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	<id>https://wiki.starbasegame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MrMunchkin21</id>
	<title>Starbase wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.starbasegame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MrMunchkin21"/>
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	<updated>2026-04-30T05:29:54Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=User:MrMunchkin21&amp;diff=32734</id>
		<title>User:MrMunchkin21</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=User:MrMunchkin21&amp;diff=32734"/>
		<updated>2026-04-11T02:52:20Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: Adding the info box on the right.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left; font-size: 80%;&amp;quot; |[[File:MrMunchkin21-pfp.png|thumb]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 325px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Starbase &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Company'''|| [[B.E.E.S]]&lt;br /&gt;
|-&lt;br /&gt;
|'''Role'''||Leader/Queen Bee&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Non-Starbase &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Twitch'''||[https://www.twitch.tv/mrmunchkin21 LINK]&lt;br /&gt;
|-&lt;br /&gt;
|'''Discord'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I am possibly the most delusionally optimistic person in this game. As of April 11th 2026, I still believe that the game will make a recovery.&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:MrMunchkin21-pfp.png&amp;diff=32733</id>
		<title>File:MrMunchkin21-pfp.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:MrMunchkin21-pfp.png&amp;diff=32733"/>
		<updated>2026-04-11T02:40:39Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mrmunchkin21's profile picture as of April 11th 2026&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Turntable&amp;diff=32732</id>
		<title>Turntable</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Turntable&amp;diff=32732"/>
		<updated>2026-04-06T06:46:31Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|de=Turntable:de&lt;br /&gt;
|fr=Turntable/fr&lt;br /&gt;
|zh-cn=转盘&lt;br /&gt;
|ua=Поворотний механізм&lt;br /&gt;
|ru=Поворотный механизм&lt;br /&gt;
|jp=ターンテーブル&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_turntable.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Utility machinery&lt;br /&gt;
	  |function=Rotating platform&lt;br /&gt;
	  &lt;br /&gt;
	  |size=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;192×192×36 cm ''(large)''&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;96×96×24 cm ''(small)''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |mass=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4,450.11 kg ''(large)''&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;1190.76 kg ''(small)''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |volume=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;447.18 kv ''(large)''&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;119.66 kv ''(small)''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg=1&lt;br /&gt;
	  |suppressUnitsKv=1&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=~3 e/s&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=1&lt;br /&gt;
	  |deviceInterfaces=1&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Turntables are mounted platforms for devices. Machinery such as [[Mounted weapons|cannons]] and [[Tractor beam (Assembly)|tractor beams]] can be mounted on top of the turntables, which allow the device to rotate around the Y-axis. The mounted machinery must be mounted to a cradle to enable rotation around the X-axis. &lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
A turntable's target rotation can be set with the [[Universal tool|universal tool]], or by connecting it to a control device such as a [[Levers|lever]] or a [[Buttons|button]]. The turntable's turret rotation [[Device fields|device field]] will rotate the turntable to the specified number in degrees, and does not allow relative adjustments (eg: +5 or -5). Each turntable has a base that must be mounted to a device hardpoint, and a rotating piece which can accept a variety of other machinery, such as [[Cradle|cradles]] or weapon mounts. The speed at which a turntable rotates is determined by the mass attached to its rotating surface, and they are too weak to withstand the stress of a thruster. There are also provisions for sockets across turntables, which disallows users from cabling to devices mounted to a turntable. It is important to note that the rotating piece can occasionally rotate 180° on its axis for no reason, so either have safeguard yolol or manually fix it every time. If the ship is powered off while the table is glitched, it will necessitate a complete replacement of the turntable. They cannot be repaired in the field, so it is recommended to either carry spare turntables or the materials to craft them.&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''TurretRotation'''&lt;br /&gt;
| Target rotation of the turntable&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
! '''TurretCurrentRotation'''&lt;br /&gt;
| Current rotation of the turntable&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxRotation'''&lt;br /&gt;
| Value to use for maximum rotation (equiv to +180 deg, does not effect how far the turret can rotate)&lt;br /&gt;
| 180&lt;br /&gt;
|-&lt;br /&gt;
!'''MinRotation'''&lt;br /&gt;
| Value to use for minimum rotation (equiv to -180 deg, does not effect how far the turret can rotate)&lt;br /&gt;
| -180&lt;br /&gt;
|-&lt;br /&gt;
!'''TargetVelocity'''&lt;br /&gt;
| Target velocity in which the turntable rotates&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Repairing Tips ==&lt;br /&gt;
When repairing turntables it can be tricky.  They are in two parts &amp;quot;turret base turntable&amp;quot; showing in inventories as 'blue beam icon' and another piece &amp;quot;turret turntable&amp;quot;.  When repairing you can use the U tool and auto snap both these parts.  Initially when you place the &amp;quot;turret turntable&amp;quot; it will auto snaps into position, you will also need to auto snap the &amp;quot;turret base turntable&amp;quot; separately.  When the the two places are snapped in place you may need to log out to main menu then back again for the game to &amp;quot;rejoin&amp;quot; the two pieces into one.  If you do not do this the turret will not solidify and the item may just fall off.&lt;br /&gt;
&lt;br /&gt;
== Constant Spin ==&lt;br /&gt;
A script to make the turntable spin 360°&lt;br /&gt;
&lt;br /&gt;
 :TRotation=:Tcurrent+90-360*(:Tcurrent&amp;gt;270) goto1&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Turntable]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Common_YOLOL&amp;diff=32731</id>
		<title>Common YOLOL</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Common_YOLOL&amp;diff=32731"/>
		<updated>2026-04-06T06:37:48Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A collection of small common scripts meant to be easily copied and understood for the [[YOLOL|YOLOL]] beginners.&lt;br /&gt;
&lt;br /&gt;
''This page is a &amp;quot;Work In Progress&amp;quot;. Don't hesitate to contribute! Just make sure to respect the following rules:&lt;br /&gt;
