Sb forum speech.png DiscordLink.png FacebookLink.png RedditLink.png SteamLink.png TwitterLink.png YoutubeLink.png

Difference between revisions of "Grid Display"

From Starbase wiki
Jump to navigation Jump to search
(Created page with "{{SB Infobox Begin |{{SB Infobox Header |image=Image:Grid Display.png |factionLogo= |caption= |name= |border=none }} |{{SB Infobox Device General Information |type=YOLOL device |function=Displays information |size= |mass= |volume= |corrosionResistance= |suppressUnitsKg |suppressUnitsKv }} }}<section begin=summary/>Grid displays are general-use information screens players can use YOLOL to display all sorts of informa...")
 
Tag: Manual revert
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{SB Infobox Begin
{{SB Infobox Begin
|{{SB Infobox Header
|{{SB Infobox Header
  |image=[[Image:Grid Display.png]]
  |image=[[Image:grid_display.png]]
  |factionLogo=
  |factionLogo=
  |caption=
  |caption=
  |name=
  |name=
  |border=none
  |border=none
  |edgeless=true
}}
}}


Line 19: Line 20:
  |suppressUnitsKv
  |suppressUnitsKv
}}
}}
}}<section begin=summary/>Grid displays are general-use information screens players can use [[YOLOL]] to display all sorts of information or symbols on, for a variety of reasons ranging from simple text readouts to complex data representations.<section end=summary/>
}}<section begin=summary/>Grid displays are general-use information screens players can use [[YOLOL]] to display all sorts of information or symbols on, for a variety of reasons ranging from simple text readouts to complex data representations. Grid Displays can used by attaching them to a [[Control table]]<section end=summary/>


== Types ==
== Types ==
Line 74: Line 75:
|nhurgite=10%
|nhurgite=10%
  }}
  }}
}}
}}
}}
}}
}}
== Basic information ==
* Displays with a grid, with each square containing one text character
* The player may use the device's fields to edit contents of the screen.
** Select the grid square to edit by moving a "cursor" to the correct square, identified with X/Y values
** Adjust the input-field to add content to the grid:
*** Text: inserts one character of the input text per square, wrapping to next line at line end, wrapping back to beginning at last square
'''Extended Features'''
*Grid Displays with Layers
** Player may use the universal tool or [[YOLOL]] to select the layer they are manipulating
** Each screen has a set amount of maximum layers of information on it
* Player may control the size and position offset from centre of each grid
* Grids may extend outside the boundaries of the physical screen - content on squares out of the bounds is not drawn
== Device fields ==
=== Basic ===
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''GridDisplayOnState'''
| Turns the entire screen on/off
| 0/1,    0 is off, everything else is on.
|-
! '''GridDisplayTextHue'''
| Sets the colour
| 0 - 360
|-
! '''CursorX'''
| Sets the X value of the square the edit cursor is at
| 1 - 25
|-
! '''CursorY'''
| Sets the Y value of the square the edit cursor is at
| 1 - 25
|-
! '''ShowCursor'''
| Sets whether to highlight the grid square the cursor is placed on.
| 0/1
|-
! '''MoveCursor'''
| When enabled cursor automatically moves to next grid square after inputting max length string.
| 0/1
|-
! '''ClearGrid'''
| When enabled contents of the display is cleared. Cursor Moves to first cell of the grid.
| 0/1
|-
! '''Input'''
| Adjusts the screen contents starting from the cursor's grid square
| String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid
|}
===Advanced===
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''GridDisplayOnState'''
| Turns the entire screen on/off
| 0/1,  0 is off, everything else is on.
|-
! '''SelectedLayer'''
| Selects the layer to make changes to
| 0 - 3
|-
! '''GridLayerTextHue'''
| Sets the hue colour of the layer's contents
| 0 - 360
|-
!'''LayerGridSize'''
| Scales the grid on the selected layer - effectively setting font size
| 1 - 25
|-
! '''LayerGridOffsetX'''
| Sets the grid's X offset from the screen's middle
| 0 - 24
|-
! '''LayerGridOffsetY'''
| Sets the grid's Y offset from the screen's middle
| 0 - 24
|-
! '''CursorX'''
| Sets the X value of the square the edit cursor is at - cursor is layer-specific
| 1 - 25
|-
! '''CursorY'''
| Sets the Y value of the square the edit cursor is at - cursor is layer-specific
| 1 - 25
|-
! '''ShowCursor'''
| Sets whether to highlight the grid square the cursor is placed on on the active layer
| 0/1
|-
! '''MoveCursor'''
| When enabled cursor automatically moves to next grid square after inputting max length string.
| 0/1
|-
! '''ClearLayerGrid'''
| When enabled contents of the display is cleared. Cursor Moves to first cell of the grid.
| 0/1
|-
! '''Input'''
| Adjusts the screen contents starting from the cursor's grid square
| String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid    Number: 0 clears layer contents and resets all layer-specific values, others act as references to a picture library and draw the referred to picture within the selected square
|}
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]
[[Category:Devices and machines]]

