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	<id>https://wiki.starbasegame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Duke+Ironhelm</id>
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	<updated>2026-05-01T15:05:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Modular_displays&amp;diff=31771</id>
		<title>Modular displays</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Modular_displays&amp;diff=31771"/>
		<updated>2023-01-31T20:03:50Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: added info about progress bar memory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|de=Modular_displays:de&lt;br /&gt;
|fr=Modular_displays/fr&lt;br /&gt;
|zh-cn=模块化显示器&lt;br /&gt;
|ru=Модульные дисплеи&lt;br /&gt;
|ua=Модульні дисплеї&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Display Panels.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=Modular Displays&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Display devices&lt;br /&gt;
	  |function=Data display&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Modular displays are most commonly used in spaceship cockpits as information screens and they are considered vital for easy ship management.&lt;br /&gt;
Progress bars are generally configured to show progress from 0 to 100, whereas text panels are generally used to show text.&lt;br /&gt;
They can however be used to display whatever information needed.&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
All modular displays need to be connected to a [[Data networks|data network]] and a [[Generator (Assembly)|power source]] in order for them to work.&lt;br /&gt;
* Modular displays are designed for displaying information.&lt;br /&gt;
* The displayable content is set to the '''PanelValue''' field.&lt;br /&gt;
* They can be connected to the panel base directly or via another modular device by snapping them together.&lt;br /&gt;
**Modular devices are: Displays, [[Buttons|hybrid buttons]] and the [[audio signal device mark 1]].&lt;br /&gt;
* [[YOLOL]] can be used to display information, but it is not necessary.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Progress bar 12x24.png]]&lt;br /&gt;
		|name=Progress bar 12×24&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×12×3 cm&lt;br /&gt;
		|mass=5.77&lt;br /&gt;
		|volume=0.58&lt;br /&gt;
		|corrosionResistance=509&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=12×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=15.29%&lt;br /&gt;
		|ajatite=14.94%&lt;br /&gt;
		|vokarium=59.9%&lt;br /&gt;
		|nhurgite=9.87%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Progress bar 24x48.png]]&lt;br /&gt;
		|name=Progress bar 24×48&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=48×24×3 cm&lt;br /&gt;
		|mass=30.25&lt;br /&gt;
		|volume=3.04&lt;br /&gt;
		|corrosionResistance=510&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×48 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=15.05%&lt;br /&gt;
		|ajatite=14.98%&lt;br /&gt;
		|vokarium=59.99%&lt;br /&gt;
		|nhurgite=9.99%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Text panel 24x24.png]]&lt;br /&gt;
		|name=Text panel 24×24&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×3 cm&lt;br /&gt;
		|mass=14.5&lt;br /&gt;
		|volume=1.46&lt;br /&gt;
		|corrosionResistance=540&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=10%&lt;br /&gt;
		|ajatite=65%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|nhurgite=14.99%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Extra ==&lt;br /&gt;
&lt;br /&gt;
{{#lst:Socket|progressBarMemory}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
===Progress bars===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! default&lt;br /&gt;
|-&lt;br /&gt;
! '''PanelValue'''&lt;br /&gt;
| The value to display on the progress bar&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! '''PanelMinValue'''&lt;br /&gt;
| The value at or below which the progress bar will appear empty &lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
! '''PaneMaxValue'''&lt;br /&gt;
| The range at or over which the progress bar will appear full(PanelMaxValue-PanelMinValue=TrueMaxValue)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! '''PanelVariableResolution'''&lt;br /&gt;
| The smallest increment the number and progress bar will reflect, written out as a power of 10 (i.e. 0.01 will display two decimal places)&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Text Panel===&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! default&lt;br /&gt;
|-&lt;br /&gt;
! '''PanelValue'''&lt;br /&gt;
| The value to display on the text panel&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! '''PanelVariableResolution'''&lt;br /&gt;
| The smallest increment the number and text panel will reflect, written out as a power of 10 (i.e. 0.01 will display two decimal places)&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Modular displays]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31770</id>
		<title>Socket</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31770"/>
		<updated>2023-01-31T20:02:38Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Advanced Uses */ Added link to progress bar memory .fbe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Socket.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Connection device&lt;br /&gt;
	  |function=Cable and/or Pipe connector&lt;br /&gt;
	  &lt;br /&gt;
	  |size=24×24×2 cm&lt;br /&gt;
	  |mass=17.2&lt;br /&gt;
	  |volume=1.152&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=1&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=2&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The socket is a part generated by using the [[Socket tool]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
The most basic use of the socket is to mount [[Modular_displays|display devices]] or [[buttons]]. By using the 'Seperate end placement' option single sockets can be placed, then moved around and bolted into place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Uses ==&lt;br /&gt;
&lt;br /&gt;
Sockets have a number of non-intended uses that can be very useful.&lt;br /&gt;
&lt;br /&gt;
=== Cablepipes ===&lt;br /&gt;
&lt;br /&gt;
The intended use of sockets was originally to pass pipe and cable connections through plates or other solid objects, since normal pipes and cables can also be placed straight through objects this use of sockets is not required. However the cables created by placing both ends of a socket are actually capable of transfering all resource types transferable by both cable '''and''' pipe! After creation, the sockets themselves can be removed if needed.&lt;br /&gt;
&lt;br /&gt;
=== Scaffolding ===&lt;br /&gt;
&lt;br /&gt;
Due to their ability to be removed without disturbing bolts or weld blocks, pass through all other parts and to be precisely placed sockets are ideal for use as scaffolding for extending bolts, or forcing them to lengths they otherwise would not reach, and for placing bolts/welds in places that would otherwise be impossible.&lt;br /&gt;
&lt;br /&gt;
=== Snapping ===&lt;br /&gt;
&lt;br /&gt;
A socket has 2cm and 24cm snapping points while being able to pass right through other objects, this makes sockets very useful for snapping other objects into place.&lt;br /&gt;
&amp;lt;section begin=progressBarMemory/&amp;gt;&lt;br /&gt;
=== Progress bar memory ===&lt;br /&gt;
&lt;br /&gt;
Many [[Modular_displays|progress bars]] can be stacked inside a socket allowing for large amounts of data field storage in a small space. [https://github.com/Thaccus/Starbase-Nav-Suite/blob/main/Extras/MemorySocket80.fbe An example .fbe can be found here].&amp;lt;section end=progressBarMemory/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Extending connections ===&lt;br /&gt;
&lt;br /&gt;
Sockets can be stacked together and used to extend a connection point.&lt;br /&gt;
&lt;br /&gt;
=== Contactless connections ===&lt;br /&gt;
&lt;br /&gt;
While [[duct]]s will transfer resources when touching, sockets will transfer resources to each other when close, without haveing to be directly attached. This can be used to create connections between rotating and sliding parts. Socket's ability to be placed inside other objects make them very useful for connections through the centre of a rotating part (eg. [[turntable]]s).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:SocketwithTextPanel.png|''Text panel mounted on a socket''&lt;br /&gt;
Image:SocketCablePipe.png|''Two sockets with cablepipe generated between them''&lt;br /&gt;
Image:SocketBoltExtension.png|''Bolts being created floating outside parts''&lt;br /&gt;
Image:SocketWeld.png|''Welds created using socket as scaffold''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31769</id>
		<title>Socket</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31769"/>
		<updated>2023-01-31T18:36:46Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Advanced Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Socket.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Connection device&lt;br /&gt;
	  |function=Cable and/or Pipe connector&lt;br /&gt;
	  &lt;br /&gt;
	  |size=24×24×2 cm&lt;br /&gt;
	  |mass=17.2&lt;br /&gt;
	  |volume=1.152&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=1&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=2&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The socket is a part generated by using the [[Socket tool]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
The most basic use of the socket is to mount [[Modular_displays|display devices]] or [[buttons]]. By using the 'Seperate end placement' option single sockets can be placed, then moved around and bolted into place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Uses ==&lt;br /&gt;
&lt;br /&gt;
Sockets have a number of non-intended uses that can be very useful.&lt;br /&gt;
&lt;br /&gt;
=== Cablepipes ===&lt;br /&gt;
&lt;br /&gt;
The intended use of sockets was originally to pass pipe and cable connections through plates or other solid objects, since normal pipes and cables can also be placed straight through objects this use of sockets is not required. However the cables created by placing both ends of a socket are actually capable of transfering all resource types transferable by both cable '''and''' pipe! After creation, the sockets themselves can be removed if needed.&lt;br /&gt;
&lt;br /&gt;
=== Scaffolding ===&lt;br /&gt;
&lt;br /&gt;
Due to their ability to be removed without disturbing bolts or weld blocks, pass through all other parts and to be precisely placed sockets are ideal for use as scaffolding for extending bolts, or forcing them to lengths they otherwise would not reach, and for placing bolts/welds in places that would otherwise be impossible.&lt;br /&gt;
&lt;br /&gt;
=== Snapping ===&lt;br /&gt;
&lt;br /&gt;
A socket has 2cm and 24cm snapping points while being able to pass right through other objects, this makes sockets very useful for snapping other objects into place.&lt;br /&gt;
&lt;br /&gt;
=== Progress bar memory ===&lt;br /&gt;
&lt;br /&gt;
Many [[Modular_displays|progress bars]] can be stacked inside a socket allowing for large amounts of data field storage in a small space.&lt;br /&gt;
&lt;br /&gt;
=== Extending connections ===&lt;br /&gt;
&lt;br /&gt;
Sockets can be stacked together and used to extend a connection point.&lt;br /&gt;
&lt;br /&gt;
=== Contactless connections ===&lt;br /&gt;
&lt;br /&gt;
While [[duct]]s will transfer resources when touching, sockets will transfer resources to each other when close, without haveing to be directly attached. This can be used to create connections between rotating and sliding parts. Socket's ability to be placed inside other objects make them very useful for connections through the centre of a rotating part (eg. [[turntable]]s).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:SocketwithTextPanel.png|''Text panel mounted on a socket''&lt;br /&gt;
Image:SocketCablePipe.png|''Two sockets with cablepipe generated between them''&lt;br /&gt;
Image:SocketBoltExtension.png|''Bolts being created floating outside parts''&lt;br /&gt;
Image:SocketWeld.png|''Welds created using socket as scaffold''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31768</id>
		<title>Socket</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31768"/>
		<updated>2023-01-31T18:34:48Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Advanced Uses */ added more uses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Socket.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Connection device&lt;br /&gt;
	  |function=Cable and/or Pipe connector&lt;br /&gt;
	  &lt;br /&gt;
	  |size=24×24×2 cm&lt;br /&gt;
	  |mass=17.2&lt;br /&gt;
	  |volume=1.152&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=1&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=2&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The socket is a part generated by using the [[Socket tool]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
The most basic use of the socket is to mount [[Modular_displays|display devices]] or [[buttons]]. By using the 'Seperate end placement' option single sockets can be placed, then moved around and bolted into place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Uses ==&lt;br /&gt;
&lt;br /&gt;
Sockets have a number of non-intended uses that can be very useful.&lt;br /&gt;
&lt;br /&gt;
=== Cablepipes ===&lt;br /&gt;
&lt;br /&gt;
The intended use of sockets was originally to pass pipe and cable connections through plates or other solid objects, since normal pipes and cables can also be placed straight through objects this use of sockets is not required. However the cables created by placing both ends of a socket are actually capable of transfering all resource types transferable by both cable '''and''' pipe! After creation, the sockets themselves can be removed if needed.&lt;br /&gt;
&lt;br /&gt;
=== Scaffolding ===&lt;br /&gt;
&lt;br /&gt;
Due to their ability to be removed without disturbing bolts or weld blocks, pass through all other parts and to be precisely placed sockets are ideal for use as scaffolding for extending bolts, or forcing them to lengths they otherwise would not reach, and for placing bolts/welds in places that would otherwise be impossible.&lt;br /&gt;
&lt;br /&gt;
=== Snapping ===&lt;br /&gt;
&lt;br /&gt;
A socket has 2cm and 24cm snapping points while being able to pass right through other objects, this makes sockets very useful for snapping other objects into place.&lt;br /&gt;
&lt;br /&gt;
=== Progress bar memory ===&lt;br /&gt;
&lt;br /&gt;
Many [[Modular_displays|progress bars]] can be stacked inside a socket allowing for large amounts of data field storage in a small space.&lt;br /&gt;
&lt;br /&gt;
=== Contactless connection ===&lt;br /&gt;
&lt;br /&gt;
While [[duct]]s will transfer resources when touching, sockets will transfer resources to each other when close, without haveing to be directly attached. This can be used to create connections between rotating and sliding parts. Socket's ability to be placed inside other objects make them very useful for connections through the centre of a rotating part (eg. [[turntable]]s).&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:SocketwithTextPanel.png|''Text panel mounted on a socket''&lt;br /&gt;
Image:SocketCablePipe.png|''Two sockets with cablepipe generated between them''&lt;br /&gt;
Image:SocketBoltExtension.png|''Bolts being created floating outside parts''&lt;br /&gt;
Image:SocketWeld.png|''Welds created using socket as scaffold''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31767</id>
		<title>Socket</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Socket&amp;diff=31767"/>
		<updated>2023-01-30T21:07:12Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: Page creation, needs Socket tool to be created sometime, or linked if I've missed it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Socket.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Connection device&lt;br /&gt;
	  |function=Cable and/or Pipe connector&lt;br /&gt;
	  &lt;br /&gt;
	  |size=24×24×2 cm&lt;br /&gt;
	  |mass=17.2&lt;br /&gt;
	  |volume=1.152&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=1&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=2&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The socket is a part generated by using the [[Socket tool]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
The most basic use of the socket is to mount [[Modular_displays|display devices]] or [[buttons]]. By using the 'Seperate end placement' option single sockets can be placed, then moved around and bolted into place.&lt;br /&gt;
&lt;br /&gt;
== Advanced Uses ==&lt;br /&gt;
&lt;br /&gt;
Sockets have a number of non-intended uses that can be very useful.&lt;br /&gt;
&lt;br /&gt;
=== Cablepipes ===&lt;br /&gt;
&lt;br /&gt;
The intended use of sockets was originally to pass pipe and cable connections through plates or other solid objects, since normal pipes and cables can also be placed straight through objects this use of sockets is not required. However the cables created by placing both ends of a socket are actually capable of transfering all resource types transferable by both cable '''and''' pipe! After creation, the sockets themselves can be removed if needed.&lt;br /&gt;
&lt;br /&gt;
=== Scaffolding ===&lt;br /&gt;
&lt;br /&gt;
Due to their ability to be removed without disturbing bolts or weld blocks, pass through all other parts and to be precisely placed sockets are ideal for use as scaffolding for extending bolts, or forcing them to lengths they otherwise would not reach, and for placing bolts/welds in places that would otherwise be impossible.&lt;br /&gt;
&lt;br /&gt;
=== Snapping ===&lt;br /&gt;
&lt;br /&gt;
A socket has 2cm and 24cm snapping points while being able to pass right through other objects, this makes sockets very useful for snapping other objects into place.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:SocketwithTextPanel.png|''Text panel mounted on a socket''&lt;br /&gt;
Image:SocketCablePipe.png|''Two sockets with cablepipe generated between them''&lt;br /&gt;
Image:SocketBoltExtension.png|''Bolts being created floating outside parts''&lt;br /&gt;
Image:SocketWeld.png|''Welds created using socket as scaffold''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:SocketWeld.png&amp;diff=31766</id>
		<title>File:SocketWeld.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:SocketWeld.png&amp;diff=31766"/>
		<updated>2023-01-30T20:58:10Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: image showing socket used to assist in welding.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
image showing socket used to assist in welding.&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:SocketBoltExtension.png&amp;diff=31765</id>
		<title>File:SocketBoltExtension.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:SocketBoltExtension.png&amp;diff=31765"/>
		<updated>2023-01-30T20:51:16Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: image showing how bolts can be extended with sockets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
image showing how bolts can be extended with sockets&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:SocketwithTextPanel.png&amp;diff=31764</id>
		<title>File:SocketwithTextPanel.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:SocketwithTextPanel.png&amp;diff=31764"/>
		<updated>2023-01-30T20:20:18Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: image of text panel mounted on socket&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
image of text panel mounted on socket&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:SocketCablePipe.png&amp;diff=31763</id>
		<title>File:SocketCablePipe.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:SocketCablePipe.png&amp;diff=31763"/>
		<updated>2023-01-30T20:10:23Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: image showing socket tool generated cablepipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
image showing socket tool generated cablepipe&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=File:Socket.png&amp;diff=31762</id>
		<title>File:Socket.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=File:Socket.png&amp;diff=31762"/>
		<updated>2023-01-30T19:59:17Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: image of a socket tool socket part&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
image of a socket tool socket part&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Grid_Display&amp;diff=31761</id>
		<title>Grid Display</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Grid_Display&amp;diff=31761"/>
		<updated>2023-01-14T22:31:58Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Advanced */ fixed number of layers field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:grid_display.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	  |edgeless=true&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=YOLOL device&lt;br /&gt;
	  |function=Displays information&lt;br /&gt;
	  &lt;br /&gt;
	  |size=&lt;br /&gt;
	  |mass=&lt;br /&gt;
	  |volume=&lt;br /&gt;
	  |corrosionResistance=&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Grid displays are general-use information screens players can use [[YOLOL]] to display all sorts of information or symbols on, for a variety of reasons ranging from simple text readouts to complex data representations. Grid Displays can used by attaching them to a [[Control table]]&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Grid Display (basic).png]]&lt;br /&gt;
		|name=Grid Display Basic&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=48×48×3 cm&lt;br /&gt;
		|mass=62.57&lt;br /&gt;
		|volume=6.91&lt;br /&gt;
		|corrosionResistance=510&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricIn=0.01 e/s&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=60%&lt;br /&gt;
		|bastium=15.02%&lt;br /&gt;
		|ajatite=14.99%&lt;br /&gt;
|nhurgite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Grid Display (advanced).png]]&lt;br /&gt;
		|name=Grid Display chip Advanced&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=48×48×3 cm&lt;br /&gt;
		|mass=59.77&lt;br /&gt;
		|volume=6.91&lt;br /&gt;
		|corrosionResistance=570&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricIn=0.01 e/s&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=39.99%&lt;br /&gt;
		|arkanium=19.99%&lt;br /&gt;
		|bastium=15.03%&lt;br /&gt;
		|ajatite=14.99%&lt;br /&gt;
		|nhurgite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
* Displays with a grid, with each square containing one text character&lt;br /&gt;
* The player may use the device's fields to edit contents of the screen.&lt;br /&gt;