* Avoid complex codes. As said, These must be easily understood by beginners. If you can't simplify your scripts, please add some comments to explain the most technical parts.&lt;br /&gt;
* Avoid as possible to modify the [[Device fields|device fields]]. If necessary, it must be specified which field has to be renamed (left column) and/or set to a given value (right column). ''&lt;br /&gt;
&lt;br /&gt;
==[[Flight control unit|Flight Control Unit]]==&lt;br /&gt;
&lt;br /&gt;
===Single Forward/Backward Lever===&lt;br /&gt;
Requires a center lever bound to '''&amp;quot;FcuForward&amp;quot;'''. ''Note: You can easily modify the default regular lever from most prebuilt ships and cockpit modules to be used as a center Lever. Just change the '''&amp;quot;LeverMinOutput&amp;quot;''' value from 0 to -100. Also don't forget to modify your control binds (&amp;quot;V&amp;quot; on keyboard by default).''&lt;br /&gt;
&lt;br /&gt;
 :FcuBackward=-:FcuForward goto1&lt;br /&gt;
&lt;br /&gt;
===Speed Limiter===&lt;br /&gt;
Requires to modify the lever bound to '''&amp;quot;FcuForward&amp;quot;''' which shall be renamed '''&amp;quot;Fwd&amp;quot;''' and another regular lever with '''&amp;quot;LeverState&amp;quot;''' renamed '''&amp;quot;Limiter&amp;quot;'''. This script allow you to set a maximum forward speed to your ship, which is useful when you need more accurate movements (e.g. while mining or docking).&lt;br /&gt;
&lt;br /&gt;
 :FcuForward=:Fwd/100*:Limiter goto1&lt;br /&gt;
&lt;br /&gt;
''Note: If you already modified your '''&amp;quot;FcuFoward&amp;quot;''' lever to be used as a '''&amp;quot;Single Forward/Backward Lever&amp;quot;''' (see above), you can use the '''&amp;quot;Backward&amp;quot;''' lever made useless as the '''&amp;quot;Limiter&amp;quot;''' lever. Just make sure you have '''&amp;quot;FcuForward&amp;quot;''' renamed '''&amp;quot;FwdBwd&amp;quot;''' instead so you can modify forward and backward thrust individually. This way your YOLOL scripts should be written as follows:''&lt;br /&gt;
&lt;br /&gt;
 :FcuForward=:FwdBwd/100*:Limiter goto1&lt;br /&gt;
&lt;br /&gt;
 :FcuBackward=-:FwdBwd goto1&lt;br /&gt;
&lt;br /&gt;
===Turtle Mode===&lt;br /&gt;
Similar to the previous script but with a button instead of a lever. '''&amp;quot;ButtonState&amp;quot;''' should be renamed '''&amp;quot;Turtle&amp;quot;''' and '''&amp;quot;ButtonStyle&amp;quot;''' set to '''&amp;quot;1&amp;quot;'''. In addition set the '''&amp;quot;ButtonOffStateValue&amp;quot;''' to '''&amp;quot;100&amp;quot;''' and the '''&amp;quot;ButtonOnStateValue&amp;quot;''' to the desired speed reduction. For example having '''&amp;quot;30&amp;quot;''' means 30% of maximum speed when the button is active.&lt;br /&gt;
&lt;br /&gt;
 :FcuForward=:Fwd/100*:Turtle goto1&lt;br /&gt;
&lt;br /&gt;
==[[Fuel chamber|Fuel Chamber]]==&lt;br /&gt;
&lt;br /&gt;
The following scripts are made to be used with the ship &amp;quot;[[Laborer module|Laborer Module]]&amp;quot; rewarded during the tutorials. To make it compatible with other prebuilt or own-made ships, refer to the table below for the corresponding modifications in the [[Device fields|device fields]]. ''Note: Most scripts make the &amp;quot;Generator&amp;quot; button irrelevant as it replace its use. Some may make another use of it.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ship Part !! Default Field Name !! Laborer Module Field Name&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Button || ButtonState || Generator&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Chamber || FuelChamberUnitRateLimit || Generator&lt;br /&gt;
|-&lt;br /&gt;
| First Battery || StoredBatteryPower || Battery_1&lt;br /&gt;
|-&lt;br /&gt;
| Second Battery || StoredBatteryPower || Battery_2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, ships will require enough batteries to act as buffers during the generator spool up time. ''Note: When in use, all batteries discharge at the same rate. The more batteries you have, the slower the discharge is.''&lt;br /&gt;
&lt;br /&gt;
===Gradual Generator Script===&lt;br /&gt;
Makes the fuel rate limit of the fuel chamber inversely proportional to the charge level of the batteries.&lt;br /&gt;
&lt;br /&gt;
 :Generator=100-:Battery_1/100 goto1&lt;br /&gt;
&lt;br /&gt;
Alternatively, the script below will keep the batteries fuller by setting the fuel rate limit to its maximum when batteries are below 90% of charge.&lt;br /&gt;
&lt;br /&gt;
 :Generator=1000-:Battery_1/10 goto1&lt;br /&gt;
&lt;br /&gt;
Additionally, you can use the &amp;quot;Generator&amp;quot; button by renaming it &amp;quot;Eco&amp;quot; so it switch fuel saving on and off with the following script. Useful for more power consuming activities like mining.&lt;br /&gt;
&lt;br /&gt;
 :Generator=100-:Eco*:Battery_1/100 goto1&lt;br /&gt;
&lt;br /&gt;
===Flagged Generator Script===&lt;br /&gt;
This script set the fuel rate limit to 25% (just enough to supply 2 box thrusters with a bit of spare charge) if the level of the batteries is below 9999 and adding 50% if below 5000. 0.001% is enough fuel rate to let the generator &amp;quot;sleep&amp;quot; when the ship stand still and the batteries are full.&lt;br /&gt;
&lt;br /&gt;
 :Generator=25*(:Battery_1&amp;lt;9999)+50*(:Battery_1&amp;lt;5000)+0.001 goto1&lt;br /&gt;
&lt;br /&gt;
===Advanced Generator Script===&lt;br /&gt;
This script is tweakable to your ship configuration. Field names are those of the Laborer Module, except for the '''&amp;quot;Generator&amp;quot;''' button which should be renamed '''&amp;quot;PWR&amp;quot;''' so the script can control the fuel rate while the button still being functional. Optionally you can add an override lever with '''&amp;quot;LeverState&amp;quot;''' renamed '''&amp;quot;PWR&amp;quot;''' as well.&lt;br /&gt;
&lt;br /&gt;
 MaxBattery=20000           // total capacity&lt;br /&gt;
 LowBattery=0.99*MaxBattery // start charging below 99%&lt;br /&gt;
 MinBattery=0.20*MaxBattery // max charge rate below 20%&lt;br /&gt;
 MaxGenerator=100           // max fuel rate&lt;br /&gt;
 MinGenerator=2             // min fuel rate (near 100% charge)&lt;br /&gt;
 h=MaxGenerator c=MinGenerator          // auxiliary variables,&lt;br /&gt;
 f=MaxBattery l=LowBattery e=MinBattery // no need to change these&lt;br /&gt;
 r=(h-c)/(f-e) z=h-r*l a=r*(f-l)      // reboot: remove &amp;quot;goto9&amp;quot; briefly&lt;br /&gt;
 y=:PWR-z-r*(:Battery_1+:Battery_2)+c*(y&amp;gt;c)+a*(y&amp;gt;0) :Generator=y goto9&lt;br /&gt;
&lt;br /&gt;
It is assumed that the following device fields are set as explained (''Note: The &amp;quot;PWR&amp;quot; button is already set up in the Laborer Module''):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Ship Part !! Field Name !! Set Field value&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Button || ButtonOnStateValue|| 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Button || ButtonOffStateValue|| 0 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Button || ButtonStyle || 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Lever (optional) || LeverMinOutput || 0 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Lever (optional) || LeverMaxOutput || 200 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;PWR&amp;quot; Lever (optional) || LeverCenteringSpeed || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Material point scanner|Material Point Scanner]]==&lt;br /&gt;