Revision as of 08:57, 4 May 2022


Grid display.png
Grid Display
Type YOLOL device
Function Displays information

Grid displays are general-use information screens players can use YOLOL to display all sorts of information or symbols on, for a variety of reasons ranging from simple text readouts to complex data representations. Grid Displays can used by attaching them to a Control table

Types

Grid Display (basic).png
Grid Display Basic

Size 48×48×3 cm
Mass 62.57 kg
Volume 6.91 kv
Corrosion resistance 510
Primary material Bastium
Input / Output
Electric input 0.01 e/s

Composition

Ajatite 14.99%

Bastium 15.02%

Grid Display (advanced).png
Grid Display chip Advanced

Size 48×48×3 cm
Mass 59.77 kg
Volume 6.91 kv
Corrosion resistance 570
Primary material Bastium
Input / Output
Electric input 0.01 e/s

Composition

Ajatite 14.99%
Arkanium 19.99%
Bastium 15.03%

Vokarium 39.99%

Basic information

  • Displays with a grid, with each square containing one text character
  • The player may use the device's fields to edit contents of the screen.
    • Select the grid square to edit by moving a "cursor" to the correct square, identified with X/Y values
    • Adjust the input-field to add content to the grid:
      • Text: inserts one character of the input text per square, wrapping to next line at line end, wrapping back to beginning at last square

Extended Features

  • Grid Displays with Layers
    • Player may use the universal tool or YOLOL to select the layer they are manipulating
    • Each screen has a set amount of maximum layers of information on it
  • Player may control the size and position offset from centre of each grid
  • Grids may extend outside the boundaries of the physical screen - content on squares out of the bounds is not drawn

Device fields

Basic

YOLOL field description range
GridDisplayOnState Turns the entire screen on/off 0/1, 0 is off, everything else is on.
GridDisplayTextHue Sets the colour 0 - 360
CursorX Sets the X value of the square the edit cursor is at 1 - 25
CursorY Sets the Y value of the square the edit cursor is at 1 - 25
ShowCursor Sets whether to highlight the grid square the cursor is placed on. 0/1
MoveCursor When enabled cursor automatically moves to next grid square after inputting max length string. 0/1
ClearGrid When enabled contents of the display is cleared. Cursor Moves to first cell of the grid. 0/1
Input Adjusts the screen contents starting from the cursor's grid square String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid

Advanced

YOLOL field description range
GridDisplayOnState Turns the entire screen on/off 0/1, 0 is off, everything else is on.
SelectedLayer Selects the layer to make changes to 0 - 3
GridLayerTextHue Sets the hue colour of the layer's contents 0 - 360
LayerGridSize Scales the grid on the selected layer - effectively setting font size 1 - 25
LayerGridOffsetX Sets the grid's X offset from the screen's middle 0 - 24
LayerGridOffsetY Sets the grid's Y offset from the screen's middle 0 - 24
CursorX Sets the X value of the square the edit cursor is at - cursor is layer-specific 1 - 25
CursorY Sets the Y value of the square the edit cursor is at - cursor is layer-specific 1 - 25
ShowCursor Sets whether to highlight the grid square the cursor is placed on on the active layer 0/1
MoveCursor When enabled cursor automatically moves to next grid square after inputting max length string. 0/1
ClearLayerGrid When enabled contents of the display is cleared. Cursor Moves to first cell of the grid. 0/1
Input Adjusts the screen contents starting from the cursor's grid square String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid Number: 0 clears layer contents and resets all layer-specific values, others act as references to a picture library and draw the referred to picture within the selected square


Cookies help us deliver our services. By using our services, you agree to our use of cookies.