** Select the grid square to edit by moving a &amp;quot;cursor&amp;quot; to the correct square, identified with X/Y values&lt;br /&gt;
** Adjust the input-field to add content to the grid:&lt;br /&gt;
*** Text: inserts one character of the input text per square, wrapping to next line at line end, wrapping back to beginning at last square&lt;br /&gt;
&lt;br /&gt;
'''Extended Features'''&lt;br /&gt;
*Grid Displays with Layers&lt;br /&gt;
** Player may use the universal tool or [[YOLOL]] to select the layer they are manipulating&lt;br /&gt;
** Each screen has a set amount of maximum layers of information on it&lt;br /&gt;
* Player may control the size and position offset from centre of each grid&lt;br /&gt;
* Grids may extend outside the boundaries of the physical screen - content on squares out of the bounds is not drawn &lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
=== Basic ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''GridDisplayOnState'''&lt;br /&gt;
| Turns the entire screen on/off&lt;br /&gt;
| 0/1,    0 is off, everything else is on.&lt;br /&gt;
|-&lt;br /&gt;
! '''GridDisplayTextHue'''&lt;br /&gt;
| Sets the colour&lt;br /&gt;
| 0 - 360&lt;br /&gt;
|-&lt;br /&gt;
! '''CursorX'''&lt;br /&gt;
| Sets the X value of the square the edit cursor is at &lt;br /&gt;
| 1 - 25&lt;br /&gt;
|-&lt;br /&gt;
! '''CursorY'''&lt;br /&gt;
| Sets the Y value of the square the edit cursor is at &lt;br /&gt;
| 1 - 25&lt;br /&gt;
|-&lt;br /&gt;
! '''ShowCursor'''&lt;br /&gt;
| Sets whether to highlight the grid square the cursor is placed on.&lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''MoveCursor'''&lt;br /&gt;
| When enabled cursor automatically moves to next grid square after inputting max length string. &lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''ClearGrid'''&lt;br /&gt;
| When enabled contents of the display is cleared. Cursor Moves to first cell of the grid. &lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''Input'''&lt;br /&gt;
| Adjusts the screen contents starting from the cursor's grid square&lt;br /&gt;
| String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''GridDisplayOnState'''&lt;br /&gt;
| Turns the entire screen on/off&lt;br /&gt;
| 0/1,   0 is off, everything else is on.&lt;br /&gt;
|-&lt;br /&gt;
! '''SelectedLayer'''&lt;br /&gt;
| Selects the layer to make changes to&lt;br /&gt;
| 1 - 3&lt;br /&gt;
|-&lt;br /&gt;
! '''GridLayerTextHue'''&lt;br /&gt;
| Sets the hue colour of the layer's contents&lt;br /&gt;
| 0 - 360&lt;br /&gt;
|-&lt;br /&gt;
!'''LayerGridSize'''&lt;br /&gt;
| Scales the grid on the selected layer - effectively setting font size&lt;br /&gt;
| 1 - 25&lt;br /&gt;
|-&lt;br /&gt;
! '''LayerGridOffsetX'''&lt;br /&gt;
| Sets the grid's X offset from the screen's middle&lt;br /&gt;
| 0 - 24&lt;br /&gt;
|-&lt;br /&gt;
! '''LayerGridOffsetY'''&lt;br /&gt;
| Sets the grid's Y offset from the screen's middle&lt;br /&gt;
| 0 - 24&lt;br /&gt;
|-&lt;br /&gt;
! '''CursorX'''&lt;br /&gt;
| Sets the X value of the square the edit cursor is at - cursor is layer-specific&lt;br /&gt;
| 1 - 25&lt;br /&gt;
|-&lt;br /&gt;
! '''CursorY'''&lt;br /&gt;
| Sets the Y value of the square the edit cursor is at - cursor is layer-specific&lt;br /&gt;
| 1 - 25&lt;br /&gt;
|-&lt;br /&gt;
! '''ShowCursor'''&lt;br /&gt;
| Sets whether to highlight the grid square the cursor is placed on on the active layer&lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''MoveCursor'''&lt;br /&gt;
| When enabled cursor automatically moves to next grid square after inputting max length string. &lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''ClearLayerGrid'''&lt;br /&gt;
| When enabled contents of the display is cleared. Cursor Moves to first cell of the grid. &lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
! '''Input'''&lt;br /&gt;
| Adjusts the screen contents starting from the cursor's grid square&lt;br /&gt;
| String: inputs text one character per square, wrapping automatically to next line start when reaching end of line, top left when reaching end of grid     Number: 0 clears layer contents and resets all layer-specific values, others act as references to a picture library and draw the referred to picture within the selected square&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31760</id>
		<title>Generator unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31760"/>
		<updated>2023-01-12T13:57:36Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Device fields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=发电单元&lt;br /&gt;
|ua=Генераторна установка&lt;br /&gt;
|jp=発電ユニット&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_unit.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Converts [[Fuel rod|fuel]] to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page contains information for '''individual generator unit parts''', for information on multi-part assembled generators see: [[Generator (Assembly)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Generators are one of the most important parts of a spaceship, as they convert [[Fuel rod|fuel]] into electrical energy in an efficient process. They are extremely modular, and can be configured into complexes of many different shapes and sizes - however, for each adjacent generator, the heat output is also increased. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Processed Fuel''' from the fuel chamber and converts it to '''Power'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
** '''NOTE!''' The generators will constantly consume '''Processed fuel''', wasting excess '''Power''' unless their ''ConversionRateLimit'' is modified via [[YOLOL|YOLOL]].&lt;br /&gt;
* There are six connectors, one on each side.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generators produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated.&lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 and T2 units produce 1000 units of electricity per second, if enough fuel is available, T3 units can produce 1250 units of electricity per second.&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
** An enhanced generator unit will generate more power. See [[enhancer]]s for more info.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,625.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=385&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|bastium=20%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|charodium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,495.5&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=395&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=90 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|aegisium=15%&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|ajatite=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,081.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=535&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,250 e/s&lt;br /&gt;
		|heatGeneration=80 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=15%&lt;br /&gt;
		|lukium=10%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=40%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''ElectricityProduction'''&lt;br /&gt;
|Amount of electricity the generator unit is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''HeatProduction'''&lt;br /&gt;
|Amount of heat the generator unit is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRateLimit'''&lt;br /&gt;
| Upper limit for conversion rate for this generator unit&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRate'''&lt;br /&gt;
| Current conversion rate for this generator unit, expressed as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitStoredHeat'''&lt;br /&gt;
|Amount of heat currently stored in the generator unit&lt;br /&gt;
| 0 - 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitMaxStoredHeat'''&lt;br /&gt;
|Maximum amount of heat that can be stored in the generator unit&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31759</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31759"/>
		<updated>2023-01-12T13:56:45Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Device fields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated. &lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second.&lt;br /&gt;
* Enhancers have no effect on the fuel chamber.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''HeatProduction'''&lt;br /&gt;
|Amount of heat the fuel chamber is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|Amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberStoredHeat'''&lt;br /&gt;
|Amount of heat currently stored in the fuel chamber&lt;br /&gt;
| 0 - 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxStoredHeat'''&lt;br /&gt;
|Maximum amount of heat that can be stored in the fuel chamber&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber, expressed as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Buttons&amp;diff=31758</id>
		<title>Buttons</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Buttons&amp;diff=31758"/>
		<updated>2023-01-09T20:01:38Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Simple buttons &amp;amp; Switch */ split switch fields from buttons to correct them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|fr=Buttons/fr&lt;br /&gt;
|de=Buttons:de&lt;br /&gt;
|zh-cn=按钮&lt;br /&gt;
|ru=Кнопки&lt;br /&gt;
|ua=Кнопка&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Control_Devices.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A variety of buttons for your most pressing requirements&lt;br /&gt;
	  |name=Buttons&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Input devices&lt;br /&gt;
	  |function=Toggles device fields&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
Buttons come in many different shapes, sizes, and colors, but all serve the same purpose: Toggling [[Device fields|device field]] values. While some buttons like the simple button 12×12 or the switch can only toggle between preset values, others can have customized on and off states applied when triggered. This is particularly useful to avoid using [[YOLOL]] to interpret button states.&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
'''Hybrid buttons''' are 24×24cm, support custom on/off states, and have a label on their faces that indicate which device field they modify.&lt;br /&gt;
&lt;br /&gt;
'''Safety lid buttons''' are 24×24 cm, and have a physical shield in place over them which must be interacted with before the button can be pressed. These buttons support custom on/off states, and also support coloring via their device fields.&lt;br /&gt;
&lt;br /&gt;
'''Simple buttons''' come in 12×12 cm and 12×24 cm sizes, and support coloring via their device fields.&lt;br /&gt;
&lt;br /&gt;
'''Warning light buttons''' are 12×12 cm, and support custom on/off states, coloring, and a blinking back-light which can be turned on and off.&lt;br /&gt;
&lt;br /&gt;
'''Switches''' are 12×24cm, and output one of three states: -1, 0, 1. They also support coloring via their device fields.&lt;br /&gt;
&lt;br /&gt;
'''Small buttons''' are approximately 30×30×36 cm, and support custom on/off states.&lt;br /&gt;
&lt;br /&gt;
'''Twist handles''' are approximately 24×24×36 cm, and support custom on/off states. These are most typically used to control the flow of [[Propellant tank|propellant tanks]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuring a button:&lt;br /&gt;
* Set the '''ButtonState''' field name to match the device field you want to control.&lt;br /&gt;
* Set the On- and Off-state values.&lt;br /&gt;
* Pressing the button changes its state depending on '''ButtonStyle''' -field value.&lt;br /&gt;
* Buttons with the &amp;quot;ButtonColor&amp;quot; field can have a different button color depending on the value of this field.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Hybrid button.png]]&lt;br /&gt;
		|name=Hybrid button&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×6 cm&lt;br /&gt;
		|mass=16.6&lt;br /&gt;
		|volume=1.67&lt;br /&gt;
		|corrosionResistance=489&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=35.3%&lt;br /&gt;
		|ajatite=29.94%&lt;br /&gt;
		|vokarium=19.89%&lt;br /&gt;
		|nhurgite=14.87%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Simple button 12x12.png]]&lt;br /&gt;
		|name=Simple button 12×12 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=12×12×6 cm&lt;br /&gt;
		|mass=4.27&lt;br /&gt;
		|volume=0.43&lt;br /&gt;
		|corrosionResistance=420&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=12×12 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=40%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|vokarium=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Simple button 12x24.png]]&lt;br /&gt;
		|name=Simple button 12×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=12×24×6 cm&lt;br /&gt;
		|mass=8.66&lt;br /&gt;
		|volume=0.87&lt;br /&gt;
		|corrosionResistance=420&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=12×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=40.22%&lt;br /&gt;
		|ajatite=39.85%&lt;br /&gt;
		|vokarium=19.93%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Small button.png]]&lt;br /&gt;
		|name=Small button&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=30×30×36 cm&lt;br /&gt;
		|mass=127.36&lt;br /&gt;
		|volume=12.80&lt;br /&gt;
		|corrosionResistance=360&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|sockets=1&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=70%&lt;br /&gt;
		|vokarium=30%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Switch 12x24.png]]&lt;br /&gt;
		|name=Switch 12×24&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×12×12 cm&lt;br /&gt;
		|mass=786&lt;br /&gt;
		|volume=0.79&lt;br /&gt;
		|corrosionResistance=360&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=12×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=70.07%&lt;br /&gt;
		|vokarium=29.93%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Twist handle.png]]&lt;br /&gt;
		|name=Twist handle&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×30 cm&lt;br /&gt;
		|mass=64.1&lt;br /&gt;
		|volume=6.44&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=100%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Safety lid button (round).png]]&lt;br /&gt;
		|name=Safety lid button (round)&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×12 cm&lt;br /&gt;
		|mass=22.8&lt;br /&gt;
		|volume=2.29&lt;br /&gt;
		|corrosionResistance=480&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=10.22%&lt;br /&gt;
		|ajatite=59.85%&lt;br /&gt;
		|vokarium=29.93%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Safety lid button (square).png]]&lt;br /&gt;
		|name=Safety lid button (square)&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×12 cm&lt;br /&gt;
		|mass=22.6&lt;br /&gt;
		|volume=2.27&lt;br /&gt;
		|corrosionResistance=480&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=24×24 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=10.22%&lt;br /&gt;
		|ajatite=59.85%&lt;br /&gt;
		|vokarium=29.93%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Warning light button 12x12.png]]&lt;br /&gt;
		|name=Warning light button 12×12&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|size=24×24×12 cm&lt;br /&gt;
		|mass=4.28&lt;br /&gt;
		|volume=0.43&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|modInterfaces=12×12 cm&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|bastium=100%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
=== Small button, Hybrid button &amp;amp; Twist handle ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonState'''&lt;br /&gt;
| The name of the field of which value the button modifies.&lt;br /&gt;
| ButtonOnStateValue / ButtonOffStateValue&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonOnStateValue'''&lt;br /&gt;
| Controls the value when pressed&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonOffStateValue'''&lt;br /&gt;
| Controls the value when released&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!'''ButtonStyle'''&lt;br /&gt;
| Controls the interaction type of the button&lt;br /&gt;
| '''0:''' Hold down and release '''1:''' Basic Toggle (in-game button remains down while it is &amp;quot;on&amp;quot;) '''2:''' 4-state switch (in-game button returns to the unpressed position whether it is &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Warning light button ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonState'''&lt;br /&gt;
| The name of the field of which value the button modifies.&lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
!'''ButtonStyle'''&lt;br /&gt;
| Controls the interaction type of the button&lt;br /&gt;
| '''0:''' Hold down and release '''1:''' Basic Toggle (in-game button remains down while it is &amp;quot;on&amp;quot;) '''2:''' 4-state switch (in-game button returns to the unpressed position whether it is &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;)&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonColor'''&lt;br /&gt;
| Sets the color of the button.&lt;br /&gt;
| '''0''' = Red, '''1''' = Orange, '''2''' = Green, '''3''' = Blue, Anything else = Red&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonEnableBlink'''&lt;br /&gt;
| When enabled the button will light up periodically. &lt;br /&gt;
| '''0''' = No blinking, '''1''' = Blinking  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Simple buttons ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonState'''&lt;br /&gt;
| The name of the field of which value the button modifies.&lt;br /&gt;
| 0/1&lt;br /&gt;
|-&lt;br /&gt;
!'''ButtonStyle'''&lt;br /&gt;
| Controls the interaction type of the button&lt;br /&gt;
| '''0:''' Hold down and release '''1:''' Basic Toggle (in-game button remains down while it is &amp;quot;on&amp;quot;) '''2:''' 4-state switch (in-game button returns to the unpressed position whether it is &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;)&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonColor'''&lt;br /&gt;
| Sets the color of the button.&lt;br /&gt;
| '''0''' = Blue, '''1''' = Red, '''2''' = Green, '''3''' = White, Anything else = Blue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Switch ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''SwitchState'''&lt;br /&gt;
| The name of the field of which value the button modifies.&lt;br /&gt;
| -1/0/1&lt;br /&gt;
|-&lt;br /&gt;
!'''SwitchStyle'''&lt;br /&gt;
| Controls the interaction type of the button&lt;br /&gt;
|'''0:''' Hold down and release '''1:''' Toggle (-1/0/1) '''2:''' Toggle (-1/1)&lt;br /&gt;
|- &lt;br /&gt;
! '''SwitchColor'''&lt;br /&gt;
| Sets the color of the button.&lt;br /&gt;
| '''0''' = Black, '''1''' = Red, '''2''' = Orange, '''3''' = Green, '''4''' = Blue, Anything else = Black&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Safety lid buttons ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonState'''&lt;br /&gt;
| The name of the field of which value the button modifies.&lt;br /&gt;
| ButtonOnStateValue / ButtonOffStateValue&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonOnStateValue'''&lt;br /&gt;
| Controls the value when pressed&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! '''ButtonOffStateValue'''&lt;br /&gt;
| Controls the value when released&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!'''ButtonStyle'''&lt;br /&gt;
| Controls the interaction type of the button&lt;br /&gt;
| '''0:''' Hold down and release '''1:''' Basic Toggle (in-game button remains down while it is &amp;quot;on&amp;quot;) '''2:''' 4-state switch (in-game button returns to the unpressed position whether it is &amp;quot;on&amp;quot; or &amp;quot;off&amp;quot;)&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonColor'''&lt;br /&gt;
| Sets the color of the button.&lt;br /&gt;
| '''0''' = Red, '''1''' = Orange, '''2''' = Green, '''3''' = Blue, Anything else = Red&lt;br /&gt;
|- &lt;br /&gt;
! '''ButtonEnableBlink'''&lt;br /&gt;
| When enabled the button will light up periodically. &lt;br /&gt;
| '''0''' = No blinking, '''1''' = Blinking  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Buttons]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_rod&amp;diff=31750</id>
		<title>Fuel rod</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_rod&amp;diff=31750"/>
		<updated>2023-01-01T01:41:23Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Types */ fixed t1 electric output&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料棒&lt;br /&gt;
|ua=Паливний стрижень&lt;br /&gt;
|jp=燃料ロッド&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelrod.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Fuels [[Generator_(Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |size=&lt;br /&gt;
	  |mass=&lt;br /&gt;
	  |volume=&lt;br /&gt;
	  |corrosionResistance=&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel rods provide [[Generator (Assembly)|generators]] with the [[Exorium|exorium]] fuel that they require to produce power. They have a convenient meter on their face which indicates both the quantity of stored fuel as well as the active drain, if any. They must be snapped into place in a [[Fuel chamber|fuel chamber]] in order to function. Empty fuel rods can be refilled by placing them into inventory and crafting Generator Fuel Rod (Refill).&lt;br /&gt;
&lt;br /&gt;
Tier one (T1) fuel chambers require [[Nhurgite]] Fuel Rods, while tier two (T2) and tier three (T3) fuel chambers require [[Exorium]] Fuel Rods. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod, exorium.png]]&lt;br /&gt;
		|name=Exorium fuel rod&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=2,648.6&lt;br /&gt;
		|volume=273.9&lt;br /&gt;
		|size=192×84×84 cm&lt;br /&gt;
		|corrosionResistance=625&lt;br /&gt;
	  }}&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|fuelCapacity=300,000&lt;br /&gt;
	    |electricOut=15,000,000 (All T2)&amp;lt;br&amp;gt;18,750,000 (All T3)&lt;br /&gt;
	  }}&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|aegisium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod, nhurgite.png]]&lt;br /&gt;
		|name=Nhurgite fuel rod&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=2,355.5&lt;br /&gt;
		|volume=273.9&lt;br /&gt;
		|size=192×84×84 cm&lt;br /&gt;
		|corrosionResistance=475&lt;br /&gt;
	  }}&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|fuelCapacity=300,000&lt;br /&gt;
  |electricOut=10,000,000&lt;br /&gt;
  }}&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|aegisium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredRawFuel'''&lt;br /&gt;
| The amount of fuel currently in this rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxRawFuel'''&lt;br /&gt;
| The maximum amount of fuel that can be stored in a fuel rod&lt;br /&gt;
