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	<id>https://wiki.starbasegame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sweez</id>
	<title>Starbase wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starbasegame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sweez"/>
	<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Special:Contributions/Sweez"/>
	<updated>2026-04-30T01:12:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Pipocalypse&amp;diff=11433</id>
		<title>Pipocalypse</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Pipocalypse&amp;diff=11433"/>
		<updated>2020-04-25T19:42:37Z</updated>

		<summary type="html">&lt;p&gt;Sweez: Swiip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:OGpip.png|frame|center|The only real Pip]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pip1.gif|Senkip&lt;br /&gt;
Pipgrey.png|Lunar&lt;br /&gt;
PIPchro.gif|PIPchro&lt;br /&gt;
pip Owo.png|PIPord&lt;br /&gt;
pipostpol.png|Saint Pipolonius&lt;br /&gt;
Pipgreen.png|Pipulator Haven&lt;br /&gt;
PurplePop.png|Kip&lt;br /&gt;
pip_angry.png|mrpip&lt;br /&gt;
pipppnea.png|Nip&lt;br /&gt;
kirb_pip.png|kirp&lt;br /&gt;
Pip_Meh.png|RoPip&lt;br /&gt;
Nivrak_pip.jpg|Nivrak&lt;br /&gt;
pip_smoke.jpg|Pip smoke&lt;br /&gt;
RETARDED.png|PIPPED HORSE&lt;br /&gt;
pipshop.png|Pipshop&lt;br /&gt;
NivvPIP.gif|NivvPIP&lt;br /&gt;
pipslayer.png|Pip Slayer&lt;br /&gt;
Dip.png|Dip&lt;br /&gt;
pipblue.png|Lip&lt;br /&gt;
riker.png|Piptain Riker&lt;br /&gt;
pipNeet.jpg|NoNeet&lt;br /&gt;
NightPip.png|Ashpip&lt;br /&gt;
Socialdistancingpip.png|pimmy&lt;br /&gt;
hmmmpip.png|Imbecip&lt;br /&gt;
WafflePip.png|Kip&lt;br /&gt;
SweezPip.png|Swiip&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:SweezPip.png&amp;diff=11432</id>
		<title>File:SweezPip.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:SweezPip.png&amp;diff=11432"/>
		<updated>2020-04-25T19:42:03Z</updated>

		<summary type="html">&lt;p&gt;Sweez: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;e&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Job:_asteroid_mining&amp;diff=4862</id>
		<title>Job: asteroid mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Job:_asteroid_mining&amp;diff=4862"/>
		<updated>2019-06-18T13:08:02Z</updated>

		<summary type="html">&lt;p&gt;Sweez: /* Summary */ Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
Asteroid mining is an entry-level job for any [[Endoskeleton|endoskeleton]] looking for a way to make some profit.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Capital Mega Station|Capital Mega Stations]] near asteroid fields offer the mining jobs for any willing workers. &amp;lt;br&amp;gt;&lt;br /&gt;
Supervised mining is an easy start for anyone looking to become proficient prospector by learning the trade in a safe work environment.&amp;lt;br&amp;gt;&lt;br /&gt;
Workers sign in at a workstation at the Mining job hall, where they are given a [[Pickaxe|pickaxe]] and access to the asteroids.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The job consists of mining the asteroids and moving the mined materials to the collector zone.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Payment ==&lt;br /&gt;
&lt;br /&gt;
Workers are paid for the amount of work they do, so the more efficient at mining the worker is, the more they are able to earn in a shorter time. System counts the amount of materials the worker has mined and moved to the collector zone, and they get paid accordingly.&lt;br /&gt;
&lt;br /&gt;
=== Description of a generic workday ===&lt;br /&gt;
&lt;br /&gt;
# Workers enter the Mining job hall and choose a workstation of their preference&lt;br /&gt;
# They acquire a pickaxe at the workstation, which they can freely use during their stay at the Mining hall&lt;br /&gt;
# The more asteroids the workers are able to mine, the more money they'll get paid&lt;br /&gt;
# There are no time limits; the work can be stopped and the pickaxe returned at any time &lt;br /&gt;
&lt;br /&gt;
'''Helpful tips to optimize mining!'''&lt;br /&gt;
* Examine the asteroids shape and plan how to break it with [[Pickaxe|pickaxe]].&lt;br /&gt;
* Keep the workstation clean from excess junk and finish mining each asteroid before requesting a new one.&lt;br /&gt;
* You can join forces with one or more friends to mine more efficiently; but you'll also share the payment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- money --&amp;gt;&lt;br /&gt;
&amp;lt;!-- income --&amp;gt;&lt;br /&gt;
[[Category:Jobs|Asteroid mining]]&lt;br /&gt;
[[Category:Entry level jobs|Asteroid mining]]&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4715</id>
		<title>Materials</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4715"/>
