Difference between revisions of "True Neutral Coalition"
Jump to navigation
Jump to search
TheDude646 (talk | contribs) |
TheDude646 (talk | contribs) m |
||
Line 4: | Line 4: | ||
==The Conditions[WIP]== | ==The Conditions[WIP]== | ||
#No infighting | #No infighting | ||
#Retaliation towards unprovoked attacks is highly encouraged, even if it comes to pooling together a bounty fund. | #Retaliation towards unprovoked attacks against members is highly encouraged, even if it comes to pooling together a bounty fund. | ||
#The faction as a whole stays neutral. Retaliation<ref name="condition2">see condition #2</ref> is the only time things concern the faction as a whole. | #The faction as a whole stays neutral. Retaliation<ref name="condition2">see condition #2</ref> is the only time things concern the faction as a whole. | ||
#Members remain individuals and are to act like such with the exception of retaliation<ref name="condition2">see condition #2</ref>. | #Members remain individuals and are to act like such with the exception of retaliation<ref name="condition2">see condition #2</ref>. |
Revision as of 17:55, 15 August 2020
Faction Description[WIP]
The True Neutral Coalition is essentially a group of players who follow a set of guidelines, with the focus on players who prefer to play undisturbed by others. Anybody can join, so long as the follow the conditions.
The Conditions[WIP]
- No infighting
- Retaliation towards unprovoked attacks against members is highly encouraged, even if it comes to pooling together a bounty fund.
- The faction as a whole stays neutral. Retaliation[1] is the only time things concern the faction as a whole.
- Members remain individuals and are to act like such with the exception of retaliation[1].
- Don't be a prick