&lt;br /&gt;
===Material Point Scanner Script===&lt;br /&gt;
Requires two displays for '''&amp;quot;Material&amp;quot;''' and '''&amp;quot;Volume&amp;quot;''', two buttons to toggle the '''&amp;quot;Active&amp;quot;''' and '''&amp;quot;Scan&amp;quot;''' fields of the scanner, and a third button with '''&amp;quot;ButtonState&amp;quot;''' renamed '''&amp;quot;Next&amp;quot;''' and '''&amp;quot;ButtonStyle&amp;quot;''' set to '''&amp;quot;1&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
 :Index=(:Index+:Next)*(:Index&amp;lt;:ScanResults) :Next=0&lt;br /&gt;
 :Material=:Material :Volume=:Volume goto1&lt;br /&gt;
&lt;br /&gt;
===Automatic Material Point Scanner Script===&lt;br /&gt;
This is a modified version of the above script so it can be used when the scanner is '''&amp;quot;Active&amp;quot;''' without the need of any additional buttons.&lt;br /&gt;
''Note: launching a new scan reinitialize the index to '''&amp;quot;0&amp;quot;'''.''&lt;br /&gt;
&lt;br /&gt;
 :Scan=1&lt;br /&gt;
 //Pause&lt;br /&gt;
 :Index=Next&lt;br /&gt;
 Next=(Next+1)*(Next&amp;lt;:ScanResults)&lt;br /&gt;
 :Material=:Material :Volume=:Volume goto1&lt;br /&gt;
&lt;br /&gt;
==[[Mining laser|Mining Laser]]==&lt;br /&gt;
''Note: [[Mining laser|Mining Lasers]] were updated to have an activation cost, which is why pulsing lasers is not economic anymore.''&lt;br /&gt;
===Pulsed Mining Laser===&lt;br /&gt;
Requires a button with '''&amp;quot;ButtonState&amp;quot;''' renamed '''&amp;quot;Mining&amp;quot;''' and '''&amp;quot;ButtonStyle&amp;quot;''' set to '''&amp;quot;1&amp;quot;'''. Reduces power consumption by continuously switching mining laser &amp;quot;On&amp;quot; and &amp;quot;Off&amp;quot; while the button is active.&lt;br /&gt;
&lt;br /&gt;
 :MiningLaserOn=(1-:MiningLaserOn)*:Mining goto1&lt;br /&gt;
&lt;br /&gt;
===Configurable Pulsed Mining Laser===&lt;br /&gt;
Similar to the previous script but with configurable timers for the &amp;quot;On&amp;quot; and &amp;quot;Off&amp;quot; phases of the laser.&lt;br /&gt;
''Note: Each phase is calculated in a number of YOLOL &amp;quot;tick&amp;quot; (0.2sec). So in the example, the &amp;quot;On&amp;quot; phase last 2*0.2=0.4sec and the &amp;quot;Off&amp;quot; phase 3*0.2=0.6 sec, which makes the power comsumption just a bit lower than the power production of a regular generator module (= one fuel chamber and three generator units, all in tier 1).''&lt;br /&gt;
&lt;br /&gt;
 On=2 Off=3 :MiningLaserOn=(T&amp;lt;On)*:Mining T++ T*=T&amp;lt;(On+Off) goto1&lt;br /&gt;
&lt;br /&gt;
==[[Navigation receivers|Navigation Receiver]]==&lt;br /&gt;
&lt;br /&gt;
===Received Signal Display===&lt;br /&gt;
Requires a text panel with '''&amp;quot;PanelValue&amp;quot;''' renamed '''&amp;quot;Nav&amp;quot;'''. &lt;br /&gt;
&lt;br /&gt;
 if :SignalStrength&amp;gt;0 then goto2 else :Nav=&amp;quot;No Signal&amp;quot; goto1 end&lt;br /&gt;
 :Nav=:Message+&amp;quot;\n&amp;quot;+(1000000-:SignalStrength)/1000+&amp;quot;km&amp;quot; goto1&lt;br /&gt;
&lt;br /&gt;
==[[Ore collector|Ore Collector]]==&lt;br /&gt;
&lt;br /&gt;
===Mining Laser/ Ore Collector Swapping Power===&lt;br /&gt;
Requires a button with '''&amp;quot;ButtonState&amp;quot;''' renamed '''&amp;quot;Collecting&amp;quot;''' and '''&amp;quot;ButtonStyle&amp;quot;''' set to '''&amp;quot;1&amp;quot;'''. Reduces power consumption by switching ore collector &amp;quot;On&amp;quot; only if the button is active And the mining laser is &amp;quot;Off&amp;quot;. ''Note: this script works best alongside the &amp;quot;Pulsed Mining Laser&amp;quot; scripts.''&lt;br /&gt;
&lt;br /&gt;
 :ToggleOn=(1-:MiningLaserOn)*:Collecting goto1&lt;br /&gt;
&lt;br /&gt;
==[[Ship transponder|Ship Transponder]]==&lt;br /&gt;
&lt;br /&gt;
===Outside Safezone Warning===&lt;br /&gt;
Requires an active transponder and either a warning button or a safety lid button. The button blink whenever you're outside of the safe zone. ''Note: the button needs to be active in order to blink.''&lt;br /&gt;
&lt;br /&gt;
 :ButtonEnableBlink=1-:InsideSafeZone goto1&lt;br /&gt;
&lt;br /&gt;
===Stations Building Availability===&lt;br /&gt;
Same as the previous one, but the button blink wherever you're allowed to build a station.&lt;br /&gt;
&lt;br /&gt;
 :ButtonEnableBlink=:StationsAllowed goto1&lt;br /&gt;
&lt;br /&gt;
==[[Turntable|Turntable]]==&lt;br /&gt;
&lt;br /&gt;
===Constant Spin Turntable===&lt;br /&gt;
Causes the turntable to spin 360° at a fixed rate.&lt;br /&gt;
&lt;br /&gt;
 :TRotation=:Tcurrent+90-360*(:Tcurrent&amp;gt;270) goto1&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|Common YOLOL]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=User:MrMunchkin21&amp;diff=32730</id>
		<title>User:MrMunchkin21</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=User:MrMunchkin21&amp;diff=32730"/>
		<updated>2026-04-06T06:31:11Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: Created page with &amp;quot;I am possibly the most delusionally optimistic person in this game. As of April 6th 2026, I still believe that the game will make a recovery.  I also stream at https://www.twitch.tv/mrmunchkin21&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am possibly the most delusionally optimistic person in this game. As of April 6th 2026, I still believe that the game will make a recovery.&lt;br /&gt;
&lt;br /&gt;
I also stream at https://www.twitch.tv/mrmunchkin21&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=30551</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=30551"/>
		<updated>2022-04-11T19:04:21Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||62&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 62 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
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 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=28496</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=28496"/>
		<updated>2021-08-08T01:41:22Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||62&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 62 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=28324</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=28324"/>
		<updated>2021-08-02T03:02:08Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||52&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 52 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=26944</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=26944"/>
		<updated>2021-07-24T22:26:10Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||38&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 38 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=22852</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=22852"/>
		<updated>2021-06-11T21:22:22Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||35&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 35 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=22851</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=22851"/>
		<updated>2021-06-11T21:21:03Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
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{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