| 300000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Plasma_cannon&amp;diff=31742</id>
		<title>Plasma cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Plasma_cannon&amp;diff=31742"/>
		<updated>2022-11-08T20:47:52Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|de=Plasma_cannon:de&lt;br /&gt;
|fr=Plasma_cannon/fr&lt;br /&gt;
|zh-cn=离子炮&lt;br /&gt;
|ru=Плазмомёт&lt;br /&gt;
|ua=Плазмомет&lt;br /&gt;
|jp=プラズマスロワー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Plasma_cannon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A plasma thrower, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=348×48×84 cm&lt;br /&gt;
	  |mass=5,375.48&lt;br /&gt;
	  |volume=565.24&lt;br /&gt;
	  |corrosionResistance=287&lt;br /&gt;
	  |primaryMaterial=Kutonium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;2,205 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=800 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
	&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=70&lt;br /&gt;
	  |velocity=800&lt;br /&gt;
	  |projectileMass=65&lt;br /&gt;
	  |projectileEnergy=1,170&lt;br /&gt;
	  |projectileLifetime=7 seconds&lt;br /&gt;
	  |magazineCapacity=150 per charge&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |kutonium=20%&lt;br /&gt;
	  |charodium=30%&lt;br /&gt;
	  |arkanium=40%&lt;br /&gt;
	  |vokarium=10%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=20%&lt;br /&gt;
	  |aegisium=55%&lt;br /&gt;
	  |charodium=25%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |kutonium=45%&lt;br /&gt;
	  |vokarium=15%&lt;br /&gt;
	  |charodium=33%&lt;br /&gt;
	  |arkanium=7%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;&lt;br /&gt;
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.&lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Rate of fire: Slow&lt;br /&gt;
* Spread: low&lt;br /&gt;
* Flight speed: Slow&lt;br /&gt;
* Ammunition type: Energy&lt;br /&gt;
* Damage type: Fracture&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Plasma Cannons can be found on following ships either by default, or as a variant:&lt;br /&gt;
&lt;br /&gt;
* [[Lancer|Lancer]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Plasma Thrower Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;. Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActivePlasmaAmmo'''&lt;br /&gt;
| &amp;quot;Is the gun loaded?&amp;quot; Amount of ammo the weapon has in its barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActivePlasmaAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''PlasmaChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''PlasmaChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Plasma Thrower Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailablePlasmaAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 150&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailablePlasmaAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Plasma Cannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredPlasmaAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 150&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxPlasmaAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Plasma thrower]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31741</id>
		<title>Autocannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31741"/>
		<updated>2022-11-08T20:47:42Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|de=Autocannon:de&lt;br /&gt;
|fr=Autocannon/fr&lt;br /&gt;
|zh-cn=机炮&lt;br /&gt;
|ru=Автопушка&lt;br /&gt;
|ua=Автогармата&lt;br /&gt;
|jp=オートキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Autocannon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=The autocannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=384×108×108 cm&lt;br /&gt;
	  |mass=5.877.45&lt;br /&gt;
	  |volume=618.87&lt;br /&gt;
	  |corrosionResistance=275&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;130 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=125 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=400&lt;br /&gt;
	  |velocity=800&lt;br /&gt;
	  |projectileMass=11&lt;br /&gt;
	  |projectileEnergy=352&lt;br /&gt;
	  |projectileLifetime=3.5 seconds&lt;br /&gt;
	  |magazineCapacity=500&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |charodium=65%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=75%&lt;br /&gt;
	  |vokarium=25%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=65%&lt;br /&gt;
	  |vokarium=15%&lt;br /&gt;
	  |charodium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;&lt;br /&gt;
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant [[Damage|damage]] owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential.&lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Wide&lt;br /&gt;
* Flight speed: Medium&lt;br /&gt;
* Ammunition type: Bullets&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Autocannons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Lictor|Lictor]]&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;. Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveAutocannonAmmo'''&lt;br /&gt;
| &amp;quot;Is the gun loaded?&amp;quot; Amount of ammo the weapon has in its barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Autocannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31740</id>
		<title>Autocannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31740"/>
		<updated>2022-11-08T20:46:58Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|de=Autocannon:de&lt;br /&gt;
|fr=Autocannon/fr&lt;br /&gt;
|zh-cn=机炮&lt;br /&gt;
|ru=Автопушка&lt;br /&gt;
|ua=Автогармата&lt;br /&gt;
|jp=オートキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Autocannon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=The autocannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=384×108×108 cm&lt;br /&gt;
	  |mass=5.877.45&lt;br /&gt;
	  |volume=618.87&lt;br /&gt;
	  |corrosionResistance=275&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;125 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=130 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=400&lt;br /&gt;
	  |velocity=800&lt;br /&gt;
	  |projectileMass=11&lt;br /&gt;
	  |projectileEnergy=352&lt;br /&gt;
	  |projectileLifetime=3.5 seconds&lt;br /&gt;
	  |magazineCapacity=500&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |charodium=65%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=75%&lt;br /&gt;
	  |vokarium=25%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=65%&lt;br /&gt;
	  |vokarium=15%&lt;br /&gt;
	  |charodium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;&lt;br /&gt;
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant [[Damage|damage]] owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential.&lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Wide&lt;br /&gt;
* Flight speed: Medium&lt;br /&gt;
* Ammunition type: Bullets&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Autocannons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Lictor|Lictor]]&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;. Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveAutocannonAmmo'''&lt;br /&gt;
| &amp;quot;Is the gun loaded?&amp;quot; Amount of ammo the weapon has in its barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Autocannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31726</id>
		<title>Laser cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31726"/>
		<updated>2022-10-19T15:14:13Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|fr=Laser_cannon/fr&lt;br /&gt;
|de=Laser_cannon:de&lt;br /&gt;
|zh-cn=激光炮&lt;br /&gt;
|ru=Лазерная пушка&lt;br /&gt;
|ua=Лазерна гармата&lt;br /&gt;
|jp=レーザーキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Laser_weapon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A laser cannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=396×72×84 cm&lt;br /&gt;
	  |mass=4,911.32&lt;br /&gt;
	  |volume=515.65&lt;br /&gt;
	  |corrosionResistance=305&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;440 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=80 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
	&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=375&lt;br /&gt;
	  |velocity=1,000&lt;br /&gt;
	  |projectileMass=7&lt;br /&gt;
	  |projectileEnergy=350&lt;br /&gt;
	  |projectileLifetime=3 seconds&lt;br /&gt;
	  |magazineCapacity=600&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |charodium=40%&lt;br /&gt;
	  |ajatite=5%&lt;br /&gt;
	  |surtrite=40%&lt;br /&gt;
	  |aegisium=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=5%&lt;br /&gt;
	  |vokarium=70%&lt;br /&gt;
	  |aegisium=10%&lt;br /&gt;
	  |ajatite=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=45%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The laser cannon is one of several ship weapons available for militarized spaceships. While it shares a similar rate of fire as the [[Autocannon|autocannon]], the laser cannon separates itself with its accuracy and generous magazine capacity. Each magazine of the laser cannon holds enough energy for 600 rounds.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Minimal&lt;br /&gt;
* Projectile speed: Fast&lt;br /&gt;
* Ammunition type: Laser Beam&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Laser weapons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;, Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveLaserAmmo'''&lt;br /&gt;
| Amount of ammo ready to fire in the weapon's barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveLaserAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 600&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 600&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Laser cannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Plasma_cannon&amp;diff=31725</id>
		<title>Plasma cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Plasma_cannon&amp;diff=31725"/>
		<updated>2022-10-19T15:13:43Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|de=Plasma_cannon:de&lt;br /&gt;
|fr=Plasma_cannon/fr&lt;br /&gt;
|zh-cn=离子炮&lt;br /&gt;
|ru=Плазмомёт&lt;br /&gt;
|ua=Плазмомет&lt;br /&gt;
|jp=プラズマスロワー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Plasma_cannon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A plasma thrower, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=348×48×84 cm&lt;br /&gt;
	  |mass=5,375.48&lt;br /&gt;
	  |volume=565.24&lt;br /&gt;
	  |corrosionResistance=287&lt;br /&gt;
	  |primaryMaterial=Kutonium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;2,000 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=800 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
	&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=70&lt;br /&gt;
	  |velocity=800&lt;br /&gt;
	  |projectileMass=65&lt;br /&gt;
	  |projectileEnergy=1,170&lt;br /&gt;
	  |projectileLifetime=7 seconds&lt;br /&gt;
	  |magazineCapacity=150 per charge&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |kutonium=20%&lt;br /&gt;
	  |charodium=30%&lt;br /&gt;
	  |arkanium=40%&lt;br /&gt;
	  |vokarium=10%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=20%&lt;br /&gt;
	  |aegisium=55%&lt;br /&gt;
	  |charodium=25%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |kutonium=45%&lt;br /&gt;
	  |vokarium=15%&lt;br /&gt;
	  |charodium=33%&lt;br /&gt;
	  |arkanium=7%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;&lt;br /&gt;
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.&lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Rate of fire: Slow&lt;br /&gt;
* Spread: low&lt;br /&gt;
* Flight speed: Slow&lt;br /&gt;
* Ammunition type: Energy&lt;br /&gt;
* Damage type: Fracture&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Plasma Cannons can be found on following ships either by default, or as a variant:&lt;br /&gt;
&lt;br /&gt;
* [[Lancer|Lancer]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Plasma Thrower Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;. Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActivePlasmaAmmo'''&lt;br /&gt;
| &amp;quot;Is the gun loaded?&amp;quot; Amount of ammo the weapon has in its barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActivePlasmaAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''PlasmaChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''PlasmaChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Plasma Thrower Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailablePlasmaAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 150&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailablePlasmaAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Plasma Cannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredPlasmaAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 150&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxPlasmaAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Plasma thrower]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31724</id>
		<title>Autocannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Autocannon&amp;diff=31724"/>
		<updated>2022-10-19T15:11:50Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|de=Autocannon:de&lt;br /&gt;
|fr=Autocannon/fr&lt;br /&gt;
|zh-cn=机炮&lt;br /&gt;
|ru=Автопушка&lt;br /&gt;
|ua=Автогармата&lt;br /&gt;
|jp=オートキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Autocannon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=The autocannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=384×108×108 cm&lt;br /&gt;
	  |mass=5.877.45&lt;br /&gt;
	  |volume=618.87&lt;br /&gt;
	  |corrosionResistance=275&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;94 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=125 per shot&lt;br /&gt;
	  |heatDissipation=10 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=400&lt;br /&gt;
	  |velocity=800&lt;br /&gt;
	  |projectileMass=11&lt;br /&gt;
	  |projectileEnergy=352&lt;br /&gt;
	  |projectileLifetime=3.5 seconds&lt;br /&gt;
	  |magazineCapacity=500&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |charodium=65%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=75%&lt;br /&gt;
	  |vokarium=25%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=65%&lt;br /&gt;
	  |vokarium=15%&lt;br /&gt;
	  |charodium=20%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;&lt;br /&gt;
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant [[Damage|damage]] owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential.&lt;br /&gt;
&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
== Basics ==&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Wide&lt;br /&gt;
* Flight speed: Medium&lt;br /&gt;
* Ammunition type: Bullets&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Autocannons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Lictor|Lictor]]&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;. Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveAutocannonAmmo'''&lt;br /&gt;
| &amp;quot;Is the gun loaded?&amp;quot; Amount of ammo the weapon has in its barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''AutocannonChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Autocannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredAutocannonAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 500&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAutocannonAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Autocannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31723</id>
		<title>Laser cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31723"/>
		<updated>2022-10-19T15:04:48Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|fr=Laser_cannon/fr&lt;br /&gt;
|de=Laser_cannon:de&lt;br /&gt;
|zh-cn=激光炮&lt;br /&gt;
|ru=Лазерная пушка&lt;br /&gt;
|ua=Лазерна гармата&lt;br /&gt;
|jp=レーザーキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Laser_weapon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A laser cannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=396×72×84 cm&lt;br /&gt;
	  |mass=4,911.32&lt;br /&gt;
	  |volume=515.65&lt;br /&gt;
	  |corrosionResistance=305&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;440 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=60 per shot&lt;br /&gt;
	  |heatDissipation=100 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
	&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=375&lt;br /&gt;
	  |velocity=1,000&lt;br /&gt;
	  |projectileMass=7&lt;br /&gt;
	  |projectileEnergy=350&lt;br /&gt;
	  |projectileLifetime=3 seconds&lt;br /&gt;
	  |magazineCapacity=600&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |charodium=40%&lt;br /&gt;
	  |ajatite=5%&lt;br /&gt;
	  |surtrite=40%&lt;br /&gt;
	  |aegisium=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=5%&lt;br /&gt;
	  |vokarium=70%&lt;br /&gt;
	  |aegisium=10%&lt;br /&gt;
	  |ajatite=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=45%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The laser cannon is one of several ship weapons available for militarized spaceships. While it shares a similar rate of fire as the [[Autocannon|autocannon]], the laser cannon separates itself with its accuracy and generous magazine capacity. Each magazine of the laser cannon holds enough energy for 600 rounds.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Minimal&lt;br /&gt;
* Projectile speed: Fast&lt;br /&gt;
* Ammunition type: Laser Beam&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Laser weapons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;, Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveLaserAmmo'''&lt;br /&gt;
| Amount of ammo ready to fire in the weapon's barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveLaserAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 600&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 600&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Laser cannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31722</id>
		<title>Laser cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Laser_cannon&amp;diff=31722"/>
		<updated>2022-10-19T14:19:58Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|fr=Laser_cannon/fr&lt;br /&gt;
|de=Laser_cannon:de&lt;br /&gt;
|zh-cn=激光炮&lt;br /&gt;
|ru=Лазерная пушка&lt;br /&gt;
|ua=Лазерна гармата&lt;br /&gt;
|jp=レーザーキャノン&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Laser_weapon.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A laser cannon, expanded and assembled&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Weaponry&lt;br /&gt;
	  |function=Anti-armor&lt;br /&gt;
	  &lt;br /&gt;
	  |size=396×72×84 cm&lt;br /&gt;
	  |mass=4,911.32&lt;br /&gt;
	  |volume=515.65&lt;br /&gt;
	  |corrosionResistance=305&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;250 e/s upkeep&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;440 electricity per shot&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=60 per shot&lt;br /&gt;
	  |heatDissipation=100 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
	&lt;br /&gt;
	|{{SB Infobox Equipment Specifications&lt;br /&gt;
	  |rateOfFire=375&lt;br /&gt;
	  |velocity=1,000&lt;br /&gt;
	  |projectileMass=7&lt;br /&gt;
	  |projectileEnergy=350&lt;br /&gt;
	  |projectileLifetime=3 seconds&lt;br /&gt;
	  |magazineCapacity=600&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (barrel)&lt;br /&gt;
	  |charodium=40%&lt;br /&gt;
	  |ajatite=5%&lt;br /&gt;
	  |surtrite=40%&lt;br /&gt;
	  |aegisium=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (magazine)&lt;br /&gt;
	  |bastium=5%&lt;br /&gt;
	  |vokarium=70%&lt;br /&gt;
	  |aegisium=10%&lt;br /&gt;
	  |ajatite=15%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (structure)&lt;br /&gt;
	  |bastium=45%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	}}&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=Composition (body)&lt;br /&gt;
	  |bastium=15%&lt;br /&gt;
	  |aegisium=30%&lt;br /&gt;
	  |charodium=35%&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The laser cannon is one of several ship weapons available for militarized spaceships. While it shares a similar rate of fire as the [[Autocannon|autocannon]], the laser cannon separates itself with its accuracy and generous magazine capacity. Each magazine of the laser cannon holds enough energy for 800 rounds, though it will need to recharge after each increment of 200.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
* Rate of fire: Fast&lt;br /&gt;
* Spread: Minimal&lt;br /&gt;
* Projectile speed: Fast&lt;br /&gt;
* Ammunition type: Laser. Inactive ammo requires activation from an external power source.&lt;br /&gt;
&lt;br /&gt;
== Ship usage ==&lt;br /&gt;
&lt;br /&gt;
Laser weapons can be found on following ships either by default, or as a variant:&lt;br /&gt;
* [[Spatha|Spatha]]&lt;br /&gt;
* [[Knight|Knight]]&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Barrel'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''MountedWeaponFire'''&lt;br /&gt;
| &amp;quot;Trigger pull&amp;quot;, Often renamed to shoot or fire&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveLaserAmmo'''&lt;br /&gt;
| Amount of ammo ready to fire in the weapon's barrel&lt;br /&gt;
| 0 - 1&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxActiveLaserAmmo'''&lt;br /&gt;
| Maximum amount of ammo that fits in the barrel&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeLimit'''&lt;br /&gt;
| Upper limit for charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''LaserChargeSpeed'''&lt;br /&gt;
| Current charge speed&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Mounted Weapon Body'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredHeat'''&lt;br /&gt;
| How much heat is currently in the system&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxHeat'''&lt;br /&gt;
| Maximum amount of heat that can be in the system&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLocalPower'''&lt;br /&gt;
| How much LocalPower is currently in the system&lt;br /&gt;
| 0 - 5000&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLocalPower'''&lt;br /&gt;
| Maximum amount of LocalPower that can be in the system&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Structure'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''AvailableLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 200&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxAvailableLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Laser Cannon Mag'''&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 200&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! '''StoredActiveLaserAmmo'''&lt;br /&gt;
| How much inactive ammo is left&lt;br /&gt;
| 0 - 800&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxIdleLaserAmmo'''&lt;br /&gt;
| Maximum amount of inactive ammo that can be stored&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mounted weapons|Laser cannon]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Cargo_lock_beam&amp;diff=31712</id>