		<updated>2019-06-10T22:33:22Z</updated>

		<summary type="html">&lt;p&gt;Sweez: /* Summary */ adjusted thumbnail text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
[[File:Starbase_Material_inventory_icons.png|350px|thumb|Image of all currently known materials and refined ores within the game]]&lt;br /&gt;
&lt;br /&gt;
All objects consist of certain material or materials.&amp;lt;br&amp;gt;&lt;br /&gt;
Based on the material composition of the object, materials give them special properties.&amp;lt;br&amp;gt;&lt;br /&gt;
These properties include:&lt;br /&gt;
* '''Structural durability''': Has a high relevance in e.g. spaceship design. &lt;br /&gt;
** Structural durability of a spaceship can be monitored by using the [[Durability tool|durability tool]].&lt;br /&gt;
* '''Armor value''', '''Density''', and '''Transformability''' are important when choosing the material for armor.&lt;br /&gt;
** The outer platings of spaceships and stations are categorized as armor as well.&lt;br /&gt;
* '''Weight''' is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).&lt;br /&gt;
** Ships with large weight value need more [[Thrusters|thrust]] power to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials can break or withstand [[Damage|damage]] in different ways:&lt;br /&gt;
* Materials can '''break'''.&lt;br /&gt;
** Shape and depth of the breakage varies based on the material properties, and impact energy.&lt;br /&gt;
* Materials can '''fracture'''.&lt;br /&gt;
** The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.&lt;br /&gt;
&lt;br /&gt;
== Manufacturing cycle ==&lt;br /&gt;
&lt;br /&gt;
Materials can be both created and used to make other [[Devices and machines|devices]] and parts in the world.&amp;lt;br&amp;gt;&lt;br /&gt;
Here's a generic description of how the manufacturing cycle works:&lt;br /&gt;
# Mining raw materials. Either by using [[Pickaxe|pickaxe]] or [[Urchin]].&lt;br /&gt;
# Refining materials to specific use.&lt;br /&gt;
# Printing devices and parts from different processed materials.&lt;br /&gt;
&lt;br /&gt;
== Material statistics ==&lt;br /&gt;
&lt;br /&gt;
* '''Armor Value''' - How much [[Damage#Projectile energy (PE)|Projectile Energy]] from weapons the material can resist.&lt;br /&gt;
&lt;br /&gt;
* '''Heat''' - Threshold and reflect value for heat status.&lt;br /&gt;
&lt;br /&gt;
* '''Corrosion''' - Threshold and reduction value for [[Damage#Corrosive status|corrosion]].&lt;br /&gt;
&lt;br /&gt;
* '''Transformability''' - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties. &lt;br /&gt;
&lt;br /&gt;
* '''Structural durability''' - How much structural strain object can handle from other objects.&lt;br /&gt;
&lt;br /&gt;
* '''Density''' - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.&lt;br /&gt;
&lt;br /&gt;
* '''Endurance''' - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).&lt;br /&gt;
&lt;br /&gt;
== Raw materials ==&lt;br /&gt;
&lt;br /&gt;
Each material in the universe has base credit value based on their mass, which represents average price before any economic calculations are added.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rocks ===&lt;br /&gt;
''Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Rock materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Valkite dust&lt;br /&gt;
| Used in [[Building tool|building tool]] as cheap build material, and filling material for [[:Category:Stations|stations]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ajatite dust&lt;br /&gt;
| Used as a base material for many basic electrical [[Devices and machines|devices]]. Glass is also made out of ajatite dust.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrial metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Industrial materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Bastium&lt;br /&gt;
| Most common metal available. Most objects in [[Spaceships|spaceships]] are made out of bastium. Offers excellent structural durability for objects.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Aegisium&lt;br /&gt;
| Shielding material against corrosive substances. Used in storage units for [[Generator#Fuel rod|fuels]] and other chemicals.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Oninum&lt;br /&gt;
| Strong and heavy metal used in armor plating of [[Spaceships|spaceships]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Charodium&lt;br /&gt;
| Heat resistant industrial metal. Used mainly as armor plating or general construction material when heat resistance is required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Merkerium&lt;br /&gt;
| Industrial metal with unusually high electric conduction.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Lukium&lt;br /&gt;