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! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
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| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
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{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
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! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||35&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 31 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=21264</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=21264"/>
		<updated>2021-05-17T19:39:54Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||31&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of 31 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19537</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19537"/>
		<updated>2021-01-21T18:17:39Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19499</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19499"/>
		<updated>2021-01-20T19:29:02Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/b&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19455</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19455"/>
		<updated>2021-01-18T18:44:56Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; Station &amp;lt;/h1&amp;gt; &lt;br /&gt;
WIP text&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19454</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19454"/>
		<updated>2021-01-18T18:41:55Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19453</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19453"/>
		<updated>2021-01-18T18:38:28Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
Organised by the Lead Diplomat, anyone who is involved in frequent diplomacy can become a Diplomat for the aim of... well Diplomacy. Diplomats will often be the ones to secure NAPs, Alliances, trade, or any other situation that does not require a high position to deal with (i.e, threats of aggression). It is often up to them to be the ones to increase the BEES foreign relations. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19452</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19452"/>
		<updated>2021-01-18T18:34:07Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
This branch consists of both the Treasury aspect of the Faction and the Mining portion; however, only the Chancellor of the Exchequer handles the Treasury aspect of the sector. The Chancellor of the Exchequer will organise large Faction mining expeditions in which all that want to will join for the collection of ores fro the station or for the Industrial Branch. Everyone who joins on these Faction mining expeditions gets paid a fixed amount and all the ore goes to the Faction. If someone withing the faction goes mining on their own or with a group of friends, when they arrive back to the station then we do ask a small percentage of ores/credits gained go to the station for further growth.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Factory Sub-Branch involves everything from the creation of factory code to the creation of new factories whiten the BEES. Starting out with the most simplest of creations for sale by the Economic/Mining Branch, the Factory Sub-Branch will soon be creating high tech fighters in a blink of an eye.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19451</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19451"/>
		<updated>2021-01-18T18:14:24Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Industrial Branch is an umbrella term for the 3 sub-branches: Design, R&amp;amp;D, and Factory. This Branch is used for anything that involves the creation of new ships or technologies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Design Sub-Branch is where every new ship gets created. Using the latest innovations from R&amp;amp;D, the ships created are the best in the whole faction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
Ships can only get so far with the most basic of code; so that is what R&amp;amp;D is for, to create new technologies from ships. From the creation of advanced docking procedures at a click of a button, to automatic turret lock on, the R&amp;amp;D is an essential part to creating the most powerful Defence Force in all of StarBase. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19446</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19446"/>
		<updated>2021-01-18T17:50:13Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Civilian &amp;lt;/h2&amp;gt;&lt;br /&gt;
For the Endos to fight, there needs to be ships for them to fly. The Civilian sector of economy in the BEES relies on each other to function as well as they do. When the Economic/Mining branch gathers ores, the ores are sent to storage or use by the Industrial branch to then be turned into ships for Diplomatic or Military purposes. The synergy is made of 3 sectors: Economic/Mining led by the Chancellor of the Exchequer, the Industrial Branch led by the Secretary of Industry, and the Diplomatic Sector led by the Lead Diplomat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Economic/Mining &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Industrial &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Design &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; R&amp;amp;D &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Factory &amp;lt;h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Diplomatic &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19419</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19419"/>
		<updated>2021-01-18T06:29:55Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Enter the Hive, Join the BEES: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19418</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19418"/>
		<updated>2021-01-18T06:25:21Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
When one decides to enter the Hive and become a BEE, there are many jobs that they can take up, from a military path, to a building, or mining path. It is up to you on what you want to do in the BEES. When you take a job, you are not forced into that one path either, if you want to  mine and build, go for it, being a BEE is about having the freedom to do do what you want; and most importantly, having fun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Convoy Navy Follows a similar structure to the Fleet Navy since one can easily transfer from the Fleet Navy to the Convoy Navy if they so wish. By joining the Convoy Navy, you are the sole protection between the precious cargo and Qu- anyone who may wish to pirate the loot. A Convoy Navy follows a similar fleet structure to the Fleet Navy with the only difference being a Convoy Fleet will have more screens and light craft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
If and Endo show special prowess at the likes of boarding an enemy craft or patience. they can get hand picked by the Chief Directorate to be apart of the BEES Special Forces, STING. STING is usually only used in times of war when enemy reconnaissance or precision tasks are required. They will also complete their tasks on specially designed craft for their mission. Only the best BEES get to be apart of this force.  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19417</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19417"/>