		<title>Cargo lock beam</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Cargo_lock_beam&amp;diff=31712"/>
		<updated>2022-09-17T14:30:21Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|de=Cargo_beam:de&lt;br /&gt;
|fr=Cargo_beam/fr&lt;br /&gt;
|zh-cn=货运光束&lt;br /&gt;
|ru=Грузовой луч&lt;br /&gt;
|pl=Cargo_beam:pl&lt;br /&gt;
|ua=Вантажний промінь&lt;br /&gt;
|jp=カーゴビーム&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase cargo beam .png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=Cargo Lock Beam&lt;br /&gt;
	  |subtitle=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Cargo device&lt;br /&gt;
	  |function=Towing objects&lt;br /&gt;
	  &lt;br /&gt;
	  |size= 72 × 72 × 12 cm&lt;br /&gt;
	  |mass=546.35&lt;br /&gt;
	  |volume=54.91&lt;br /&gt;
	  |corrosionResistance=400&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=5 + (0.002 ⋅ 𝑥 kg) e/s&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=1&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=45%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=30%&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=25%&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
The cargo lock beam emits a laser which locks onto any object on its trajectory, and is most commonly used in spaceships designed for cargo transportation, and especially asteroid haulers.&lt;br /&gt;
For safety reasons, the locking laser does not affect [[Endoskeleton|endoskeletons]].&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
In order for the cargo beam to lock onto objects and to be able to lift or otherwise move them, at least three beams should target the desired object from different directions.The beams should simultaneously hit the object from perpendicular angles. For example: If the object is a cube, the cargo beams should target the cube from at least three different sides. Cargo lock beams are currently unable to lock on to any player built object that includes thrusters (is considered a ship).&lt;br /&gt;
&lt;br /&gt;
Power consumption of the cargo lock beam is variable, and changes significantly depending on the mass of the object being towed. They require a base electricity input of 5 e/s, plus an additional 0.002 e/s per kilogram of mass of the object being towed. It is important to remember that the mass applied to each cargo-lock beam (and thus, how much electricity each requires) is equal to the object mass divided by the number of cargo lock beams applied to it.&lt;br /&gt;
&lt;br /&gt;
For example: a 1,500 kg object being towed by 3 cargo lock beams:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;background: rgba(49, 68, 77, 0.25);padding: .8em;border: 1px solid #304344;margin: 0.5em;line-height: 3em;&amp;quot;&amp;gt;5 + ((1,500 / 3) ⋅ 0.002) = 6 e/s&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
.. will consume 6 e/s per beam.&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! description&lt;br /&gt;
! range&lt;br /&gt;
|-&lt;br /&gt;
! '''CargoBeamOnState'''&lt;br /&gt;
| Dictates whether the beam is on or off. 0 = off, any other value = on.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! '''CargoBeamSearchLength'''&lt;br /&gt;
| The maximum distance from where the beam can lock onto objects. Measured in meters.&lt;br /&gt;
| 0 - 1000&lt;br /&gt;
|-&lt;br /&gt;
! '''CargoBeamStatus'''&lt;br /&gt;
| The current status of the beam, 0 = off or unlocked, 1 = touching object but unlocked, 2 = locked&lt;br /&gt;
| 0 - 2&lt;br /&gt;
|}&lt;br /&gt;
To learn more about the usage of fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Cargo beam]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Towing_beam_(Assembly)&amp;diff=31693</id>
		<title>Towing beam (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Towing_beam_(Assembly)&amp;diff=31693"/>
		<updated>2022-08-07T18:23:52Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: eps correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|ru=Буксировочный_луч_(Собранный)&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Towing beam (assembly).png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled towing beam&lt;br /&gt;
	  |name=Towing beam&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Utility device&lt;br /&gt;
	  |function=Towing other ships&lt;br /&gt;
	  &lt;br /&gt;
	  |size=300×96×72 cm&lt;br /&gt;
	  |mass=7,883.98&lt;br /&gt;
	  |volume=792.36&lt;br /&gt;
	  |corrosionResistance=400&lt;br /&gt;
	  |suppressUnitsKg=&lt;br /&gt;
	  |suppressUnitsKv=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=5 e/s per ton towed&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Towing beam&lt;br /&gt;
	  |Utility tool body type 1&lt;br /&gt;
	  |Utility tool capacitor&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;{{#lst:Towing_beam|summary}}&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Towing_beam|Towing beam]]===&lt;br /&gt;
{{#lst:Towing_beam|deviceFields}}&lt;br /&gt;
===[[Utility_tool_capacitor|Utility tool capacitor]]===&lt;br /&gt;
{{#lst:Utility_tool_capacitor|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=31010</id>
		<title>Materials</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=31010"/>
		<updated>2022-05-05T22:28:28Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Alloy materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|ru=Материалы&lt;br /&gt;
|ua=Матеріали&lt;br /&gt;
|fr=Matériaux&lt;br /&gt;
|zh-cn=材料&lt;br /&gt;
|pl=Materials:pl&lt;br /&gt;
|de=Materials:de&lt;br /&gt;
|jp=マテリアル&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
[[File:Material_inventory_icons.png|350px|thumb|Image of all currently known materials and refined ores.]]&lt;br /&gt;
&lt;br /&gt;
All objects are manufactured from one or more or materials.&amp;lt;br&amp;gt;&lt;br /&gt;
The properties of an object are based on the '''primary material''' of the object.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Be aware that some properties listed in the ship designer tooltips are incorrect for devices composed of more than one material.'''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These properties include:&lt;br /&gt;
* '''Structural durability''': Has a high relevance in e.g. spaceship design. &lt;br /&gt;
** Structural durability of a spaceship can be monitored by using the [[Durability tool]].&lt;br /&gt;
* '''Armor value''', '''Density''', and '''Transformability''' are important when choosing the material for armor.&lt;br /&gt;
** The outer plating of spaceships and stations are categorized as armor as well.&lt;br /&gt;
* '''Mass''' is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).&lt;br /&gt;
** Ships with a large weight value need more [[Thrusters|thrust]] power to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials can break or withstand [[Damage]] in different ways:&lt;br /&gt;
* Materials can '''break'''.&lt;br /&gt;
** Shape and depth of the breakage varies based on the material properties, and impact energy.&lt;br /&gt;
* Materials can '''fracture'''.&lt;br /&gt;
** The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.&lt;br /&gt;
&lt;br /&gt;
== Manufacturing cycle ==&lt;br /&gt;
&lt;br /&gt;
Materials can be both created and used to make other [[Devices and machines|devices]] and parts in the world.&amp;lt;br&amp;gt;&lt;br /&gt;
Here's a generic description of how the manufacturing cycle works:&lt;br /&gt;
# Mining raw Ores. Either by using a [[Pickaxe]], a [[Mining laser (Assembly)]] or by transporting asteroids whole.&lt;br /&gt;
# Refining materials to specific use (not yet implemented).&lt;br /&gt;
# Printing devices, parts and ships from different processed materials.&lt;br /&gt;
&lt;br /&gt;
== Material statistics ==&lt;br /&gt;
&lt;br /&gt;
* '''Armor Value''' - How much [[Damage#Projectile energy (PE)|Projectile Energy]] from weapons the material can resist.&lt;br /&gt;
&lt;br /&gt;
* '''Voxel Penetration Multiplier''' - Percentage multiplier to damage depth that weapons cause to materials. Value over 100% indicates that material takes increased voxel damage.&lt;br /&gt;
&lt;br /&gt;
* '''Heat''' - Threshold and reflect value for heat status.&lt;br /&gt;
&lt;br /&gt;
* '''Corrosion''' - Threshold and reduction value for [[Damage#Corrosive status|corrosion]].&lt;br /&gt;
&lt;br /&gt;
* '''Transformability''' - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties. &lt;br /&gt;
&lt;br /&gt;
* '''Structural durability''' - How much structural strain object can handle from other objects.&lt;br /&gt;
&lt;br /&gt;
* '''Density''' - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.&lt;br /&gt;
&lt;br /&gt;
* '''Endurance''' - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
&lt;br /&gt;
Please note that the values listed below are for refined materials, not ore materials, ore materials have worse properties and are less dense.&lt;br /&gt;
&lt;br /&gt;
=== Rocks ===&lt;br /&gt;
''Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Rock materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Valkite]]&lt;br /&gt;
| [[Image:Material-icons Valkite.png|x60px]]&lt;br /&gt;
| Carbonate mineral that is used in station construction.&lt;br /&gt;
| 0.3&lt;br /&gt;
| 0&lt;br /&gt;
| 177%&lt;br /&gt;
| 400&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Valkite.png|x60px]]&lt;br /&gt;
| 13953.91&lt;br /&gt;
| 8.08&lt;br /&gt;
| 0.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ajatite]]&lt;br /&gt;
| [[Image:Material-icons Ajatite.png|x60px]]&lt;br /&gt;
| Abundantly found material used in making glass. basic electronic components and composite materials.&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 261%&lt;br /&gt;
| 500&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Ajatite.png|x60px]]&lt;br /&gt;
| 10903.68&lt;br /&gt;
| 6.31&lt;br /&gt;
| 0.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Talkite]]&lt;br /&gt;
| [[Image:Material-icons Talkite.png|x60px]]&lt;br /&gt;
| Metamorphic rock material.&lt;br /&gt;
| 1.50&lt;br /&gt;
| 0.00&lt;br /&gt;
| 81%&lt;br /&gt;
| 500&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 13.75&lt;br /&gt;
| &amp;lt;!--[[Image:Talkite.png|x60px]]--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrial metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Industrial materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Bastium]]&lt;br /&gt;
| [[Image:Material-icons Bastium.png|x60px]]&lt;br /&gt;
| Sturdy metal that is common in low-G planetoids and asteroids. Widely used in many applications.&lt;br /&gt;
| 0.75&lt;br /&gt;
| 0.1&lt;br /&gt;
| 177%&lt;br /&gt;
| 400&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Bastium.png|x60px]]&lt;br /&gt;
| 13962.24&lt;br /&gt;
| 8.08&lt;br /&gt;
| 0.5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Aegisium]]&lt;br /&gt;
| [[Image:Material-icons Aegisium.png|x60px]]&lt;br /&gt;
| Corrosion resistant metal that is used in applications that require resistance against corrosive substances or highly allotropic properties.&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.5&lt;br /&gt;
| 191%&lt;br /&gt;
| 800&lt;br /&gt;
| 150&lt;br /&gt;
| 60&lt;br /&gt;
| 9.67&lt;br /&gt;
| [[Image:Aegisium.png|x60px]]&lt;br /&gt;
| 13253.76&lt;br /&gt;
| 7.67&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Oninum]]&lt;br /&gt;
| [[Image:Material-icons Oninum.png|x60px]]&lt;br /&gt;
| Metal with high density that is rarely found in large quantities outside gravity wells of planets or large moons.&lt;br /&gt;
| 5.7&lt;br /&gt;
| 0.25&lt;br /&gt;
| 33%&lt;br /&gt;
| 500&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 22.50&lt;br /&gt;
| [[Image:Oninum.png|x60px]]&lt;br /&gt;
| 24191.98&lt;br /&gt;
| 14.00&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Charodium]]&lt;br /&gt;
| [[Image:Material-icons Charodium.png|x60px]]&lt;br /&gt;
| Heavy metal with high melting point. Used widely as heat shielding material in machinery and as armor.&lt;br /&gt;
| 3.7&lt;br /&gt;
| 0.35&lt;br /&gt;
| 67%&lt;br /&gt;
| 200&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
| 15.00&lt;br /&gt;
| [[Image:Charodium.png|x60px]]&lt;br /&gt;
| 19440&lt;br /&gt;
| 11.25&lt;br /&gt;
| 2.2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Merkerium]]&lt;br /&gt;
| [[Image:Material-icons Merkerium.png|x60px]]&lt;br /&gt;
| Lightweight fibrous material that has excellent electric resistance.&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.4&lt;br /&gt;
| 209%&lt;br /&gt;
| 200&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 9.36&lt;br /&gt;
| [[Image:Merkerium.png|x60px]]&lt;br /&gt;
| 12713.21&lt;br /&gt;
| 7.36&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Lukium]]&lt;br /&gt;
| [[Image:Material-icons Lukium.png|x60px]]&lt;br /&gt;
| Dense metal that is used as radiation shielding material.&lt;br /&gt;
| 3.5&lt;br /&gt;
| 0.1&lt;br /&gt;
| 28%&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 25.00&lt;br /&gt;
| [[Image:Lukium.png|x60px]]&lt;br /&gt;
| 26352.00&lt;br /&gt;
| 15.25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Targium]]&lt;br /&gt;
| [[Image:Material-icons Targium.png|x60px]]&lt;br /&gt;
| Strong and durable metal with excellent tension and stress resistance.&lt;br /&gt;
| 4.10&lt;br /&gt;
| 0.08&lt;br /&gt;
| 50%&lt;br /&gt;
| 300&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
| 17.50&lt;br /&gt;
| &amp;lt;!--[[Image:Targium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Minor noble metal ores. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Tengium]]&lt;br /&gt;
| [[Image:Material-icons Tengium.png|x60px]]&lt;br /&gt;
| Lightweight metal that is a prevalently used material in tools. electronics and machinery.&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 261%&lt;br /&gt;
| 600&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Tengium.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ilmatrium]]&lt;br /&gt;
| [[Image:Material-icons Ilmatrium.png|x60px]]&lt;br /&gt;
| Reactive alkali metal that is used in optics. energy storage and as heat transfer material.&lt;br /&gt;
| 0.35&lt;br /&gt;
| 0.3&lt;br /&gt;
| 177%&lt;br /&gt;
| 500&lt;br /&gt;
| 70&lt;br /&gt;
| 40&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Ilmatrium.png|x60px]]&lt;br /&gt;
| 13953.91&lt;br /&gt;
| 8.08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ukonium]]&lt;br /&gt;
| [[Image:Material-icons Ukonium.png|x60px]]&lt;br /&gt;
| Highly reactive metal. Used as heat transfer material and in some applications in electronics.&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0.15&lt;br /&gt;
| 261%&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Ukonium.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Vokarium]]&lt;br /&gt;
| [[Image:Material-icons Vokarium.png|x60px]]&lt;br /&gt;
| Ductile and light metal that is commonly used in electronics as a power transfer medium.&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.15&lt;br /&gt;
| 232%&lt;br /&gt;
| 200&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 9.01&lt;br /&gt;
| [[Image:Vokarium.png|x60px]]&lt;br /&gt;
| 11719.89&lt;br /&gt;
| 6.78&lt;br /&gt;
| 0.56&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Exorium]]&lt;br /&gt;
| [[Image:Material-icons Exorium.png|x60px]]&lt;br /&gt;
| Radioactive metal that is used in fission generators as fuel. Exorium also has uses in some sensors and in kinetic ammunition as penetrator.&lt;br /&gt;
| 2.0&lt;br /&gt;
| 0.1&lt;br /&gt;
| 32%&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 23.00&lt;br /&gt;
| [[Image:Exorium.png|x60px]]&lt;br /&gt;
| 24624&lt;br /&gt;
| 14.25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ymrium]]&lt;br /&gt;
| [[Image:Material-icons Ymrium.png|x60px]]&lt;br /&gt;
| Light and ductile metal that has excellent heat resistance.&lt;br /&gt;
| 2.25&lt;br /&gt;
| 0.15&lt;br /&gt;
| 248%&lt;br /&gt;
| 400&lt;br /&gt;
| 80&lt;br /&gt;
| 70&lt;br /&gt;
| 8.78&lt;br /&gt;
| &amp;lt;!--[[Image:Ymrium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Naflite]]&lt;br /&gt;
| [[Image:Material-icons Naflite.png|x60px]]&lt;br /&gt;
| Conductive metal with wide use in advanced capacitors and energy production applications.&lt;br /&gt;
| 0.90&lt;br /&gt;
| 0.10&lt;br /&gt;
| 209%&lt;br /&gt;
| 700&lt;br /&gt;
| 100&lt;br /&gt;
| 70&lt;br /&gt;
| 9.36&lt;br /&gt;
| &amp;lt;!--[[Image:Naflite.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Noble metal ores. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Kutonium]]&lt;br /&gt;
| [[Image:Material-icons Kutonium.png|x60px]]&lt;br /&gt;
| Strong and lightweight metal. commonly used in tools and weapons.&lt;br /&gt;
| 2.1&lt;br /&gt;
| 0.1&lt;br /&gt;
| 209%&lt;br /&gt;
| 200&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 9.36&lt;br /&gt;
| [[Image:Kutonium.png|x60px]]&lt;br /&gt;
| 12713.21&lt;br /&gt;
| 7.36&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Arkanium]]&lt;br /&gt;
| [[Image:Material-icons Arkanium.png|x60px]]&lt;br /&gt;
| Rare transition metal that has wide use in electronics. alloys and weapons.&lt;br /&gt;
| 0.45&lt;br /&gt;
| 0.25&lt;br /&gt;
| 357%&lt;br /&gt;
| 700&lt;br /&gt;
| 80&lt;br /&gt;
| 20&lt;br /&gt;
| 6.99&lt;br /&gt;
| [[Image:Arkanium.png|x60px]]&lt;br /&gt;
| 7447.68&lt;br /&gt;
| 4.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Corazium]]&lt;br /&gt;
| [[Image:Material-icons Corazium.png|x60px]]&lt;br /&gt;
| Dense transition metal that is used in advanced electronics.&lt;br /&gt;
| 0.35&lt;br /&gt;
| 0.05&lt;br /&gt;
| 100%&lt;br /&gt;
| 500&lt;br /&gt;
| 50&lt;br /&gt;
| 20&lt;br /&gt;
| 12.50&lt;br /&gt;
| [[Image:Corazium.png|x60px]]&lt;br /&gt;
| 17193.6&lt;br /&gt;
| 9.95&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Xhalium]]&lt;br /&gt;
| [[Image:Material-icons Xhalium.png|x60px]]&lt;br /&gt;
| Very rare transition metal. Used in advanced energy weapons and high end electronics.&lt;br /&gt;
| 0.33&lt;br /&gt;
| 0.25&lt;br /&gt;
| 357%&lt;br /&gt;
| 750&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| 7.36&lt;br /&gt;
| [[Image:Xhalium.png|x60px]]&lt;br /&gt;
| 10903.68&lt;br /&gt;
| 6.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Daltium]]&lt;br /&gt;
| [[Image:Material-icons Daltium.png|x60px]]&lt;br /&gt;
| Heavy precious metal that is formed in supernovae. Highly resistant to corrosive agents.&lt;br /&gt;
| 3.80&lt;br /&gt;
| 0.07&lt;br /&gt;
| 72%&lt;br /&gt;
| 1,400&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 14.50&lt;br /&gt;
| &amp;lt;!--[[Image:Daltium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frozen materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Frozen materials. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ice]]&lt;br /&gt;
| [[Image:Material-icons Ice.png|x60px]]&lt;br /&gt;
| Compound of hydrogen and oxygen.&lt;br /&gt;
| [[Image:Ice.png|x60px]]&lt;br /&gt;
| 11715.84&lt;br /&gt;
| 7.36&lt;br /&gt;
| 0.47&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Surtrite]]&lt;br /&gt;
| [[Image:Material-icons Surtrite.png|x60px]]&lt;br /&gt;
| Often manifests in gas or crystalline form. Highly reactive material and when oxidized it becomes highly corrosive to many materials.&lt;br /&gt;
| [[Image:Surtrite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Nhurgite]]&lt;br /&gt;
| [[Image:Material-icons Nhurgite.png|x60px]]&lt;br /&gt;
| Corrosive gas which is used in explosives and as reaction propellant.&lt;br /&gt;
| [[Image:Nhurgite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
| 1.57&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Haderite]]&lt;br /&gt;
| [[Image:Material-icons Haderite.png|x60px]]&lt;br /&gt;
| Inert gas manifested from supernovae of dying stars.&lt;br /&gt;
| [[Image:Haderite.png|x60px]]&lt;br /&gt;
| 12718.08&lt;br /&gt;
| 7.36&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Karnite]]&lt;br /&gt;
| [[Image:Material-icons Karnite.png|x60px]]&lt;br /&gt;
| Radioactive gas which is often used in energy weapons and lights.&lt;br /&gt;
| [[Image:Karnite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Alloy materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Materials made from two or more other materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Crafting Materials&lt;br /&gt;
! Requires&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg per Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Alium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Alium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in civilian capital ships to protect the internal parts of the ship&lt;br /&gt;
| [[Valkite]], [[Aegisium]], [[Nhurgite]]&lt;br /&gt;
| [[Alloy_furnace|Belt furnace]], [[Surtrite belt]]&lt;br /&gt;
| 1.90&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 750&lt;br /&gt;
| &lt;br /&gt;
| 60&lt;br /&gt;
| 8.46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Baltium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Baltium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in civilian capital ship's beam structures.&lt;br /&gt;
| [[Valkite]], [[Bastium]], [[Nhurgite]]&lt;br /&gt;
| [[Alloy_furnace|Belt furnace]], [[Nhurgite/Water belt]]&lt;br /&gt;
| 1.30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 400&lt;br /&gt;
| &lt;br /&gt;
| 90&lt;br /&gt;
| 10.22&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Bastonium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Bastonium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Light armour material alloy.&lt;br /&gt;
| [[Bastium]], [[Kutonium]]&lt;br /&gt;
| [[Alloy_furnace|Belt furnace]], [[Surtrite belt]]&lt;br /&gt;
| 2.20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 600&lt;br /&gt;
| &lt;br /&gt;
| 55&lt;br /&gt;
| 8.69&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Corium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Corium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| [[Ymrium]], [[Corazium]], [[Haderite]]&lt;br /&gt;
| [[Alloy_furnace|Atmosphere furnace]], [[Surtrite/Karnite Atmosphere]]&lt;br /&gt;
| 3.60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 700&lt;br /&gt;
| &lt;br /&gt;
| 55&lt;br /&gt;
| 12.00&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Exutium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Exutium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in military capital ships to protect the internal parts of the ship.&lt;br /&gt;
| [[Kutonium]], [[Exorium]], [[Haderite]]&lt;br /&gt;
| [[Alloy_furnace|Atmosphere furnace]], [[Surtrite Atmosphere]]&lt;br /&gt;
| 4.40&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 800&lt;br /&gt;
|&lt;br /&gt;
| 60&lt;br /&gt;
| 17.50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! [[Glass]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Glass.png|x60px]]--&amp;gt;&lt;br /&gt;