| Used as radiation shielding material.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Minor noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Tengium&lt;br /&gt;
| Lightweight corrosion resistant material that has wide uses in engines, electronics, and in ammunition casings.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ilmatrium&lt;br /&gt;
| Highly conductive material that can store electricity well. Used in batteries, electronics, and heat transfer material.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ukonium&lt;br /&gt;
| Used in high capacity batteries and in [[Generator|generators]] as heat transfer fluid in its molten state. Has very low melting point and has volatile reaction with oxygen.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Vokarium&lt;br /&gt;
| Commonly used material in any kind of electronics to transfer [[Data networks|electricity and data]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Exorium&lt;br /&gt;
| This radioactive metal is used as [[Generator|generator]] fuel.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Kutonium&lt;br /&gt;
| Lightweight and strong metal that lacks electric and radiation properties to make it an effective all-around industrial metal.&amp;lt;br&amp;gt; Good impact, heat, and corrosive resistances make it useful for: [[Weapons]], [[Tools|tools]], and other objects that need durability against wear and tear.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Arkanium&lt;br /&gt;
| Used in microcircuits to create complex electronics within the object.&amp;lt;br&amp;gt; Many optics, sensors and small electronics use arkanium.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Corazium&lt;br /&gt;
| Highly valuable and rare material for expensive electronics like [[Flight control unit|FCU's]] and [[Main flight computer|MFC's]].&amp;lt;br&amp;gt;It also has some corrosive resistant properties, and is used in chemical compounds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Xhalium&lt;br /&gt;
| Rarest of noble metals. Used in most advanced electronics in small quantities.&amp;lt;br&amp;gt; [[Main flight computer|MFC's]] Xhalium CPU core makes it the top priority piece for salvage teams.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frozen materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Frozen materials, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ice&lt;br /&gt;
| Asteroid surface material. Besides [[Propellant|propellant]], ice is used in many chemicals and is always in high demand.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Surtrite&lt;br /&gt;
| Highly flammable chemical, used in incendiary explosives. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Nhurgite&lt;br /&gt;
| Widely used in explosives and in ammunition. Also used to make [[Generator#The cooling cells|coolant]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Haderite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Karnite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4697</id>
		<title>Materials</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4697"/>
		<updated>2019-06-09T21:45:05Z</updated>

		<summary type="html">&lt;p&gt;Sweez: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
[[File:Starbase_Material_inventory_icons.png|350px|thumb|Image of all currently known materials]]&lt;br /&gt;
&lt;br /&gt;
All objects consist of certain material or materials.&amp;lt;br&amp;gt;&lt;br /&gt;
Based on the material composition of the object, materials give them special properties.&amp;lt;br&amp;gt;&lt;br /&gt;
These properties include:&lt;br /&gt;
* '''Structural durability''': Has a high relevance in e.g. spaceship design. &lt;br /&gt;
** Structural durability of a spaceship can be monitored by using the [[Durability tool|durability tool]].&lt;br /&gt;
* '''Armor value''', '''Density''', and '''Transformability''' are important when choosing the material for armor.&lt;br /&gt;
** The outer platings of spaceships and stations are categorized as armor as well.&lt;br /&gt;
* '''Weight''' is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).&lt;br /&gt;
** Ships with large weight value need more [[Thrusters|thrust]] power to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials can break or withstand [[Damage|damage]] in different ways:&lt;br /&gt;
* Materials can '''break'''.&lt;br /&gt;
** Shape and depth of the breakage varies based on the material properties, and impact energy.&lt;br /&gt;
* Materials can '''fracture'''.&lt;br /&gt;
** The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.&lt;br /&gt;
&lt;br /&gt;
== Manufacturing cycle ==&lt;br /&gt;
&lt;br /&gt;