		<updated>2021-01-18T06:00:10Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; BEES Position &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates. If there are enough ships to create a new large fleet, the Rear-Admiral stands a change at being promoted if they show enough skill and want to be promoted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
Every Ships needs a Captain to guide her to victory. The Admirals are not always able to give specific orders to each ship, especially in a large fleet, so it is up to the captain to direct the ship in such a way to execute the Admiral's plans. It is up to the Captain to ensure that all Ensigns that operate the ship have good synergy with one another and to make sure that the ship is battle ready. If the Captain is good enough at their job and a position is available, they can get promoted to Rear-Admiral.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
The Ensign is the lowest rank in the Fleet though it is one of the most vital to ensure victory in battle. The Ensign role can be split into multiple parts depending on what is needed for the ship to operate well. These roles can include, ship defence, gunnery, engineering/ship repairs, and navigation. This is the role that all Endo's joining the Fleet Navy will enter at. If an Endo shows prowess in leadership,they can be promoted to Captain if they want.    &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19416</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19416"/>
		<updated>2021-01-18T05:32:18Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government/Military&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote doesn't haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every Endo that is trained in ship operation and combat. The Fleet Navy is the main battle force of the BEES Navy split into many fleets each led by their own Admiral or Rear Admiral. As of right now, the Fleet Navy have 4 promotable ranks: Admiral, Rear Admiral, Captain, and Ensign.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is the Highest Rank that multiple Endo's can obtain. This rank will lead and give battle commands to the fleet unless the Fleet Admiral or Commander in Chief takes control of the fleet. When an Endo has this position, a great deal of responsibility is given to them, the life's of every Endo and ship is up to them. They must be able to think fast and well when under pressure and take into account all of the possibilities. The likely fleets an Admiral will control is high class consisting of possible carriers, fighter and bomber craft in the carriers, cruisers, destroyers, and screen frigate; in total, ~10-30 ships. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Rear-Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Being the second highest rank under the Fleet Admirals command, the Rear-Admiral will often either serve with and Admiral in a fleet or will have a smaller fleet under their own control. A Rear-Admiral will nee the same skills as an Admiral though to a lesser extent. If they are leading a smaller fleet then they will need to be able to have the quick thinking and prediction to not jeopardise the fleet or possibly even the whole offensive. In the event of the Rear-Admiral controlling their own fleet, their fleet will generally consist of one or two cruisers, some destroyers, and screening frigates.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Captain &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Ensign &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19410</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19410"/>
		<updated>2021-01-18T04:59:17Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government/Military&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;'' Anyone can for a group, only a leader can keep the group together. -MrMunchkin21 (Hopefully this quote does not haunt me) ''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united. -CallMeSquiffy''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms. -Scoutg''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Dr. BEES the Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Knowledge is power; but it is even more powerful when no one knows the extent of your knowledge. -RandyThePenguin''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Commander in Chief, RandyThePenguin the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, KahnTheRockJ the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''Hey man, I just build stuff. -Patc4''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Patc4 the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, BearBottems the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:#ffff60&amp;quot;&amp;gt;''The greatest glory in living lies is not in never falling, but in rising every time we fall. -Mxsey''&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chosen by the Secretary of State, Mxsey the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Military &amp;lt;/h3&amp;gt;&lt;br /&gt;
Split into 3 main branches, the Military's purpose in the BEES is mainly for self protection and use for convoy escorts; this does not mean that the Military is forgotten. With constant technological innovations from the Industrial sector means that ships will always be up to date and the Military personal will always be highly trained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Fleet Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
The Fleet Navy is the combined forces of every endo that is trained in ship operation and combat.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Convoy Navy &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Special Forces &amp;lt;/h3&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19409</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19409"/>
		<updated>2021-01-18T04:11:44Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government/Military&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
&lt;br /&gt;
We are not a super serious faction as of yet, we are mostly a group of friends of friends bringing their friends of friends into the faction to create a faction with the aim of fun... And expansion, though mostly fun.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united.''&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms.''&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, the Lead Diplomat is the head of ensuring good relations between companies. With the aim of creating a network of friends and contacts, this is one of the most important roles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19408</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19408"/>