| Glass.&lt;br /&gt;
| [[Aegisium]], [[Ajatite]], [[Surtrite]]&lt;br /&gt;
| [[Alloy_furnace|Belt furnace]], [[Nhurgite/Water belt]]&lt;br /&gt;
| 1.70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
| 60&lt;br /&gt;
| 9.95&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Tallium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Tallium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| [[Targium]], [[Lukium]], [[Haderite]]&lt;br /&gt;
| [[Alloy_furnace|Atmosphere furnace]], [[Water/Karnite Atmosphere]]&lt;br /&gt;
| 3.20&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 400&lt;br /&gt;
|&lt;br /&gt;
| 120&lt;br /&gt;
| 12.50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Materials]]&lt;br /&gt;
[[Category:Collection]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Heat_mechanics&amp;diff=31009</id>
		<title>Heat mechanics</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Heat_mechanics&amp;diff=31009"/>
		<updated>2022-05-05T20:36:44Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: Added a section with links to community made tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Heatsinks group.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A collection of heatsinks&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
}}'''Heat''' is a byproduct of the operation of many [[devices and machines]], and must be dissipated to maintain peak efficiency. It is created primarily during the operation of [[Generator_(Assembly)|generators]] and [[mounted weapons]], and can be stored in a [[heatsink]], dissipated with [[Radiator|radiators]], or (in the case of generators) rapidly nullified with [[Small cooling cell|coolant cells]]. Devices are also capable of dispersing some small amount of heat by themselves, though it should not be relied upon as a viable thermal control for a ship.&lt;br /&gt;
&lt;br /&gt;
== Production of Heat ==&lt;br /&gt;
Currently, only [[Generator_(Assembly)|generators]] and [[mounted weapons]] produce heat that must be dispersed, the former of which produces a quantity of heat that is generally proportional to the amount of electricity it is producing (for example, tier 3 generator units produce both the highest amount of electricity and heat per unit as compared to other tiers of generator units).&lt;br /&gt;
&lt;br /&gt;
=== Effects of Proximity on Heat===&lt;br /&gt;
For [[Generator unit|generator units]], adjacency is an important consideration for a well-balanced system. Each device in an assembled generator ([[Fuel chamber|fuel chambers]], [[Enhancer|enhancers]], or even other generator units) will not only add its own heat to the equation, but will also insulate connected devices. This 'insulation' will increase the amount of heat that each directly adjacent device produces, proportional to the number of the devices that are contributing to the insulating effect. A well-designed generator assembly must take this into consideration, as densely packed generators will produce exponentially more heat per device when compared to those with isolated devices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;adjacent-heat&amp;quot; style=&amp;quot;display:flex;justify-content:center;&amp;quot;&amp;gt;&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; caption=&amp;quot;The effects of proximity on heat generation&amp;quot; widths=400px heights=300px&amp;gt;&lt;br /&gt;
File:Heat Mechanics, Generator Layout 1.png&lt;br /&gt;
File:Heat Mechanics, Generator Layout 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Heat Tokens ====&lt;br /&gt;
The maximum amount of heat that any one device can produce is contingent upon a symbolic representation of data known as a '''Heat Token''': The more of these tokens that a device has associated with it, the higher the ''limit'' for maximum heat is raised, by a value that is specific to each device. Generators and fuel chambers will add a heat token to each device which it is connected to, thus raising the heat-producing potential of the system. Though a single device could conceivably have dozens of these heat tokens, it will only pass one on to each adjacent device.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;&amp;quot;&amp;gt;&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; caption=&amp;quot;Generator layouts with considerations made to address heat potential&amp;quot; widths=400px heights=300px&amp;gt;&lt;br /&gt;
File:Heat tokens, 1.jpg&lt;br /&gt;
File:Heat tokens, 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each component has a technical maximum of heat tokens which it can obtain, which is naturally proportional to the number of modular interfaces it has - however, enhancers will apply numerous heat tokens to the device. It is important to consider the placement of generator modules, as the effect of heat tokens increases exponentially with quantity (displayed below).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=2 | Heat Token Count and the Associated Increase in Potential Heat&lt;br /&gt;
|-&lt;br /&gt;
!Heat Token Count&lt;br /&gt;
!Effect on Maximum Heat Output&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
| +25&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
| +55&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
| +95&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
| +145&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
| +205&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
| +275&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
| +355&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
| +445&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
| +545&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +655&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
| +775&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
| +905&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
| +1,045&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
| +1,195&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| +1,355&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
| +1,525&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
| +1,705&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
| +1,895&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
| +2,095&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
| +2,305&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
| +2,525&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
| +2,755&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
| +2,995&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
| +3,245&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
| +3,505&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enhancers ==&lt;br /&gt;
[[Enhancer|Enhancers]] are used to quickly boost the rate of production of electricity in a generator unit by increasing the efficiency with which they utilize fuel, and can be easily turned on and off with [[YOLOL]]. However, while a generator unit with an attached and activated enhancer unit will produce significantly more electricity, it will also suffer an exponential increase in heat output. While an enhancer can be used to maximize power output (for as long as the cooling performance can keep up), it can also be used to boost efficiency at lower generation states, allowing the production of power at a comparatively lower fuel cost -- though, this will still generate extra heat. Enhancers affect the generation of heat by adding to the quantity of heat tokens held by the device to which they are attached.&lt;br /&gt;
&lt;br /&gt;
It should be noted that, though enhancers increase the heat potential of a generator system, enhancers themselves are unaffected by heat.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=3 | Enhancer Effects &lt;br /&gt;
|-&lt;br /&gt;
!Enhancer Tier&lt;br /&gt;
!Heat Tokens&lt;br /&gt;
!Electricity Production Tokens&lt;br /&gt;
|-&lt;br /&gt;
|Tier 1&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Tier 2&lt;br /&gt;
| +4&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|Tier 3&lt;br /&gt;
| +5&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The number of electricity production tokens a generator unit has directly affects the boost applied to its output, as shown below:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=3 | Electricity Production Tokens &lt;br /&gt;
|-&lt;br /&gt;
!Electricity Production Tokens&lt;br /&gt;
!Electrical Output&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +500&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +750&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Note''': Enhancers have traditionally been used on fuel rod chambers. However, when these mechanics are added to the live universe, enhancers will no longer have any effect when applied to fuel rod chambers. They will instead affect only generator units.&lt;br /&gt;
&lt;br /&gt;
== Dispersion of Heat ==&lt;br /&gt;
All heat-producing devices have a specific '''heat capacity''' which allows it to buffer heat generated from itself or adjacent devices, much like a battery can store electricity. These devices can also radiate some small amount of heat on their own, providing a constant passive cooling rate. Though this effect is constant, heat must be managed via the ship's [[Pipe networks|pipe network]], and be transferred to a heatsink, radiator, or cooling cell in order to be effectively dissipated. However, these devices can only transfer a small portion of their generated heat directly to a radiator, after which point the heat will begin to accumulate in the device's heat capacity. A heatsink must instead be utilized to capture the excess heat, as these devices have both a very high heat capacity as well as the ability to transfer vastly more thermal energy to a radiator than any other device could. After heat has been transferred (whether it be directly or via a heatsink), it can be dissipated extremely quickly by the radiator.&lt;br /&gt;
&lt;br /&gt;
== Thermal Soak ==&lt;br /&gt;
As mentioned before, all devices have a certain capacity for heat, which can be filled up by its own operation or by the operation of devices connected to it. Once this capacity has been saturated, the device will '''overheat''' and shutdown until the heat stored within it has been managed. Since all heat-producing devices can dissipate some amount of heat on their own and have this specific amount of heat capacity, many devices can be operated without being dependent on a dedicated cooling system. However, this naturally comes at the caveat of putting an extreme limitation on the usage of the device in question: Generators will only be able to produce electricity at a fraction of their normal operating capacity, and weapons will only be able to fire periodically (if at all).&lt;br /&gt;
&lt;br /&gt;
== YOLOL ==&lt;br /&gt;
All devices that produce heat have [[device fields]] to monitor properties such as thermal load and storage. [[YOLOL]] plays a key role in the management of heat, as it can be used not only to monitor the generation and storage of heat in any particular device, but also to finely modulate the transfer of heat itself, be that by adjusting the transfer rate to or from a heatsink or radiator or by adjusting coolant flow from a coolant cell. With the proper YOLOL, all generator characteristics pertaining to heat management can be automatically maintained. &lt;br /&gt;
&lt;br /&gt;
== Heat-related Devices ==&lt;br /&gt;
&lt;br /&gt;
=== Producing Heat ===&lt;br /&gt;
==== Power Generation ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(maximum, per second)&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Transfer Rate&amp;lt;br/&amp;gt; (to heatsink, per second)&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 1)]]&lt;br /&gt;
|80&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 2)]]&lt;br /&gt;
|90&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 3)]]&lt;br /&gt;
|100&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 1)]]&lt;br /&gt;
|95&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 2)]]&lt;br /&gt;
|95&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 3)]]&lt;br /&gt;
|80&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|}&lt;br /&gt;
==== Ship Weapons ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(per shot)&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(sustained fire, per second)&lt;br /&gt;
!Electricity Consumption &amp;lt;br/&amp;gt;(per shot)&lt;br /&gt;
!Electricity Consumption &amp;lt;br/&amp;gt;(sustained fire, per second)&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Transfer Rate&amp;lt;br/&amp;gt; (to heatsink, per second)&lt;br /&gt;
|-&lt;br /&gt;
|[[Autocannon]]&lt;br /&gt;
|125&lt;br /&gt;
|1,000&lt;br /&gt;
|94&lt;br /&gt;
|1,002&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Laser cannon|Laser Cannon]]&lt;br /&gt;
|80&lt;br /&gt;
|500&lt;br /&gt;
|440&lt;br /&gt;
|3,000&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Plasma cannon|Plasma Cannon]]&lt;br /&gt;
|800&lt;br /&gt;
|941&lt;br /&gt;
|2,000&lt;br /&gt;
|2,603&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Rail cannon|Rail Cannon]]&lt;br /&gt;
|600&lt;br /&gt;
|336&lt;br /&gt;
|20,000&lt;br /&gt;
|12,700&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
=== Dissipating Heat ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(max, per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Coolant Capacity&lt;br /&gt;
!Coolant Transfer &amp;lt;br/&amp;gt;(to generator, per second)&lt;br /&gt;
!Recharge Rate&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Beam Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Cube Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Plate Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Radiator|Radiator Base]]&lt;br /&gt;
|1,500&lt;br /&gt;
|1,500&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Radiator|Radiator Extension]]&lt;br /&gt;
|1,500&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooling rack|Cooling Rack]]&lt;br /&gt;
|—&lt;br /&gt;
|25,000 &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|—&lt;br /&gt;
|10,000 * 3&lt;br /&gt;
|5,000&lt;br /&gt;
|1 / 15 &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# ''Calculated total at maximum flow rate''&lt;br /&gt;
# ''Small coolant cells will recharge on their own at a rate of 1 per second. However, when used with a [[Coolant recharge rack|coolant recharge rack]], this is boosted to 15 per second''&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
Listed below are several community made tools which may be useful for calculating heat and designing a generator.&lt;br /&gt;
&lt;br /&gt;
* [https://dead.earth/ Greebo's Heat Helper] - A 3D Heat calculator tool&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1HduL3DGFwAtNKY64-IK7pw7uZeZvDGUnT6q17jD7r6c Duke's Generator Coolant Usage Sheet] - A device requirements helper Spreadsheet&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31008</id>
		<title>Generator unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31008"/>
		<updated>2022-05-05T20:28:39Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Device fields */ device field changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=发电单元&lt;br /&gt;
|ua=Генераторна установка&lt;br /&gt;
|jp=発電ユニット&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_unit.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Converts [[Fuel rod|fuel]] to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page contains information for '''individual generator unit parts''', for information on multi-part assembled generators see: [[Generator (Assembly)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Generators are one of the most important parts of a spaceship, as they convert [[Fuel rod|fuel]] into electrical energy in an efficient process. They are extremely modular, and can be configured into complexes of many different shapes and sizes - however, for each adjacent generator, the heat output is also increased. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Processed Fuel''' from the fuel chamber and converts it to '''Power'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
** '''NOTE!''' The generators will constantly consume '''Processed fuel''', wasting excess '''Power''' unless their ''ConversionRateLimit'' is modified via [[YOLOL|YOLOL]].&lt;br /&gt;
* There are six connectors, one on each side.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generators produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated.&lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 and T2 units produce 1000 units of electricity per second, if enough fuel is available, T3 units can produce 1250 units of electricity per second.&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
** An enhanced generator unit will generate more power. See [[enhancer]]s for more info.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,625.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=385&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|bastium=20%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|charodium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,495.5&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=395&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=90 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|aegisium=15%&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|ajatite=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,081.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=535&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,250 e/s&lt;br /&gt;
		|heatGeneration=80 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=15%&lt;br /&gt;
		|lukium=10%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=40%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''ElectricityProduction'''&lt;br /&gt;
|Amount of electricity the generator unit is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''HeatProduction'''&lt;br /&gt;
|Amount of heat the generator unit is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRateLimit'''&lt;br /&gt;
| Upper limit for conversion rate for this generator unit&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRate'''&lt;br /&gt;
| Current conversion rate for this generator unit. Conversion is being performed at 1 conversion * this percentage per second.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitStoredHeat'''&lt;br /&gt;
|Amount of heat currently stored in the generator unit&lt;br /&gt;
| 0 - 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitMaxStoredHeat'''&lt;br /&gt;
|Maximum amount of heat that can be stored in the generator unit&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31007</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31007"/>
		<updated>2022-05-05T20:25:37Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Device fields */ Updated fields&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]]. Their conversion efficiency can be significantly increased with [[Enhancer|enhancers]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated. &lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
* Enhancers have no effect on the fuel chamber.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;66% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;100% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;116% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''HeatProduction'''&lt;br /&gt;
|Amount of heat the fuel chamber is currently producing per second&lt;br /&gt;
| 0 -&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|Amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberStoredHeat'''&lt;br /&gt;
|Amount of heat currently stored in the fuel chamber&lt;br /&gt;
| 0 - 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxStoredHeat'''&lt;br /&gt;
|Maximum amount of heat that can be stored in the fuel chamber&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber. Conversion is being performed at 1 conversion * this percentage per second&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31006</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31006"/>
		<updated>2022-05-05T20:11:37Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Types */ heat values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]]. Their conversion efficiency can be significantly increased with [[Enhancer|enhancers]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated. &lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
* Enhancers have no effect on the fuel chamber.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;66% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;100% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;116% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=95 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|The amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberConversionRate'''&lt;br /&gt;
|Fuel Chamber conversion rate, 0-135 in tier 1 and 0-60 in tier 2-3 chambers&lt;br /&gt;
| 0-135 or 0-60&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber. Conversion is being performed at 1 conversion * this percentage per second&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31005</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31005"/>
		<updated>2022-05-05T20:11:02Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]]. Their conversion efficiency can be significantly increased with [[Enhancer|enhancers]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated. &lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
* Enhancers have no effect on the fuel chamber.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=100 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;66% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;100% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;116% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=90 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|The amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberConversionRate'''&lt;br /&gt;
|Fuel Chamber conversion rate, 0-135 in tier 1 and 0-60 in tier 2-3 chambers&lt;br /&gt;
| 0-135 or 0-60&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber. Conversion is being performed at 1 conversion * this percentage per second&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31004</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=31004"/>
		<updated>2022-05-05T20:10:30Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]]. Their conversion efficiency can be significantly increased with [[Enhancer|enhancers]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated. &lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