Materials can be both created and used to make other [[Devices and machines|devices]] and parts in the world.&amp;lt;br&amp;gt;&lt;br /&gt;
Here's a generic description of how the manufacturing cycle works:&lt;br /&gt;
# Mining raw materials. Either by using [[Pickaxe|pickaxe]] or [[Urchin]].&lt;br /&gt;
# Refining materials to specific use.&lt;br /&gt;
# Printing devices and parts from different processed materials.&lt;br /&gt;
&lt;br /&gt;
== Material statistics ==&lt;br /&gt;
&lt;br /&gt;
* '''Armor Value''' - How much [[Damage#Projectile energy (PE)|Projectile Energy]] from weapons the material can resist.&lt;br /&gt;
&lt;br /&gt;
* '''Heat''' - Threshold and reflect value for heat status.&lt;br /&gt;
&lt;br /&gt;
* '''Corrosion''' - Threshold and reduction value for [[Damage#Corrosive status|corrosion]].&lt;br /&gt;
&lt;br /&gt;
* '''Transformability''' - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties. &lt;br /&gt;
&lt;br /&gt;
* '''Structural durability''' - How much structural strain object can handle from other objects.&lt;br /&gt;
&lt;br /&gt;
* '''Density''' - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.&lt;br /&gt;
&lt;br /&gt;
* '''Endurance''' - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).&lt;br /&gt;
&lt;br /&gt;
== Raw materials ==&lt;br /&gt;
&lt;br /&gt;
Each material in the universe has base credit value based on their mass, which represents average price before any economic calculations are added.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rocks ===&lt;br /&gt;
''Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Rock materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Valkite dust&lt;br /&gt;
| Used in [[Building tool|building tool]] as cheap build material, and filling material for [[:Category:Stations|stations]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ajatite dust&lt;br /&gt;
| Used as a base material for many basic electrical [[Devices and machines|devices]]. Glass is also made out of ajatite dust.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrial metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Industrial materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Bastium&lt;br /&gt;
| Most common metal available. Most objects in [[Spaceships|spaceships]] are made out of bastium. Offers excellent structural durability for objects.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Aegisium&lt;br /&gt;
| Shielding material against corrosive substances. Used in storage units for [[Generator#Fuel rod|fuels]] and other chemicals.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Oninum&lt;br /&gt;
| Strong and heavy metal used in armor plating of [[Spaceships|spaceships]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Charodium&lt;br /&gt;
| Heat resistant industrial metal. Used mainly as armor plating or general construction material when heat resistance is required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Merkerium&lt;br /&gt;
| Industrial metal with unusually high electric conduction.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Lukium&lt;br /&gt;
| Used as radiation shielding material.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Minor noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Tengium&lt;br /&gt;
| Lightweight corrosion resistant material that has wide uses in engines, electronics, and in ammunition casings.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ilmatrium&lt;br /&gt;
| Highly conductive material that can store electricity well. Used in batteries, electronics, and heat transfer material.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ukonium&lt;br /&gt;
| Used in high capacity batteries and in [[Generator|generators]] as heat transfer fluid in its molten state. Has very low melting point and has volatile reaction with oxygen.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Vokarium&lt;br /&gt;
| Commonly used material in any kind of electronics to transfer [[Data networks|electricity and data]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Exorium&lt;br /&gt;
| This radioactive metal is used as [[Generator|generator]] fuel.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Kutonium&lt;br /&gt;
| Lightweight and strong metal that lacks electric and radiation properties to make it an effective all-around industrial metal.&amp;lt;br&amp;gt; Good impact, heat, and corrosive resistances make it useful for: [[Weapons]], [[Tools|tools]], and other objects that need durability against wear and tear.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Arkanium&lt;br /&gt;
| Used in microcircuits to create complex electronics within the object.&amp;lt;br&amp;gt; Many optics, sensors and small electronics use arkanium.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Corazium&lt;br /&gt;
