Difference between revisions of "True Neutral Coalition"
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#No infighting | #No infighting | ||
#Retaliation towards unprovoked attacks against members is highly encouraged, even if it comes to pooling together a bounty fund. | #Retaliation towards unprovoked attacks against members is highly encouraged, even if it comes to pooling together a bounty fund. | ||
#The faction as a whole stays neutral. Retaliation<ref name="condition2">see condition #2</ref> is the only time things concern the faction | #The faction as a whole stays neutral. Retaliation<ref name="condition2">see condition #2</ref> is the only time things concern the entire faction. | ||
#Members remain individuals and are to act like such with the exception of retaliation<ref name="condition2">see condition #2</ref>. | #Members remain individuals and are to act like such with the exception of retaliation<ref name="condition2">see condition #2</ref>. | ||
#Don't be a prick | #Don't be a prick | ||
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<references /> | <references /> | ||
[[Category:Factions]] |
Latest revision as of 03:53, 5 July 2021
True Neutral Coalition | ||||||||||
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[WIP] The True Neutral Coalition is essentially a group of players who follow a set of guidelines, with the focus on players who prefer to play undisturbed by others. Anybody can join, so long as the follow the conditions.
The Conditions[WIP]
- No infighting
- Retaliation towards unprovoked attacks against members is highly encouraged, even if it comes to pooling together a bounty fund.
- The faction as a whole stays neutral. Retaliation[1] is the only time things concern the entire faction.
- Members remain individuals and are to act like such with the exception of retaliation[1].
- Don't be a prick