* If an enhancement effect is used on the fuel chamber, the efficiency rate of processing '''Processed Fuel''' from '''Raw Fuel''' increases.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=100 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;66% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;100% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;116% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=90 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|The amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberConversionRate'''&lt;br /&gt;
|Fuel Chamber conversion rate, 0-135 in tier 1 and 0-60 in tier 2-3 chambers&lt;br /&gt;
| 0-135 or 0-60&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber. Conversion is being performed at 1 conversion * this percentage per second&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31003</id>
		<title>Generator unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31003"/>
		<updated>2022-05-05T20:10:11Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=发电单元&lt;br /&gt;
|ua=Генераторна установка&lt;br /&gt;
|jp=発電ユニット&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_unit.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Converts [[Fuel rod|fuel]] to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page contains information for '''individual generator unit parts''', for information on multi-part assembled generators see: [[Generator (Assembly)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Generators are one of the most important parts of a spaceship, as they convert [[Fuel rod|fuel]] into electrical energy in an efficient process. They are extremely modular, and can be configured into complexes of many different shapes and sizes - however, for each adjacent generator, the heat output is also increased. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Processed Fuel''' from the fuel chamber and converts it to '''Power'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
** '''NOTE!''' The generators will constantly consume '''Processed fuel''', wasting excess '''Power''' unless their ''ConversionRateLimit'' is modified via [[YOLOL|YOLOL]].&lt;br /&gt;
* There are six connectors, one on each side.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generators produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit or fuel chamber, extra heat will be generated.&lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 and T2 units produce 1000 units of electricity per second, if enough fuel is available, T3 units can produce 1250 units of electricity per second.&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
** An enhanced generator unit will generate more power. See [[enhancer]]s for more info.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,625.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=385&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|bastium=20%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|charodium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,495.5&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=395&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=90 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|aegisium=15%&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|ajatite=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,081.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=535&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,250 e/s&lt;br /&gt;
		|heatGeneration=80 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=15%&lt;br /&gt;
		|lukium=10%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=40%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRateLimit'''&lt;br /&gt;
| Upper limit for conversion rate for this generator block&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRate'''&lt;br /&gt;
| Current conversion rate for this generator block. Conversion is being performed at 1 conversion * this percentage per second.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31002</id>
		<title>Generator unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=31002"/>
		<updated>2022-05-05T20:08:55Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=发电单元&lt;br /&gt;
|ua=Генераторна установка&lt;br /&gt;
|jp=発電ユニット&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_unit.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Converts [[Fuel rod|fuel]] to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page contains information for '''individual generator unit parts''', for information on multi-part assembled generators see: [[Generator (Assembly)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Generators are one of the most important parts of a spaceship, as they convert [[Fuel rod|fuel]] into electrical energy in an efficient process. They are extremely modular, and can be configured into complexes of many different shapes and sizes - however, for each adjacent generator, the heat output is also increased. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Processed Fuel''' from the fuel chamber and converts it to '''Power'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
** '''NOTE!''' The generators will constantly consume '''Processed fuel''', wasting excess '''Power''' unless their ''ConversionRateLimit'' is modified via [[YOLOL|YOLOL]].&lt;br /&gt;
* There are six connectors, one on each side.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generators produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit, extra heat will be generated.&lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 and T2 units produce 1000 units of electricity per second, if enough fuel is available, T3 units can produce 1250 units of electricity per second.&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
** An enhanced generator unit will generate more power. See [[enhancer]]s for more info.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,625.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=385&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|bastium=20%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|charodium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,495.5&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=395&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=90 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|aegisium=15%&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|ajatite=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,081.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=535&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,250 e/s&lt;br /&gt;
		|heatGeneration=80 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=15%&lt;br /&gt;
		|lukium=10%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=40%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRateLimit'''&lt;br /&gt;
| Upper limit for conversion rate for this generator block&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRate'''&lt;br /&gt;
| Current conversion rate for this generator block. Conversion is being performed at 1 conversion * this percentage per second.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Small_cooling_cell&amp;diff=31001</id>
		<title>Small cooling cell</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Small_cooling_cell&amp;diff=31001"/>
		<updated>2022-05-05T20:07:16Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: recharge rack speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Cooling cells.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Cooling device&lt;br /&gt;
	  |function=Stores coolant&lt;br /&gt;
	  &lt;br /&gt;
	  |size=48×24×48 cm&lt;br /&gt;
	  |mass=251.7&lt;br /&gt;
	  |volume=29.27&lt;br /&gt;
	  |corrosionResistance=300&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=10,000&lt;br /&gt;
	  |coolantRefresh=1/s&amp;lt;br&amp;gt;15/s in a [[Coolant_recharge_rack|Recharge rack]]&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation=Up to 25,000 per second&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=100%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Cooling cells are devices used in [[Cooling rack|cooling racks]] to supply a [[Generator (Assembly)|generator]] with fresh coolant, or alternatively to store expired coolant due to be refreshed in a [[Coolant recharge rack|recharge rack]]. On occasion they may &amp;quot;steal&amp;quot; used coolant from the coolant network, which can be redistributed back into the cooling cells with missing coolant via a recharge rack.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Pages ==&lt;br /&gt;
&lt;br /&gt;
*[[Cooling rack]]&lt;br /&gt;
*[[Coolant recharge rack]]&lt;br /&gt;
*[[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Cooling_rack&amp;diff=31000</id>
		<title>Cooling rack</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Cooling_rack&amp;diff=31000"/>
		<updated>2022-05-05T20:04:04Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=冷却室槽&lt;br /&gt;
|ua=Плата охолодження&lt;br /&gt;
|jp=冷却ラック&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator_coolingboard.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Small cooling cell|coolant]] to [[Generator_(Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |size=96×96×48 cm&lt;br /&gt;
	  |mass=731.23&lt;br /&gt;
	  |volume=73.49&lt;br /&gt;
	  |corrosionResistance=440&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=5,000 per second&lt;br /&gt;
	  |coolantCapacity=30,000 (3 [[Small cooling cell|cooling cells]])&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation=&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=1&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	  |enhancement&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=15%&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=65%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=20%&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The cooling rack is a device used to provide a significant reduction in [[Heat mechanics|heat]] via [[Small cooling cell|coolant]]. Unlike a [[heatsink]] and [[radiator]] system, a coolant rack is not designed for long-term usage, as its coolant is quickly used up during operation and will require replenishing. Thus, some ships use a combination of both systems to cool their [[Generator (Assembly)|generator]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* The cooling board can hold up to three cooling cells.&lt;br /&gt;
* Receives '''Coolant''' from the cooling cells and processes it to reduce '''Heat'''.&lt;br /&gt;
** Coolant cells will slowly replenish their supply of fresh coolant over time. However, a [[coolant recharge rack]] can be used to expedite this process.&lt;br /&gt;
&lt;br /&gt;
* The cooling board can be placed anywhere on a generator, and will provide coolant to each generator of the complex it is directly connected to. Generator complexes connected via pipe will not share coolant.&lt;br /&gt;
* A single coolant rack can provide up to 5,000 coolant per second (half of the coolant cell's capacity), and can disperse 5 units of heat with 1 unit of coolant. Thus, a coolant rack can disperse up to 25,000 heat per second.&lt;br /&gt;
** See [[heat mechanics]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* There is only one connector on the cooling board.&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''CoolerUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this cooler&lt;br /&gt;
|0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''CoolerUnitRate'''&lt;br /&gt;
|Current conversion rate for this cooler. Conversion is being performed at 1 conversion * this percentage per second.&lt;br /&gt;
|0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
*[[Generator (Assembly)]]&lt;br /&gt;
*[[Small cooling cell]]&lt;br /&gt;
*[[Heat mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Pipe_socket_board&amp;diff=30999</id>
		<title>Pipe socket board</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Pipe_socket_board&amp;diff=30999"/>
		<updated>2022-05-05T20:00:12Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: removed device files that no longer exist, updated info for new patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=冷却管插槽&lt;br /&gt;
|ua=Плата з роз'ємами для труб&lt;br /&gt;
|jp=パイプソケットボード&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:CoolantSocketBoard.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Coolant device&lt;br /&gt;
	  |function=Connects [[Generator_(Assembly)|generators]] to pipe network&lt;br /&gt;
	  &lt;br /&gt;
	  |size=96×96×48 cm&lt;br /&gt;
	  |mass=731.23&lt;br /&gt;
	  |volume=73.49&lt;br /&gt;
	  |corrosionResistance=335&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=4&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=1&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=45%&lt;br /&gt;
	  |charodium=25%&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=30%&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The pipe socket board provides a [[Generator_(Assembly)|generator]] with access to the pipe network. This is an important step in connecting a [[Radiator|radiator]] to the generator. It should be noted that cube [[heatsink]]s attached directly to the generator can also be used for pipe connection.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* Allows for transfer of heat between generator, [[heatsink]]s and [[radiator]]s.&lt;br /&gt;
* Connects pipes.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
* [[Radiator]]&lt;br /&gt;
* [[Heatsink]]&lt;br /&gt;
* [[Heat mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Heatsink&amp;diff=30998</id>
		<title>Heatsink</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Heatsink&amp;diff=30998"/>
		<updated>2022-05-05T19:55:28Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: removed 'in dev' notice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Heatsinks group.png]]&lt;br /&gt;
	  |caption=A collection of heatsink types&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Cooling device&lt;br /&gt;
	  |function=Stores and transfers [[Heat mechanics|heat]]&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;A heatsink is an integral part to most high-performance [[Generator (Assembly)|power plants]], and is used to rapidly store or transfer [[Heat mechanics|heat]] away from generators.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink cube.png]]&lt;br /&gt;
		|name=Heatsink, Cube&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatDissipation=50 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink panel.png]]&lt;br /&gt;
		|name=Heatsink, Plate&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=192×192×24 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatDissipation=50 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink rod.png]]&lt;br /&gt;
		|name=Heatsink, Beam&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=384×48×48 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatDissipation=50 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Heatsinks facilitate the interaction between devices that produce heat (such as [[Generator unit|generators]], [[Fuel chamber|fuel chambers]], and [[Mounted weapons|mounted weapons]]) and the devices that can dissipate heat (such as [[Radiator|radiators]]). Heatsinks can be used to effectively bypass the transfer limitation for heat that exists between devices and radiators, as their thermal transfer limitation is significantly higher. Despite their significant visual differences, each heatsink style has the same effective mass and thermal properties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30997</id>
		<title>Generator (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30997"/>
		<updated>2022-05-05T19:52:24Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Heat and cooling */ pointed users to the heat mechanics page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|jp=発電機（アセンブリ）&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled exorium generator&lt;br /&gt;
	  |name=Generators&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power generation&lt;br /&gt;
	  |function=Converts exorium fuel to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Fuel rod&lt;br /&gt;
	  |Fuel chamber&lt;br /&gt;
	  |Generator unit&lt;br /&gt;
	  |Socket board&lt;br /&gt;
	  |Cooling rack&lt;br /&gt;
	  |Pipe socket board&lt;br /&gt;
	  |Radiator&lt;br /&gt;
	  |Enhancer&lt;br /&gt;
      |Heatsink&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Generators are one of the most essential parts of any constructs that need generated power. Most spaceships for example need to have a properly assembled generator in order for the ships to function. Every machine or device that requires power must be connected to the generator's socket board via a [[Cable tool|cable]], or otherwise to another source of power such as a [[Battery|battery]]. A generator is constructed from many modules, and these modules may be assembled in many different variations. The most basic form of a generator consists of a single generator unit, a fuel chamber, a socket board, and a cooling board with cooling cells.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
Modules can be combined to build a generator for different needs and purposes, with varying shapes, sizes, and efficiency. A generator can be built from the following modules:&lt;br /&gt;
* The '''fuel rod''' (This is the container for the the raw fuel that the fuel chamber will process to create energy)&lt;br /&gt;
* The '''fuel chamber''' (The fuel rod is placed inside the fuel chamber. The '''raw fuel''' is then processed into '''processed fuel''' in the fuel chamber)&lt;br /&gt;
* The '''generator unit''' (Within the generator unit '''processed fuel''' is processed into '''power''')&lt;br /&gt;
* The '''cooling board''' (Cooling cells are placed here and '''coolant''' is processed to reduce '''heat''') &lt;br /&gt;
* The '''socket board''' (For attaching cables, one per 100 000 power)&lt;br /&gt;
* '''Enhancers''' (For improving efficiency, in three different tiers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A generator creates its own [[Resource networks|resource network]] within it, which distributes and processes five different resources:&lt;br /&gt;
* '''Raw Fuel''' - Stored in the fuel rod.&lt;br /&gt;
* '''Processed Fuel''' - Processed in the fuel chamber from '''Raw Fuel'''.&lt;br /&gt;
* '''Power''' - Processed in the generator unit from '''Processed Fuel'''.&lt;br /&gt;
* '''Heat''' - Produced from the two latter processes, the processing of raw fuel and the processing of power. &lt;br /&gt;
* '''Coolant''' - Stored in the cooling cells. Processed in the cooling board to reduce '''Heat'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Starbase_devices_generator_parts.png|''An expanded generator assembly''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator Tiers ==&lt;br /&gt;
&lt;br /&gt;
Generate components come in three tiers with differing characteristics:&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Tier 1 - Basic !! Tier 2 - Efficient !! Tier 3 - Powerful&lt;br /&gt;
|-&lt;br /&gt;
| Generator Accent Colour || Blue || Red || Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Rods Used || ''Nhurgite'' Fuel Rods || ''Exorium'' Fuel Rods || ''Exorium'' Fuel Rods&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Heat Generated  ||  95 ||  95 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Electricity Generated per Second || 1000 || 1000 || 1250&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Heat Generated || 100 || 90 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel:Energy Ratio || 1:33 || 1:33 || 1:37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heat and cooling ==&lt;br /&gt;
&lt;br /&gt;
Generator units and fuel chambers produce heat while working, which can be cooled passively, by coolant cells or by radiators. The heat produced is directly related to the current unit rate, so at 50 rate the generator unit or fuel chamber produces 50% of the heat. If a generator overheats it will reset it's rate to 0.&lt;br /&gt;
&lt;br /&gt;
'''See [[heat mechanics]] for in depth info.'''&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Fuel rod|Fuel Rod]]===&lt;br /&gt;
{{#lst:Fuel_rod|deviceFields}}&lt;br /&gt;
===[[Fuel chamber|Fuel Chamber]]===&lt;br /&gt;
{{#lst:Generator fuel_chamber|deviceFields}}&lt;br /&gt;
===[[Generator unit|Generator Unit]]===&lt;br /&gt;
{{#lst:Generator_unit|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Rack]]===&lt;br /&gt;
{{#lst:Cooling_rack|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Cell]]===&lt;br /&gt;
{{#lst:Generator_cooling_rack|deviceFields}}&lt;br /&gt;
===[[Radiator|Radiator]]===&lt;br /&gt;
{{#lst:Radiator|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Generator]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30996</id>
		<title>Generator (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30996"/>
		<updated>2022-05-05T19:49:48Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Device fields */ removing parts that now have no fields&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|jp=発電機（アセンブリ）&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled exorium generator&lt;br /&gt;
	  |name=Generators&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power generation&lt;br /&gt;
	  |function=Converts exorium fuel to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Fuel rod&lt;br /&gt;
	  |Fuel chamber&lt;br /&gt;
	  |Generator unit&lt;br /&gt;
	  |Socket board&lt;br /&gt;
	  |Cooling rack&lt;br /&gt;
	  |Pipe socket board&lt;br /&gt;
	  |Radiator&lt;br /&gt;
	  |Enhancer&lt;br /&gt;
      |Heatsink&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Generators are one of the most essential parts of any constructs that need generated power. Most spaceships for example need to have a properly assembled generator in order for the ships to function. Every machine or device that requires power must be connected to the generator's socket board via a [[Cable tool|cable]], or otherwise to another source of power such as a [[Battery|battery]]. A generator is constructed from many modules, and these modules may be assembled in many different variations. The most basic form of a generator consists of a single generator unit, a fuel chamber, a socket board, and a cooling board with cooling cells.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
Modules can be combined to build a generator for different needs and purposes, with varying shapes, sizes, and efficiency. A generator can be built from the following modules:&lt;br /&gt;
* The '''fuel rod''' (This is the container for the the raw fuel that the fuel chamber will process to create energy)&lt;br /&gt;