		<updated>2021-01-18T03:14:31Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Station'''||The Hive&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S Government/Military&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information. The Monarch is also in charge of Station Building unless the task is designated to someone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united.''&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms.''&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble. Each Head of State cannot run their branch of Government by themselves. Each branch works in synergy with each other to create a more efficient Company.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement. The Convoy Admiral works with the Chancellor of the Exchequer to determine the best routs for trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, the Secretary of Industry is in charge of factory and ship development. When requested by any of the other branches of Government, the Secretary of Industry will create a ship to match the specifications requested while creating a high quality ship at the same time. Also in charge of factories, the Secretary of Industry will overview the creation and productivity of the factories telling the Chancellor of the Exchequer when and what ore is needed and supplying the products of the factories to the Chancellor of the Exchequer for sale or to whatever Branch needs/requested the outputs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Secretary of State, the Chancellor of the Exchequer is both in charge of mining operations and of the treasury. Being in charge of the treasury means that it is also up to the Chancellor of the Exchequer to deliver the maximum budgets to each of the Heads of State while also trying to keep the treasury rising for when vast amounts of funds are needed. The budgets are not a set amount, they are dependent on the amount of money that has been gained by the cumulative efforts of each branch of Government. Also being in charge of mining operations, it is up to the Chancellor of the Exchequer to make sure that any and all ore required for station building, ships, trade, or factories is met. This will often requesting new mining ships from the Secretary of Industry to fulfil greater and greater requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead Diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Workers &amp;lt;/h2&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19407</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19407"/>
		<updated>2021-01-18T02:19:45Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united.''&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms.''&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the Head of State will try and fix that which is causing the trouble.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Chief of Command, Fleet Admiral is the head of the Military Navy only superseded by the Commander in Chief. The battle orders will be made by the Fleet Admiral in the Capital Flagship unless the Commander in Chief is present and requests command. The Fleet Admiral is also in charge of promotion of members of the Military who show the adeptness to earn the higher ranks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
Chosen by the Commander in Chief, the Chief Directorate is in charge of the BEES Special Forces Unit. The Chief Directorate will often analyse a problem and find the best way in which to conquer the problem when a large fleet may not be best suited for the task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
Chosen by the Commander in Chief, the Convoy Admiral is in charge of protecting any and all shipments that are coming into or out of BEES space-space. They have their own fleet usually consisting on old Military ships or of specially designed convoy escorting ships. When another faction requests a convoy escort through the Chancellor of the Exchequer, the Convoy Admiral will tell the Chancellor of the Exchequer how many ships are able to participate in the escort for the most accurate estimation of prices and availability. If in the event that a war is started, the Convoy Admiral will take battle control of their main fleet in an engagement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Workers &amp;lt;/h2&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19406</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19406"/>
		<updated>2021-01-18T02:00:52Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt; B.E.E.S &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Queen Bee &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; Monarch Advisers &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Commander in Chief &amp;lt;/h4&amp;gt;&lt;br /&gt;
''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united.''&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretary of State &amp;lt;/h4&amp;gt;&lt;br /&gt;
''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms.''&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions. &lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h3&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt; 6 Heads of State &amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/h3&amp;gt; &lt;br /&gt;
The Head's State are the heads of each of their individual branches of Government. Their main take is to make sure that all workers under their branch are being productive when needed though more importantly, making sure that their workers are happy. If a worker is unhappy, then the HEad of State will try and fix that which is causing the trouble.&lt;br /&gt;
s&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Fleet Admiral &amp;lt;/h4&amp;gt;&lt;br /&gt;
This is a test text&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chief Directorate &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Convoy Admiral &amp;lt;/h4&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Secretariat of Industry &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Chancellor of the Exchequer &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;h4&amp;gt;&amp;lt;li&amp;gt; Lead diplomat &amp;lt;/h4&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; Workers &amp;lt;/h2&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;h1&amp;gt; Contact/Joining &amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;''''' Link to the Discord server: https://discord.gg/5hu8tnZ '''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19322</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19322"/>
		<updated>2021-01-17T05:39:25Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Image 1: Government Hierarchy Tree]]&lt;br /&gt;
 &amp;lt;big&amp;gt;&amp;lt;big&amp;gt; '''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= B.E.E.S =&lt;br /&gt;
&lt;br /&gt;
As a faction of just over 25 members right now, we hope to expand to a moderate to large faction.&lt;br /&gt;
&lt;br /&gt;
Our goals for making money as a faction is by the manufacture and merchandising of weapons and munitions. This will include the likes of creation of factories to create hundreds of missiles or torpedoes to the clients specifications. We also plan to do extensive convoy escorts to protect your cargo while it is in transfer. Whereas this is our main source of income, our faction will have more ways of accumulating credits in the world of StarBase; for honey is not made of one flower.&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
