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Difference between revisions of "Audio signal device mark 1"

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Line 25: Line 25:
99: meow?<br>
99: meow?<br>
100: random glitchy bloops<br>
100: random glitchy bloops<br>
101: alternating ascending and descending pitches<br>
101: wonky alternating up and down sound... thing<br>


== Device fields ==
== Device fields ==
Line 36: Line 36:
{|class="wikitable"
{|class="wikitable"
! YOLOL field
! YOLOL field
! description
! Description
! range
! Range
|-
|-
! '''SoundOn'''
! '''SoundOn'''
| Will change to 1 for a brief moment when a sound is played.  
| Will start to play sound queue when set to 1 and stop when set to 0.
|
| 0, 1
|-  
|-  
! '''TriggerRule'''
! '''TriggerRule'''
Line 48: Line 48:
|-
|-
! '''TriggerValue'''
! '''TriggerValue'''
| Value, which '''InputValue''' will be compared against
| Value, which '''InputValue''' will be compared against.
|
| any
|-
|-
!'''InputValue'''
!'''InputValue'''
|  
| Value, which will be compared against '''TriggerValue'''.
| any
|-
!'''SoundCategory'''
|
|  
|  
|-
|-
!'''SoundType'''
!'''SoundType'''
| The sound that will be played
| The sound that will be played.
|  
| 0 - 101
|-
|-
!'''RetriggerRate'''
!'''RetriggerRate'''
|  
| The delay between each played sound.
|  
| 0 - 100
|-
|-
!'''RetriggerAmount'''
!'''RetriggerAmount'''
|  
| Limits how often the sound is repeated. Sound is repeated indefinitely if set to 0.
|  
| 0 - 99
|-
|-
!'''Priority'''
!'''Priority'''
|  
|  
|  
| 0 - 99
|-
|-
!'''Radius'''
!'''Radius'''
|  
|  
|  
| 0 - 200
|}
|}



Revision as of 23:57, 29 April 2021

Українська

Summary



Audio signal device mark 1.png

Used to add audio feedback to spaceship and station devices.

Basic information

Match InputValue field name to the message ID you want to use to trigger playback.

TriggerValue and TriggerRule are used to determine when InputValue change triggers playback.
TriggerRule accepts three values (-1, 0, 1), which are less than, equal and greater then comparison operators.

List of SoundType variables:

0-22: bleeps and alert sounds
50-61: fake endo voice
70-72: drums
80-92: one octave of notes (chromatic scale: C, C#, D, D#, E, F, F#, G, G#, A, A#, B, C)
99: meow?
100: random glitchy bloops
101: wonky alternating up and down sound... thing

Device fields

To learn more about the usage of fields, consult these wiki pages:

YOLOL field Description Range
SoundOn Will start to play sound queue when set to 1 and stop when set to 0. 0, 1
TriggerRule Controls the comparison type:
-1 : less
0 : equal
1 : greater
-1, 0, 1
TriggerValue Value, which InputValue will be compared against. any
InputValue Value, which will be compared against TriggerValue. any
SoundCategory
SoundType The sound that will be played. 0 - 101
RetriggerRate The delay between each played sound. 0 - 100
RetriggerAmount Limits how often the sound is repeated. Sound is repeated indefinitely if set to 0. 0 - 99
Priority 0 - 99
Radius 0 - 200

Material

To learn more about materials, consult these wiki pages:

Weight (Kg) 66.45
Material Required (Kv)
Ajatite 1.428
Bastium 1.785
Ilmatrium 1.071
Vokarium 2.856
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