* The '''fuel chamber''' (The fuel rod is placed inside the fuel chamber. The '''raw fuel''' is then processed into '''processed fuel''' in the fuel chamber)&lt;br /&gt;
* The '''generator unit''' (Within the generator unit '''processed fuel''' is processed into '''power''')&lt;br /&gt;
* The '''cooling board''' (Cooling cells are placed here and '''coolant''' is processed to reduce '''heat''') &lt;br /&gt;
* The '''socket board''' (For attaching cables, one per 100 000 power)&lt;br /&gt;
* '''Enhancers''' (For improving efficiency, in three different tiers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A generator creates its own [[Resource networks|resource network]] within it, which distributes and processes five different resources:&lt;br /&gt;
* '''Raw Fuel''' - Stored in the fuel rod.&lt;br /&gt;
* '''Processed Fuel''' - Processed in the fuel chamber from '''Raw Fuel'''.&lt;br /&gt;
* '''Power''' - Processed in the generator unit from '''Processed Fuel'''.&lt;br /&gt;
* '''Heat''' - Produced from the two latter processes, the processing of raw fuel and the processing of power. &lt;br /&gt;
* '''Coolant''' - Stored in the cooling cells. Processed in the cooling board to reduce '''Heat'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Starbase_devices_generator_parts.png|''An expanded generator assembly''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator Tiers ==&lt;br /&gt;
&lt;br /&gt;
Generate components come in three tiers with differing characteristics:&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Tier 1 - Basic !! Tier 2 - Efficient !! Tier 3 - Powerful&lt;br /&gt;
|-&lt;br /&gt;
| Generator Accent Colour || Blue || Red || Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Rods Used || ''Nhurgite'' Fuel Rods || ''Exorium'' Fuel Rods || ''Exorium'' Fuel Rods&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Heat Generated  ||  95 ||  95 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Electricity Generated per Second || 1000 || 1000 || 1250&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Heat Generated || 100 || 90 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel:Energy Ratio || 1:33 || 1:33 || 1:37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heat and cooling ==&lt;br /&gt;
&lt;br /&gt;
Generator units and fuel chambers produce heat while working, which can be cooled by coolant cells or by radiators. The heat produced is directly related to the current unit rate, so at 50 rate the generator unit or fuel chamber produces 50% of the heat. Generator units do not overheat - they just cannot generate power past their ability to cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Fuel chamber]]s produce 100 (T1), 90 (T2) and 80 (T3) heat &lt;br /&gt;
* [[Generator unit]]s make 100 (T1), 90 (T2) and 80 (T3) heat + extra heat for each other generator unit they're adjacent to.&lt;br /&gt;
** Adjacency heat, for all tiers, and from 1 unit to 6, is as follows: 25, 55, 95, 145, 205, 280.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
* A [[cooling rack]] can disperse up to 25,000 heat per second.&lt;br /&gt;
* A [[radiator]] can disperse up to 1,500 or 750 heat per second, for the base and extension variants respectively.&lt;br /&gt;
&amp;lt;!-- Commented out til new values are ascertained ** Each [[pipe socket board]] can transfer 3000 heat, enough for 33.333 radiators. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Fuel rod|Fuel Rod]]===&lt;br /&gt;
{{#lst:Fuel_rod|deviceFields}}&lt;br /&gt;
===[[Fuel chamber|Fuel Chamber]]===&lt;br /&gt;
{{#lst:Generator fuel_chamber|deviceFields}}&lt;br /&gt;
===[[Generator unit|Generator Unit]]===&lt;br /&gt;
{{#lst:Generator_unit|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Rack]]===&lt;br /&gt;
{{#lst:Cooling_rack|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Cell]]===&lt;br /&gt;
{{#lst:Generator_cooling_rack|deviceFields}}&lt;br /&gt;
===[[Radiator|Radiator]]===&lt;br /&gt;
{{#lst:Radiator|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Generator]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Socket_board&amp;diff=30995</id>
		<title>Socket board</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Socket_board&amp;diff=30995"/>
		<updated>2022-05-05T19:49:15Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: removed device fields and fixed values that have changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=插座板&lt;br /&gt;
|ua=Плата з роз'ємами для кабелю&lt;br /&gt;
|jp=ソケットボード&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator_socketboard.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Allows [[Generator_(Assembly)|generators]] to export power to the network&lt;br /&gt;
	  &lt;br /&gt;
	  |size=96×96×48 cm&lt;br /&gt;
	  |mass=750.93&lt;br /&gt;
	  |volume=75.47&lt;br /&gt;
	  |corrosionResistance=390&lt;br /&gt;
	  |primaryMaterial=Bastium&lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=100,000&lt;br /&gt;
	  |electricOut=100,000&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=4&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=1&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	  |enhancement=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device Construction&lt;br /&gt;
	  |headerOverride=&lt;br /&gt;
	  |aegisium=&lt;br /&gt;
	  |ajatite=15%&lt;br /&gt;
	  |arkanium=&lt;br /&gt;
	  |bastium=55%&lt;br /&gt;
	  |charodium=&lt;br /&gt;
	  |corazium=&lt;br /&gt;
	  |exorium=&lt;br /&gt;
	  |haderite=&lt;br /&gt;
	  |ice=&lt;br /&gt;
	  |ilmatrium=&lt;br /&gt;
	  |karnite=&lt;br /&gt;
	  |kutonium=&lt;br /&gt;
	  |lukium=&lt;br /&gt;
	  |merkerium=&lt;br /&gt;
	  |nhurgite=&lt;br /&gt;
	  |oninum=&lt;br /&gt;
	  |surtrite=&lt;br /&gt;
	  |tengium=&lt;br /&gt;
	  |ukonium=&lt;br /&gt;
	  |valkite=&lt;br /&gt;
	  |vokarium=30%&lt;br /&gt;
	  |xhalium=&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;The socket board provides an access panel to connect [[Generator_(Assembly)|generators]] to the electricity and data network (cables).&lt;br /&gt;
&lt;br /&gt;
Note that one socket board per 100 tier 1/2 [[generator unit]]s (or 80 tier 3 generator units) is required, if cables are connected via a cube heat sink a socket board is still required to export power.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* Transforms Local Power into '''Power'''.&lt;br /&gt;
* Connects cables.&lt;br /&gt;
* Distributes '''Power''' to a [[Data networks|data network]].&lt;br /&gt;
* Can distribute a maximum of 100,000 '''Electricity''' per second. &lt;br /&gt;
* Doesn't get any benefits from enhancers.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30994</id>
		<title>Generator (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30994"/>
		<updated>2022-05-05T19:45:47Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Basic information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|jp=発電機（アセンブリ）&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled exorium generator&lt;br /&gt;
	  |name=Generators&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power generation&lt;br /&gt;
	  |function=Converts exorium fuel to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Fuel rod&lt;br /&gt;
	  |Fuel chamber&lt;br /&gt;
	  |Generator unit&lt;br /&gt;
	  |Socket board&lt;br /&gt;
	  |Cooling rack&lt;br /&gt;
	  |Pipe socket board&lt;br /&gt;
	  |Radiator&lt;br /&gt;
	  |Enhancer&lt;br /&gt;
      |Heatsink&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Generators are one of the most essential parts of any constructs that need generated power. Most spaceships for example need to have a properly assembled generator in order for the ships to function. Every machine or device that requires power must be connected to the generator's socket board via a [[Cable tool|cable]], or otherwise to another source of power such as a [[Battery|battery]]. A generator is constructed from many modules, and these modules may be assembled in many different variations. The most basic form of a generator consists of a single generator unit, a fuel chamber, a socket board, and a cooling board with cooling cells.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
Modules can be combined to build a generator for different needs and purposes, with varying shapes, sizes, and efficiency. A generator can be built from the following modules:&lt;br /&gt;
* The '''fuel rod''' (This is the container for the the raw fuel that the fuel chamber will process to create energy)&lt;br /&gt;
* The '''fuel chamber''' (The fuel rod is placed inside the fuel chamber. The '''raw fuel''' is then processed into '''processed fuel''' in the fuel chamber)&lt;br /&gt;
* The '''generator unit''' (Within the generator unit '''processed fuel''' is processed into '''power''')&lt;br /&gt;
* The '''cooling board''' (Cooling cells are placed here and '''coolant''' is processed to reduce '''heat''') &lt;br /&gt;
* The '''socket board''' (For attaching cables, one per 100 000 power)&lt;br /&gt;
* '''Enhancers''' (For improving efficiency, in three different tiers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A generator creates its own [[Resource networks|resource network]] within it, which distributes and processes five different resources:&lt;br /&gt;
* '''Raw Fuel''' - Stored in the fuel rod.&lt;br /&gt;
* '''Processed Fuel''' - Processed in the fuel chamber from '''Raw Fuel'''.&lt;br /&gt;
* '''Power''' - Processed in the generator unit from '''Processed Fuel'''.&lt;br /&gt;
* '''Heat''' - Produced from the two latter processes, the processing of raw fuel and the processing of power. &lt;br /&gt;
* '''Coolant''' - Stored in the cooling cells. Processed in the cooling board to reduce '''Heat'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Starbase_devices_generator_parts.png|''An expanded generator assembly''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator Tiers ==&lt;br /&gt;
&lt;br /&gt;
Generate components come in three tiers with differing characteristics:&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Tier 1 - Basic !! Tier 2 - Efficient !! Tier 3 - Powerful&lt;br /&gt;
|-&lt;br /&gt;
| Generator Accent Colour || Blue || Red || Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Rods Used || ''Nhurgite'' Fuel Rods || ''Exorium'' Fuel Rods || ''Exorium'' Fuel Rods&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Heat Generated  ||  95 ||  95 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Electricity Generated per Second || 1000 || 1000 || 1250&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Heat Generated || 100 || 90 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel:Energy Ratio || 1:33 || 1:33 || 1:37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heat and cooling ==&lt;br /&gt;
&lt;br /&gt;
Generator units and fuel chambers produce heat while working, which can be cooled by coolant cells or by radiators. The heat produced is directly related to the current unit rate, so at 50 rate the generator unit or fuel chamber produces 50% of the heat. Generator units do not overheat - they just cannot generate power past their ability to cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Fuel chamber]]s produce 100 (T1), 90 (T2) and 80 (T3) heat &lt;br /&gt;
* [[Generator unit]]s make 100 (T1), 90 (T2) and 80 (T3) heat + extra heat for each other generator unit they're adjacent to.&lt;br /&gt;
** Adjacency heat, for all tiers, and from 1 unit to 6, is as follows: 25, 55, 95, 145, 205, 280.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
* A [[cooling rack]] can disperse up to 25,000 heat per second.&lt;br /&gt;
* A [[radiator]] can disperse up to 1,500 or 750 heat per second, for the base and extension variants respectively.&lt;br /&gt;
&amp;lt;!-- Commented out til new values are ascertained ** Each [[pipe socket board]] can transfer 3000 heat, enough for 33.333 radiators. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Fuel rod|Fuel Rod]]===&lt;br /&gt;
{{#lst:Fuel_rod|deviceFields}}&lt;br /&gt;
===[[Fuel chamber|Fuel Chamber]]===&lt;br /&gt;
{{#lst:Generator fuel_chamber|deviceFields}}&lt;br /&gt;
===[[Generator unit|Generator Unit]]===&lt;br /&gt;
{{#lst:Generator_unit|deviceFields}}&lt;br /&gt;
===[[Socket board|Socket Board]]===&lt;br /&gt;
{{#lst:Generator_socket_board|deviceFields}}&lt;br /&gt;
===[[Pipe socket board|Pipe Socket Board]]===&lt;br /&gt;
{{#lst:Generator_pipe_socket_board|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Rack]]===&lt;br /&gt;
{{#lst:Cooling_rack|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Cell]]===&lt;br /&gt;
{{#lst:Generator_cooling_rack|deviceFields}}&lt;br /&gt;
===[[Radiator|Radiator]]===&lt;br /&gt;
{{#lst:Radiator|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Generator]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30993</id>
		<title>Generator (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30993"/>
		<updated>2022-05-05T19:43:40Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Additional Information */ redundant info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|jp=発電機（アセンブリ）&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled exorium generator&lt;br /&gt;
	  |name=Generators&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power generation&lt;br /&gt;
	  |function=Converts exorium fuel to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Fuel rod&lt;br /&gt;
	  |Fuel chamber&lt;br /&gt;
	  |Generator unit&lt;br /&gt;
	  |Socket board&lt;br /&gt;
	  |Cooling rack&lt;br /&gt;
	  |Pipe socket board&lt;br /&gt;
	  |Radiator&lt;br /&gt;
	  |Enhancer&lt;br /&gt;
      |Heatsink&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Generators are one of the most essential parts of any constructs that need generated power. Most spaceships for example need to have a properly assembled generator in order for the ships to function. Every machine or device that requires power must be connected to the generator's socket board via a [[Cable tool|cable]], or otherwise to another source of power such as a [[Battery|battery]]. A generator is constructed from many modules, and these modules may be assembled in many different variations. The most basic form of a generator consists of a single generator unit, a fuel chamber, a socket board, and a cooling board with cooling cells.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
Modules can be combined to build a generator for different needs and purposes, with varying shapes, sizes, and efficiency. A generator can be built from the following modules:&lt;br /&gt;
* The '''fuel rod''' (This is the container for the the raw fuel that the fuel chamber will process to create energy)&lt;br /&gt;
* The '''fuel chamber''' (The fuel rod is placed inside the fuel chamber. The '''raw fuel''' is then processed into '''processed fuel''' in the fuel chamber)&lt;br /&gt;
* The '''generator unit''' (Within the generator unit '''processed fuel''' is processed into '''power''')&lt;br /&gt;
* The '''cooling board''' (Cooling cells are placed here and '''coolant''' is processed to reduce '''heat''') &lt;br /&gt;
* The '''socket board''' (For attaching cables)&lt;br /&gt;
* '''Enhancers''' (For improving efficiency, in three different tiers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A generator creates its own [[Resource networks|resource network]] within it, which distributes and processes five different resources:&lt;br /&gt;
* '''Raw Fuel''' - Stored in the fuel rod.&lt;br /&gt;
* '''Processed Fuel''' - Processed in the fuel chamber from '''Raw Fuel'''.&lt;br /&gt;
* '''Power''' - Processed in the generator unit from '''Processed Fuel'''.&lt;br /&gt;
* '''Heat''' - Produced from the two latter processes, the processing of raw fuel and the processing of power. &lt;br /&gt;
* '''Coolant''' - Stored in the cooling cells. Processed in the cooling board to reduce '''Heat'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Starbase_devices_generator_parts.png|''An expanded generator assembly''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator Tiers ==&lt;br /&gt;
&lt;br /&gt;
Generate components come in three tiers with differing characteristics:&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Tier 1 - Basic !! Tier 2 - Efficient !! Tier 3 - Powerful&lt;br /&gt;
|-&lt;br /&gt;
| Generator Accent Colour || Blue || Red || Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Rods Used || ''Nhurgite'' Fuel Rods || ''Exorium'' Fuel Rods || ''Exorium'' Fuel Rods&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Heat Generated  ||  95 ||  95 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Electricity Generated per Second || 1000 || 1000 || 1250&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Heat Generated || 100 || 90 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel:Energy Ratio || 1:33 || 1:33 || 1:37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heat and cooling ==&lt;br /&gt;
&lt;br /&gt;
Generator units and fuel chambers produce heat while working, which can be cooled by coolant cells or by radiators. The heat produced is directly related to the current unit rate, so at 50 rate the generator unit or fuel chamber produces 50% of the heat. Generator units do not overheat - they just cannot generate power past their ability to cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Fuel chamber]]s produce 100 (T1), 90 (T2) and 80 (T3) heat &lt;br /&gt;
* [[Generator unit]]s make 100 (T1), 90 (T2) and 80 (T3) heat + extra heat for each other generator unit they're adjacent to.&lt;br /&gt;
** Adjacency heat, for all tiers, and from 1 unit to 6, is as follows: 25, 55, 95, 145, 205, 280.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
* A [[cooling rack]] can disperse up to 25,000 heat per second.&lt;br /&gt;
* A [[radiator]] can disperse up to 1,500 or 750 heat per second, for the base and extension variants respectively.&lt;br /&gt;
&amp;lt;!-- Commented out til new values are ascertained ** Each [[pipe socket board]] can transfer 3000 heat, enough for 33.333 radiators. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Fuel rod|Fuel Rod]]===&lt;br /&gt;
{{#lst:Fuel_rod|deviceFields}}&lt;br /&gt;
===[[Fuel chamber|Fuel Chamber]]===&lt;br /&gt;
{{#lst:Generator fuel_chamber|deviceFields}}&lt;br /&gt;
===[[Generator unit|Generator Unit]]===&lt;br /&gt;
{{#lst:Generator_unit|deviceFields}}&lt;br /&gt;
===[[Socket board|Socket Board]]===&lt;br /&gt;
{{#lst:Generator_socket_board|deviceFields}}&lt;br /&gt;
===[[Pipe socket board|Pipe Socket Board]]===&lt;br /&gt;
{{#lst:Generator_pipe_socket_board|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Rack]]===&lt;br /&gt;
{{#lst:Cooling_rack|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Cell]]===&lt;br /&gt;
{{#lst:Generator_cooling_rack|deviceFields}}&lt;br /&gt;
===[[Radiator|Radiator]]===&lt;br /&gt;
{{#lst:Radiator|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Generator]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30992</id>
		<title>Generator (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_(Assembly)&amp;diff=30992"/>
		<updated>2022-05-05T19:43:03Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Generator Tiers */ heat changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|jp=発電機（アセンブリ）&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_generator.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled exorium generator&lt;br /&gt;
	  |name=Generators&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power generation&lt;br /&gt;
	  |function=Converts exorium fuel to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Fuel rod&lt;br /&gt;
	  |Fuel chamber&lt;br /&gt;
	  |Generator unit&lt;br /&gt;
	  |Socket board&lt;br /&gt;
	  |Cooling rack&lt;br /&gt;
	  |Pipe socket board&lt;br /&gt;
	  |Radiator&lt;br /&gt;
	  |Enhancer&lt;br /&gt;
      |Heatsink&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Generators are one of the most essential parts of any constructs that need generated power. Most spaceships for example need to have a properly assembled generator in order for the ships to function. Every machine or device that requires power must be connected to the generator's socket board via a [[Cable tool|cable]], or otherwise to another source of power such as a [[Battery|battery]]. A generator is constructed from many modules, and these modules may be assembled in many different variations. The most basic form of a generator consists of a single generator unit, a fuel chamber, a socket board, and a cooling board with cooling cells.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
Modules can be combined to build a generator for different needs and purposes, with varying shapes, sizes, and efficiency. A generator can be built from the following modules:&lt;br /&gt;
* The '''fuel rod''' (This is the container for the the raw fuel that the fuel chamber will process to create energy)&lt;br /&gt;
* The '''fuel chamber''' (The fuel rod is placed inside the fuel chamber. The '''raw fuel''' is then processed into '''processed fuel''' in the fuel chamber)&lt;br /&gt;
* The '''generator unit''' (Within the generator unit '''processed fuel''' is processed into '''power''')&lt;br /&gt;
* The '''cooling board''' (Cooling cells are placed here and '''coolant''' is processed to reduce '''heat''') &lt;br /&gt;
* The '''socket board''' (For attaching cables)&lt;br /&gt;
* '''Enhancers''' (For improving efficiency, in three different tiers)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A generator creates its own [[Resource networks|resource network]] within it, which distributes and processes five different resources:&lt;br /&gt;
* '''Raw Fuel''' - Stored in the fuel rod.&lt;br /&gt;
* '''Processed Fuel''' - Processed in the fuel chamber from '''Raw Fuel'''.&lt;br /&gt;
* '''Power''' - Processed in the generator unit from '''Processed Fuel'''.&lt;br /&gt;
* '''Heat''' - Produced from the two latter processes, the processing of raw fuel and the processing of power. &lt;br /&gt;
* '''Coolant''' - Stored in the cooling cells. Processed in the cooling board to reduce '''Heat'''.&lt;br /&gt;
&lt;br /&gt;
== Media ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;160px&amp;quot;&amp;gt;&lt;br /&gt;
Image:Starbase_devices_generator_parts.png|''An expanded generator assembly''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Generator Tiers ==&lt;br /&gt;
&lt;br /&gt;
Generate components come in three tiers with differing characteristics:&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Component !! Tier 1 - Basic !! Tier 2 - Efficient !! Tier 3 - Powerful&lt;br /&gt;
|-&lt;br /&gt;
| Generator Accent Colour || Blue || Red || Yellow&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Rods Used || ''Nhurgite'' Fuel Rods || ''Exorium'' Fuel Rods || ''Exorium'' Fuel Rods&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel Chamber Heat Generated  ||  95 ||  95 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Electricity Generated per Second || 1000 || 1000 || 1250&lt;br /&gt;