As seen in Image 1, the Government structure is a hierarchical system where their is a chain of information from the lowest ranks to the highest. This ensures that the the Monarch or the Monarch Advisers have an ensured communication from the worker to them. This system also makes it easy for communication for when the Company grows in size. &lt;br /&gt;
&lt;br /&gt;
=== Queen Bee ===&lt;br /&gt;
This position is held by MrMunchkin21, the founder of the BEES. This position's job it to make sure that the faction as a whole is operating smoothly and efficiently. This includes managing various branch for efficiency, writing company wiki's (:3), and listing to what the workers and heads of state need when the Monarch Advisers come to them with any information.&lt;br /&gt;
 &lt;br /&gt;
=== Monarch Advisers === &lt;br /&gt;
This role entails both the Commander in Chief and the Secretary of state. This role acts an an intermediary of the 6 Heads of State and the Monarch as well as a head of each of the Military or Civilian sector.&lt;br /&gt;
&lt;br /&gt;
==== Commander in Chief ====&lt;br /&gt;
''Good relations is good trade, good trade is good money, good money is good pay, good pay is a stable nation, a stable nation is a united nation, the Bees are forever united.''&lt;br /&gt;
&lt;br /&gt;
The commander in Chief role is held by CallMeSquiffy. This is the head of the Military branch of Government which covers the 3 Military Heads of States: Convoy Admiral, Fleet Admiral, and the Chief Directorate. The Commander in Chief will often study/create battle doctrines, request ship classes, or approve trade routes.&lt;br /&gt;
&lt;br /&gt;
==== Secretary of State ====&lt;br /&gt;
''The politician says knowledge is power, the trader says money is power, I say power is power, in all of its forms.''&lt;br /&gt;
&lt;br /&gt;
The Secretary of State role is held by Scoutg. This is the head of the Civilian branch of Government which covers the Civilian Head of States: Lead Diplomat, Secretary of the Exchequer, and the Secretary of Industry. The Secretary of State will often monitor receive information on the treasury, civilian ship developments, and diplomatic missions.&lt;br /&gt;
&lt;br /&gt;
== 6 Heads of State ==&lt;br /&gt;
&lt;br /&gt;
== Workers == &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=Contact/Joining=&lt;br /&gt;
&lt;br /&gt;
''' Link to the Discord server: https://discord.gg/5hu8tnZ '''&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19321</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19321"/>
		<updated>2021-01-17T04:28:42Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[File:BEES.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 394px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES (Fleet Admiral)&lt;br /&gt;
RandyThePenguin (Chief Directorate)&lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ (Convoy Admiral)&lt;br /&gt;
&lt;br /&gt;
Mxsey (Head Diplomat)&lt;br /&gt;
&lt;br /&gt;
BearBottoms (Chancellor of the Exchequer)&lt;br /&gt;
&lt;br /&gt;
Patc4 (Secretary of Industry)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:BEESg.png|400px|thumb|Government Hierarchy Tree]]&lt;br /&gt;
&lt;br /&gt;
= B.E.E.S =&lt;br /&gt;
&amp;lt;big&amp;gt;'''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of right now, we are a small faction consistent of less than 25 members with the aim of growing into a moderately sized faction.&lt;br /&gt;
&lt;br /&gt;
Our main goal as a faction is to build advanced ships for the use of protecting allies and trade convoys, as well as for our own needs. &lt;br /&gt;
&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
&lt;br /&gt;
=== Foreign Affairs ===&lt;br /&gt;
''' Head of Foreign Affairs - Squiffy '''&lt;br /&gt;
&lt;br /&gt;
'' Good relations is good trade, good trade is the backbone of any economy, making our ally's our greatest asset! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of foreign affairs is responsible for handling any and all diplomacy for the faction. This includes sending out diplomats to other factions and talking with foreign diplomats who wish to create an embassy in our faction. &lt;br /&gt;
&lt;br /&gt;
This department also works closely with other departments like the trade department to make good and lasting trade agreements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Internal Affairs === &lt;br /&gt;
''' Head of Internal Affairs - Scoutg '''&lt;br /&gt;
&lt;br /&gt;
'' Technology, culture, and design are the principles in which a strong and prosperous union is formed, ships, development, and weapons are the means to secure and protect that end! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of internal affairs job is to make sure that &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Navy === &lt;br /&gt;
''' Fleet Admiral - TBA '''&lt;br /&gt;
&lt;br /&gt;
'' No Fleet Admiral to give quote as of right now ''&lt;br /&gt;
&lt;br /&gt;
=== Trade === &lt;br /&gt;
''' Trade Admiral - KahnTheRockJ '''&lt;br /&gt;
&lt;br /&gt;
'' Give me anything, and I can trade it. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Economics === &lt;br /&gt;
''' Head of Economics - MrMunchkin21 '''&lt;br /&gt;
&lt;br /&gt;
'' With a good economy comes a great and stable faction. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gob of the head of economics is to ensure that credits are being spent in the right places to maximise the growth of more credits. This will always mean to balance the amount of spending of each&lt;br /&gt;
&lt;br /&gt;
=Contact/Joining=&lt;br /&gt;
&lt;br /&gt;
''' Link to the Discord server: https://discord.gg/5hu8tnZ '''&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:BEESg.png&amp;diff=19320</id>
		<title>File:BEESg.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:BEESg.png&amp;diff=19320"/>
		<updated>2021-01-17T04:10:51Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19319</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=19319"/>
		<updated>2021-01-17T03:52:50Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: /* B.E.E.S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 300px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; BEES &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align: center; font-size: 90%;&amp;quot; |[[(Image: BEES.jpg)]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;width: 320px; margin: 0 auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #5794D5; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Overview &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Founded'''|| May 16th, 2020&lt;br /&gt;
|-&lt;br /&gt;
|'''Government'''||Constitutional Monarchy&lt;br /&gt;
|-&lt;br /&gt;
|'''Focus'''||Weapons/Munitions Selling and Convoy Escorting&lt;br /&gt;
|-&lt;br /&gt;
|'''Member Count'''||25+&lt;br /&gt;
|-&lt;br /&gt;
|'''Colors'''||Black and Yellow (Bee colors)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Hierarchy &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Queen Bee'''||MrMunchkin21&lt;br /&gt;
|-&lt;br /&gt;
|'''Monarch Advisers'''||Scoutg&lt;br /&gt;
CallMeSquiffy&lt;br /&gt;
|-&lt;br /&gt;
|'''6 Heads of State'''||Dr. BEES &lt;br /&gt;
RandyThePenguin &lt;br /&gt;
&lt;br /&gt;
KahnTheRockJ &lt;br /&gt;
&lt;br /&gt;
Mxsey &lt;br /&gt;
&lt;br /&gt;
BearBottoms &lt;br /&gt;
&lt;br /&gt;