| Highly valuable and rare material for expensive electronics like [[Flight control unit|FCU's]] and [[Main flight computer|MFC's]].&amp;lt;br&amp;gt;It also has some corrosive resistant properties, and is used in chemical compounds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Xhalium&lt;br /&gt;
| Rarest of noble metals. Used in most advanced electronics in small quantities.&amp;lt;br&amp;gt; [[Main flight computer|MFC's]] Xhalium CPU core makes it the top priority piece for salvage teams.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frozen materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Frozen materials, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ice&lt;br /&gt;
| Asteroid surface material. Besides [[Propellant|propellant]], ice is used in many chemicals and is always in high demand.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Surtrite&lt;br /&gt;
| Highly flammable chemical, used in incendiary explosives. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Nhurgite&lt;br /&gt;
| Widely used in explosives and in ammunition. Also used to make [[Generator#The cooling cells|coolant]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Haderite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Karnite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4696</id>
		<title>Materials</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=4696"/>
		<updated>2019-06-09T20:35:46Z</updated>

		<summary type="html">&lt;p&gt;Sweez: /* Summary */ Added material image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
[[File:Starbase_Material_inventory_icons.png|350px|thumb|Image of currently known materials]]&lt;br /&gt;
&lt;br /&gt;
All objects consist of certain material or materials.&amp;lt;br&amp;gt;&lt;br /&gt;
Based on the material composition of the object, materials give them special properties.&amp;lt;br&amp;gt;&lt;br /&gt;
These properties include:&lt;br /&gt;
* '''Structural durability''': Has a high relevance in e.g. spaceship design. &lt;br /&gt;
** Structural durability of a spaceship can be monitored by using the [[Durability tool|durability tool]].&lt;br /&gt;
* '''Armor value''', '''Density''', and '''Transformability''' are important when choosing the material for armor.&lt;br /&gt;
** The outer platings of spaceships and stations are categorized as armor as well.&lt;br /&gt;
* '''Weight''' is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).&lt;br /&gt;
** Ships with large weight value need more [[Thrusters|thrust]] power to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials can break or withstand [[Damage|damage]] in different ways:&lt;br /&gt;
* Materials can '''break'''.&lt;br /&gt;
** Shape and depth of the breakage varies based on the material properties, and impact energy.&lt;br /&gt;
* Materials can '''fracture'''.&lt;br /&gt;
** The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.&lt;br /&gt;
&lt;br /&gt;
== Manufacturing cycle ==&lt;br /&gt;
&lt;br /&gt;
Materials can be both created and used to make other [[Devices and machines|devices]] and parts in the world.&amp;lt;br&amp;gt;&lt;br /&gt;
Here's a generic description of how the manufacturing cycle works:&lt;br /&gt;
# Mining raw materials. Either by using [[Pickaxe|pickaxe]] or [[Urchin]].&lt;br /&gt;
# Refining materials to specific use.&lt;br /&gt;
# Printing devices and parts from different processed materials.&lt;br /&gt;
&lt;br /&gt;
== Material statistics ==&lt;br /&gt;
&lt;br /&gt;
* '''Armor Value''' - How much [[Damage#Projectile energy (PE)|Projectile Energy]] from weapons the material can resist.&lt;br /&gt;
&lt;br /&gt;
* '''Heat''' - Threshold and reflect value for heat status.&lt;br /&gt;
&lt;br /&gt;
* '''Corrosion''' - Threshold and reduction value for [[Damage#Corrosive status|corrosion]].&lt;br /&gt;
&lt;br /&gt;
* '''Transformability''' - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties. &lt;br /&gt;
&lt;br /&gt;
* '''Structural durability''' - How much structural strain object can handle from other objects.&lt;br /&gt;
&lt;br /&gt;
* '''Density''' - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.&lt;br /&gt;
&lt;br /&gt;
* '''Endurance''' - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).&lt;br /&gt;
&lt;br /&gt;
== Raw materials ==&lt;br /&gt;
&lt;br /&gt;
Each material in the universe has base credit value based on their mass, which represents average price before any economic calculations are added.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rocks ===&lt;br /&gt;
''Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Rock materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Valkite dust&lt;br /&gt;
| Used in [[Building tool|building tool]] as cheap build material, and filling material for [[:Category:Stations|stations]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ajatite dust&lt;br /&gt;
| Used as a base material for many basic electrical [[Devices and machines|devices]]. Glass is also made out of ajatite dust.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrial metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Industrial materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Bastium&lt;br /&gt;
| Most common metal available. Most objects in [[Spaceships|spaceships]] are made out of bastium. Offers excellent structural durability for objects.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Aegisium&lt;br /&gt;
| Shielding material against corrosive substances. Used in storage units for [[Generator#Fuel rod|fuels]] and other chemicals.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Oninum&lt;br /&gt;
| Strong and heavy metal used in armor plating of [[Spaceships|spaceships]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Charodium&lt;br /&gt;
| Heat resistant industrial metal. Used mainly as armor plating or general construction material when heat resistance is required.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Merkerium&lt;br /&gt;
| Industrial metal with unusually high electric conduction.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Lukium&lt;br /&gt;
| Used as radiation shielding material.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Minor noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Tengium&lt;br /&gt;
| Lightweight corrosion resistant material that has wide uses in engines, electronics, and in ammunition casings.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ilmatrium&lt;br /&gt;
| Highly conductive material that can store electricity well. Used in batteries, electronics, and heat transfer material.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ukonium&lt;br /&gt;
| Used in high capacity batteries and in [[Generator|generators]] as heat transfer fluid in its molten state. Has very low melting point and has volatile reaction with oxygen.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Vokarium&lt;br /&gt;
| Commonly used material in any kind of electronics to transfer [[Data networks|electricity and data]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Exorium&lt;br /&gt;
| This radioactive metal is used as [[Generator|generator]] fuel.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Noble metal ores, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Kutonium&lt;br /&gt;
| Lightweight and strong metal that lacks electric and radiation properties to make it an effective all-around industrial metal.&amp;lt;br&amp;gt; Good impact, heat, and corrosive resistances make it useful for: [[Weapons]], [[Tools|tools]], and other objects that need durability against wear and tear.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Arkanium&lt;br /&gt;
| Used in microcircuits to create complex electronics within the object.&amp;lt;br&amp;gt; Many optics, sensors and small electronics use arkanium.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Corazium&lt;br /&gt;
| Highly valuable and rare material for expensive electronics like [[Flight control unit|FCU's]] and [[Main flight computer|MFC's]].&amp;lt;br&amp;gt;It also has some corrosive resistant properties, and is used in chemical compounds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Xhalium&lt;br /&gt;
| Rarest of noble metals. Used in most advanced electronics in small quantities.&amp;lt;br&amp;gt; [[Main flight computer|MFC's]] Xhalium CPU core makes it the top priority piece for salvage teams.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frozen materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Frozen materials, listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Ice&lt;br /&gt;
| Asteroid surface material. Besides [[Propellant|propellant]], ice is used in many chemicals and is always in high demand.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Surtrite&lt;br /&gt;
| Highly flammable chemical, used in incendiary explosives. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Nhurgite&lt;br /&gt;
| Widely used in explosives and in ammunition. Also used to make [[Generator#The cooling cells|coolant]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Haderite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! Karnite&lt;br /&gt;
| Used in chemical compounds and advanced material crafting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Materials]]&lt;/div&gt;</summary>
		<author><name>Sweez</name></author>
	</entry>
</feed>