Patc4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #000000; font-size: 120%; text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; | &amp;lt;span style=&amp;quot;color: #FFFFFF;&amp;quot;&amp;gt; Contact &amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
|'''Discord'''||  https://discord.gg/5hu8tnZ&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= B.E.E.S =&lt;br /&gt;
&amp;lt;big&amp;gt;'''''BOLTS ENGINEERING EXCAVATION SHIPYARDS'''''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of right now, we are a small faction consistent of less than 25 members with the aim of growing into a moderately sized faction.&lt;br /&gt;
&lt;br /&gt;
Our main goal as a faction is to build advanced ships for the use of protecting allies and trade convoys, as well as for our own needs. &lt;br /&gt;
&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
The main government structure that our faction follows is 4 main branches of government all under one central leader. Each branch has it's own head of position to make sure that everyone under their command is working well and are happy with how they are being treated. Meanwhile the leader of the faction oversees and make sure that the heads of each branch are happy and that they have what they need to function and do well. The leader also has the extra job of making up a 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; separate branch of government for managing the economy of the faction.&lt;br /&gt;
&lt;br /&gt;
=== Foreign Affairs ===&lt;br /&gt;
''' Head of Foreign Affairs - Squiffy '''&lt;br /&gt;
&lt;br /&gt;
'' Good relations is good trade, good trade is the backbone of any economy, making our ally's our greatest asset! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of foreign affairs is responsible for handling any and all diplomacy for the faction. This includes sending out diplomats to other factions and talking with foreign diplomats who wish to create an embassy in our faction. &lt;br /&gt;
&lt;br /&gt;
This department also works closely with other departments like the trade department to make good and lasting trade agreements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Internal Affairs === &lt;br /&gt;
''' Head of Internal Affairs - Scoutg '''&lt;br /&gt;
&lt;br /&gt;
'' Technology, culture, and design are the principles in which a strong and prosperous union is formed, ships, development, and weapons are the means to secure and protect that end! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of internal affairs job is to make sure that &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Navy === &lt;br /&gt;
''' Fleet Admiral - TBA '''&lt;br /&gt;
&lt;br /&gt;
'' No Fleet Admiral to give quote as of right now ''&lt;br /&gt;
&lt;br /&gt;
=== Trade === &lt;br /&gt;
''' Trade Admiral - KahnTheRockJ '''&lt;br /&gt;
&lt;br /&gt;
'' Give me anything, and I can trade it. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Economics === &lt;br /&gt;
''' Head of Economics - MrMunchkin21 '''&lt;br /&gt;
&lt;br /&gt;
'' With a good economy comes a great and stable faction. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gob of the head of economics is to ensure that credits are being spent in the right places to maximise the growth of more credits. This will always mean to balance the amount of spending of each&lt;br /&gt;
&lt;br /&gt;
=Contact/Joining=&lt;br /&gt;
&lt;br /&gt;
''' Link to the Discord server: https://discord.gg/5hu8tnZ '''&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:BEES.jpg&amp;diff=19318</id>
		<title>File:BEES.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:BEES.jpg&amp;diff=19318"/>
		<updated>2021-01-17T03:12:30Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=17433</id>
		<title>B.E.E.S</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=B.E.E.S&amp;diff=17433"/>
		<updated>2020-08-31T19:21:33Z</updated>

		<summary type="html">&lt;p&gt;MrMunchkin21: /* B.E.E.S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= B.E.E.S =&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;''' This page is WIP '''&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of right now, we are a small faction consistent of less than 25 members with the aim of growing into a moderately sized faction.&lt;br /&gt;
&lt;br /&gt;
Our main goal as a faction is to build advanced ships for the use of protecting allies and trade convoys, as well as for our own needs. &lt;br /&gt;
&lt;br /&gt;
== Government Structure ==&lt;br /&gt;
The main government structure that our faction follows is 4 main branches of government all under one central leader. Each branch has it's own head of position to make sure that everyone under their command is working well and are happy with how they are being treated. Meanwhile the leader of the faction oversees and make sure that the heads of each branch are happy and that they have what they need to function and do well. The leader also has the extra job of making up a 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; separate branch of government for managing the economy of the faction.&lt;br /&gt;
&lt;br /&gt;
=== Foreign Affairs ===&lt;br /&gt;
''' Head of Foreign Affairs - Squiffy '''&lt;br /&gt;
&lt;br /&gt;
'' Good relations is good trade, good trade is the backbone of any economy, making our ally's our greatest asset! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of foreign affairs is responsible for handling any and all diplomacy for the faction. This includes sending out diplomats to other factions and talking with foreign diplomats who wish to create an embassy in our faction. &lt;br /&gt;
&lt;br /&gt;
This department also works closely with other departments like the trade department to make good and lasting trade agreements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Internal Affairs === &lt;br /&gt;
''' Head of Internal Affairs - Scoutg '''&lt;br /&gt;
&lt;br /&gt;
'' Technology, culture, and design are the principles in which a strong and prosperous union is formed, ships, development, and weapons are the means to secure and protect that end! ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The department of internal affairs job is to make sure that &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Navy === &lt;br /&gt;
''' Fleet Admiral - TBA '''&lt;br /&gt;
&lt;br /&gt;
'' No Fleet Admiral to give quote as of right now ''&lt;br /&gt;
&lt;br /&gt;
=== Trade === &lt;br /&gt;
''' Trade Admiral - KahnTheRockJ '''&lt;br /&gt;
&lt;br /&gt;
'' Give me anything, and I can trade it. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Economics === &lt;br /&gt;
''' Head of Economics - MrMunchkin21 '''&lt;br /&gt;
&lt;br /&gt;
'' With a good economy comes a great and stable faction. ''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gob of the head of economics is to ensure that credits are being spent in the right places to maximise the growth of more credits. This will always mean to balance the amount of spending of each &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Contact/Joining=&lt;br /&gt;
&lt;br /&gt;
''' Link to the Discord server: https://discord.gg/5hu8tnZ '''&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Factions|Multipurpose Factions]]&lt;/div&gt;</summary>
		<author><name>MrMunchkin21</name></author>
	</entry>
</feed>