|-&lt;br /&gt;
| Generator Unit Heat Generated || 100 || 90 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Generator Fuel:Energy Ratio || 1:33 || 1:33 || 1:37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heat and cooling ==&lt;br /&gt;
&lt;br /&gt;
Generator units and fuel chambers produce heat while working, which can be cooled by coolant cells or by radiators. The heat produced is directly related to the current unit rate, so at 50 rate the generator unit or fuel chamber produces 50% of the heat. Generator units do not overheat - they just cannot generate power past their ability to cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Fuel chamber]]s produce 100 (T1), 90 (T2) and 80 (T3) heat &lt;br /&gt;
* [[Generator unit]]s make 100 (T1), 90 (T2) and 80 (T3) heat + extra heat for each other generator unit they're adjacent to.&lt;br /&gt;
** Adjacency heat, for all tiers, and from 1 unit to 6, is as follows: 25, 55, 95, 145, 205, 280.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
* A [[cooling rack]] can disperse up to 25,000 heat per second.&lt;br /&gt;
* A [[radiator]] can disperse up to 1,500 or 750 heat per second, for the base and extension variants respectively.&lt;br /&gt;
&amp;lt;!-- Commented out til new values are ascertained ** Each [[pipe socket board]] can transfer 3000 heat, enough for 33.333 radiators. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
&lt;br /&gt;
* The [[Socket_board|Socket Board]] can transfer a maximum of 10,000 electricity per second. The amount of power being drawn by the ship is SocketUnitRate multiplied by 100.&lt;br /&gt;
* The GeneratorUnitRate field multiplied by 10 will give you the electricity per second that that generator block is producing.&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Fuel rod|Fuel Rod]]===&lt;br /&gt;
{{#lst:Fuel_rod|deviceFields}}&lt;br /&gt;
===[[Fuel chamber|Fuel Chamber]]===&lt;br /&gt;
{{#lst:Generator fuel_chamber|deviceFields}}&lt;br /&gt;
===[[Generator unit|Generator Unit]]===&lt;br /&gt;
{{#lst:Generator_unit|deviceFields}}&lt;br /&gt;
===[[Socket board|Socket Board]]===&lt;br /&gt;
{{#lst:Generator_socket_board|deviceFields}}&lt;br /&gt;
===[[Pipe socket board|Pipe Socket Board]]===&lt;br /&gt;
{{#lst:Generator_pipe_socket_board|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Rack]]===&lt;br /&gt;
{{#lst:Cooling_rack|deviceFields}}&lt;br /&gt;
===[[Cooling rack|Cooling Cell]]===&lt;br /&gt;
{{#lst:Generator_cooling_rack|deviceFields}}&lt;br /&gt;
===[[Radiator|Radiator]]===&lt;br /&gt;
{{#lst:Radiator|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines|Generator]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Heat_mechanics&amp;diff=30991</id>
		<title>Heat mechanics</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Heat_mechanics&amp;diff=30991"/>
		<updated>2022-05-05T19:38:10Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: removed 'in development' info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Heatsinks group.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=A collection of heatsinks&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
}}'''Heat''' is a byproduct of the operation of many [[devices and machines]], and must be dissipated to maintain peak efficiency. It is created primarily during the operation of [[Generator_(Assembly)|generators]] and [[mounted weapons]], and can be stored in a [[heatsink]], dissipated with [[Radiator|radiators]], or (in the case of generators) rapidly nullified with [[Small cooling cell|coolant cells]]. Devices are also capable of dispersing some small amount of heat by themselves, though it should not be relied upon as a viable thermal control for a ship.&lt;br /&gt;
&lt;br /&gt;
== Production of Heat ==&lt;br /&gt;
Currently, only [[Generator_(Assembly)|generators]] and [[mounted weapons]] produce heat that must be dispersed, the former of which produces a quantity of heat that is generally proportional to the amount of electricity it is producing (for example, tier 3 generator units produce both the highest amount of electricity and heat per unit as compared to other tiers of generator units).&lt;br /&gt;
&lt;br /&gt;
=== Effects of Proximity on Heat===&lt;br /&gt;
For [[Generator unit|generator units]], adjacency is an important consideration for a well-balanced system. Each device in an assembled generator ([[Fuel chamber|fuel chambers]], [[Enhancer|enhancers]], or even other generator units) will not only add its own heat to the equation, but will also insulate connected devices. This 'insulation' will increase the amount of heat that each directly adjacent device produces, proportional to the number of the devices that are contributing to the insulating effect. A well-designed generator assembly must take this into consideration, as densely packed generators will produce exponentially more heat per device when compared to those with isolated devices.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;adjacent-heat&amp;quot; style=&amp;quot;display:flex;justify-content:center;&amp;quot;&amp;gt;&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; caption=&amp;quot;The effects of proximity on heat generation&amp;quot; widths=400px heights=300px&amp;gt;&lt;br /&gt;
File:Heat Mechanics, Generator Layout 1.png&lt;br /&gt;
File:Heat Mechanics, Generator Layout 2.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Heat Tokens ====&lt;br /&gt;
The maximum amount of heat that any one device can produce is contingent upon a symbolic representation of data known as a '''Heat Token''': The more of these tokens that a device has associated with it, the higher the ''limit'' for maximum heat is raised, by a value that is specific to each device. Generators and fuel chambers will add a heat token to each device which it is connected to, thus raising the heat-producing potential of the system. Though a single device could conceivably have dozens of these heat tokens, it will only pass one on to each adjacent device.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex;justify-content:center;&amp;quot;&amp;gt;&amp;lt;gallery mode=&amp;quot;packed-hover&amp;quot; caption=&amp;quot;Generator layouts with considerations made to address heat potential&amp;quot; widths=400px heights=300px&amp;gt;&lt;br /&gt;
File:Heat tokens, 1.jpg&lt;br /&gt;
File:Heat tokens, 2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each component has a technical maximum of heat tokens which it can obtain, which is naturally proportional to the number of modular interfaces it has - however, enhancers will apply numerous heat tokens to the device. It is important to consider the placement of generator modules, as the effect of heat tokens increases exponentially with quantity (displayed below).&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=2 | Heat Token Count and the Associated Increase in Potential Heat&lt;br /&gt;
|-&lt;br /&gt;
!Heat Token Count&lt;br /&gt;
!Effect on Maximum Heat Output&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
| +25&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
| +55&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
| +95&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
| +145&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
| +205&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
| +275&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
| +355&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
| +445&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
| +545&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
| +655&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
| +775&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
| +905&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
| +1,045&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
| +1,195&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
| +1,355&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
| +1,525&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
| +1,705&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
| +1,895&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
| +2,095&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
| +2,305&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
| +2,525&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
| +2,755&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
| +2,995&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
| +3,245&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
| +3,505&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enhancers ==&lt;br /&gt;
[[Enhancer|Enhancers]] are used to quickly boost the rate of production of electricity in a generator unit by increasing the efficiency with which they utilize fuel, and can be easily turned on and off with [[YOLOL]]. However, while a generator unit with an attached and activated enhancer unit will produce significantly more electricity, it will also suffer an exponential increase in heat output. While an enhancer can be used to maximize power output (for as long as the cooling performance can keep up), it can also be used to boost efficiency at lower generation states, allowing the production of power at a comparatively lower fuel cost -- though, this will still generate extra heat. Enhancers affect the generation of heat by adding to the quantity of heat tokens held by the device to which they are attached.&lt;br /&gt;
&lt;br /&gt;
It should be noted that, though enhancers increase the heat potential of a generator system, enhancers themselves are unaffected by heat.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=3 | Enhancer Effects &lt;br /&gt;
|-&lt;br /&gt;
!Enhancer Tier&lt;br /&gt;
!Heat Tokens&lt;br /&gt;
!Electricity Production Tokens&lt;br /&gt;
|-&lt;br /&gt;
|Tier 1&lt;br /&gt;
| +3&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
|Tier 2&lt;br /&gt;
| +4&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
|Tier 3&lt;br /&gt;
| +5&lt;br /&gt;
| +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The number of electricity production tokens a generator unit has directly affects the boost applied to its output, as shown below:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable mw-collapsible&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=3 | Electricity Production Tokens &lt;br /&gt;
|-&lt;br /&gt;
!Electricity Production Tokens&lt;br /&gt;
!Electrical Output&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +500&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +750&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Note''': Enhancers have traditionally been used on fuel rod chambers. However, when these mechanics are added to the live universe, enhancers will no longer have any effect when applied to fuel rod chambers. They will instead affect only generator units.&lt;br /&gt;
&lt;br /&gt;
== Dispersion of Heat ==&lt;br /&gt;
All heat-producing devices have a specific '''heat capacity''' which allows it to buffer heat generated from itself or adjacent devices, much like a battery can store electricity. These devices can also radiate some small amount of heat on their own, providing a constant passive cooling rate. Though this effect is constant, heat must be managed via the ship's [[Pipe networks|pipe network]], and be transferred to a heatsink, radiator, or cooling cell in order to be effectively dissipated. However, these devices can only transfer a small portion of their generated heat directly to a radiator, after which point the heat will begin to accumulate in the device's heat capacity. A heatsink must instead be utilized to capture the excess heat, as these devices have both a very high heat capacity as well as the ability to transfer vastly more thermal energy to a radiator than any other device could. After heat has been transferred (whether it be directly or via a heatsink), it can be dissipated extremely quickly by the radiator.&lt;br /&gt;
&lt;br /&gt;
== Thermal Soak ==&lt;br /&gt;
As mentioned before, all devices have a certain capacity for heat, which can be filled up by its own operation or by the operation of devices connected to it. Once this capacity has been saturated, the device will '''overheat''' and shutdown until the heat stored within it has been managed. Since all heat-producing devices can dissipate some amount of heat on their own and have this specific amount of heat capacity, many devices can be operated without being dependent on a dedicated cooling system. However, this naturally comes at the caveat of putting an extreme limitation on the usage of the device in question: Generators will only be able to produce electricity at a fraction of their normal operating capacity, and weapons will only be able to fire periodically (if at all).&lt;br /&gt;
&lt;br /&gt;
== YOLOL ==&lt;br /&gt;
All devices that produce heat have [[device fields]] to monitor properties such as thermal load and storage. [[YOLOL]] plays a key role in the management of heat, as it can be used not only to monitor the generation and storage of heat in any particular device, but also to finely modulate the transfer of heat itself, be that by adjusting the transfer rate to or from a heatsink or radiator or by adjusting coolant flow from a coolant cell. With the proper YOLOL, all generator characteristics pertaining to heat management can be automatically maintained. &lt;br /&gt;
&lt;br /&gt;
== Heat-related Devices ==&lt;br /&gt;
&lt;br /&gt;
=== Producing Heat ===&lt;br /&gt;
==== Power Generation ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(maximum, per second)&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Transfer Rate&amp;lt;br/&amp;gt; (to heatsink, per second)&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 1)]]&lt;br /&gt;
|80&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 2)]]&lt;br /&gt;
|90&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Generator unit|Generator Unit (Tier 3)]]&lt;br /&gt;
|100&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|75&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 1)]]&lt;br /&gt;
|95&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 2)]]&lt;br /&gt;
|95&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|-&lt;br /&gt;
|[[Fuel chamber|Fuel Chamber (Tier 3)]]&lt;br /&gt;
|80&lt;br /&gt;
|1,500&lt;br /&gt;
|5&lt;br /&gt;
|30&lt;br /&gt;
|1,500&lt;br /&gt;
|}&lt;br /&gt;
==== Ship Weapons ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(per shot)&lt;br /&gt;
!Heat Production &amp;lt;br/&amp;gt;(sustained fire, per second)&lt;br /&gt;
!Electricity Consumption &amp;lt;br/&amp;gt;(per shot)&lt;br /&gt;
!Electricity Consumption &amp;lt;br/&amp;gt;(sustained fire, per second)&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Transfer Rate&amp;lt;br/&amp;gt; (to heatsink, per second)&lt;br /&gt;
|-&lt;br /&gt;
|[[Autocannon]]&lt;br /&gt;
|125&lt;br /&gt;
|1,000&lt;br /&gt;
|94&lt;br /&gt;
|1,002&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Laser cannon|Laser Cannon]]&lt;br /&gt;
|80&lt;br /&gt;
|500&lt;br /&gt;
|440&lt;br /&gt;
|3,000&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Plasma cannon|Plasma Cannon]]&lt;br /&gt;
|800&lt;br /&gt;
|941&lt;br /&gt;
|2,000&lt;br /&gt;
|2,603&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|-&lt;br /&gt;
|[[Rail cannon|Rail Cannon]]&lt;br /&gt;
|600&lt;br /&gt;
|336&lt;br /&gt;
|20,000&lt;br /&gt;
|12,700&lt;br /&gt;
|1,000&lt;br /&gt;
|10&lt;br /&gt;
|50&lt;br /&gt;
|1,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
=== Dissipating Heat ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!Device&lt;br /&gt;
!Heat Storage&lt;br /&gt;
!Heat Dissipation &amp;lt;br/&amp;gt;(max, per second)&lt;br /&gt;
!Transfer Rate &amp;lt;br/&amp;gt;(to radiator, per second)&lt;br /&gt;
!Coolant Capacity&lt;br /&gt;
!Coolant Transfer &amp;lt;br/&amp;gt;(to generator, per second)&lt;br /&gt;
!Recharge Rate&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Beam Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Cube Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Heatsink|Heat Sink, Plate Type]]&lt;br /&gt;
|15,000&lt;br /&gt;
|50&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Radiator|Radiator Base]]&lt;br /&gt;
|1,500&lt;br /&gt;
|1,500&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Radiator|Radiator Extension]]&lt;br /&gt;
|1,500&lt;br /&gt;
|750&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|-&lt;br /&gt;
|[[Cooling rack|Cooling Rack]]&lt;br /&gt;
|—&lt;br /&gt;
|25,000 &amp;lt;sup&amp;gt;[1]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|—&lt;br /&gt;
|10,000 * 3&lt;br /&gt;
|5,000&lt;br /&gt;
|1 / 15 &amp;lt;sup&amp;gt;[2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# ''Calculated total at maximum flow rate''&lt;br /&gt;
# ''Small coolant cells will recharge on their own at a rate of 1 per second. However, when used with a [[Coolant recharge rack|coolant recharge rack]], this is boosted to 15 per second''&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=30832</id>
		<title>Materials</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Materials&amp;diff=30832"/>
		<updated>2022-05-03T19:39:18Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Alloy materials */ added alloys, still missing some info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|ru=Материалы&lt;br /&gt;
|ua=Матеріали&lt;br /&gt;
|fr=Matériaux&lt;br /&gt;
|zh-cn=材料&lt;br /&gt;
|pl=Materials:pl&lt;br /&gt;
|de=Materials:de&lt;br /&gt;
|jp=マテリアル&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
[[File:Material_inventory_icons.png|350px|thumb|Image of all currently known materials and refined ores.]]&lt;br /&gt;
&lt;br /&gt;
All objects are manufactured from one or more or materials.&amp;lt;br&amp;gt;&lt;br /&gt;
The properties of an object are based on the '''primary material''' of the object.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Be aware that some properties listed in the ship designer tooltips are incorrect for devices composed of more than one material.'''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These properties include:&lt;br /&gt;
* '''Structural durability''': Has a high relevance in e.g. spaceship design. &lt;br /&gt;
** Structural durability of a spaceship can be monitored by using the [[Durability tool]].&lt;br /&gt;
* '''Armor value''', '''Density''', and '''Transformability''' are important when choosing the material for armor.&lt;br /&gt;
** The outer plating of spaceships and stations are categorized as armor as well.&lt;br /&gt;
* '''Mass''' is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).&lt;br /&gt;
** Ships with a large weight value need more [[Thrusters|thrust]] power to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Materials can break or withstand [[Damage]] in different ways:&lt;br /&gt;
* Materials can '''break'''.&lt;br /&gt;
** Shape and depth of the breakage varies based on the material properties, and impact energy.&lt;br /&gt;
* Materials can '''fracture'''.&lt;br /&gt;
** The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.&lt;br /&gt;
&lt;br /&gt;
== Manufacturing cycle ==&lt;br /&gt;
&lt;br /&gt;
Materials can be both created and used to make other [[Devices and machines|devices]] and parts in the world.&amp;lt;br&amp;gt;&lt;br /&gt;
Here's a generic description of how the manufacturing cycle works:&lt;br /&gt;
# Mining raw Ores. Either by using a [[Pickaxe]], a [[Mining laser (Assembly)]] or by transporting asteroids whole.&lt;br /&gt;
# Refining materials to specific use (not yet implemented).&lt;br /&gt;
# Printing devices, parts and ships from different processed materials.&lt;br /&gt;
&lt;br /&gt;
== Material statistics ==&lt;br /&gt;
&lt;br /&gt;
* '''Armor Value''' - How much [[Damage#Projectile energy (PE)|Projectile Energy]] from weapons the material can resist.&lt;br /&gt;
&lt;br /&gt;
* '''Voxel Penetration Multiplier''' - Percentage multiplier to damage depth that weapons cause to materials. Value over 100% indicates that material takes increased voxel damage.&lt;br /&gt;
&lt;br /&gt;
* '''Heat''' - Threshold and reflect value for heat status.&lt;br /&gt;
&lt;br /&gt;
* '''Corrosion''' - Threshold and reduction value for [[Damage#Corrosive status|corrosion]].&lt;br /&gt;
&lt;br /&gt;
* '''Transformability''' - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties. &lt;br /&gt;
&lt;br /&gt;
* '''Structural durability''' - How much structural strain object can handle from other objects.&lt;br /&gt;
&lt;br /&gt;
* '''Density''' - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.&lt;br /&gt;
&lt;br /&gt;
* '''Endurance''' - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
&lt;br /&gt;
Please note that the values listed below are for refined materials, not ore materials, ore materials have worse properties and are less dense.&lt;br /&gt;
&lt;br /&gt;
=== Rocks ===&lt;br /&gt;
''Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Rock materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Valkite]]&lt;br /&gt;
| [[Image:Material-icons Valkite.png|x60px]]&lt;br /&gt;
| Carbonate mineral that is used in station construction.&lt;br /&gt;
| 0.3&lt;br /&gt;
| 0&lt;br /&gt;
| 177%&lt;br /&gt;
| 400&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Valkite.png|x60px]]&lt;br /&gt;
| 13953.91&lt;br /&gt;
| 8.08&lt;br /&gt;
| 0.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ajatite]]&lt;br /&gt;
| [[Image:Material-icons Ajatite.png|x60px]]&lt;br /&gt;
| Abundantly found material used in making glass. basic electronic components and composite materials.&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 261%&lt;br /&gt;
| 500&lt;br /&gt;
| 40&lt;br /&gt;
| 30&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Ajatite.png|x60px]]&lt;br /&gt;
| 10903.68&lt;br /&gt;
| 6.31&lt;br /&gt;
| 0.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Talkite]]&lt;br /&gt;
| [[Image:Material-icons Talkite.png|x60px]]&lt;br /&gt;
| Metamorphic rock material.&lt;br /&gt;
| 1.50&lt;br /&gt;
| 0.00&lt;br /&gt;
| 81%&lt;br /&gt;
| 500&lt;br /&gt;
| 65&lt;br /&gt;
| 70&lt;br /&gt;
| 13.75&lt;br /&gt;
| &amp;lt;!--[[Image:Talkite.png|x60px]]--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Industrial metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Industrial materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Bastium]]&lt;br /&gt;
| [[Image:Material-icons Bastium.png|x60px]]&lt;br /&gt;
| Sturdy metal that is common in low-G planetoids and asteroids. Widely used in many applications.&lt;br /&gt;
| 0.75&lt;br /&gt;
| 0.1&lt;br /&gt;
| 177%&lt;br /&gt;
| 400&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Bastium.png|x60px]]&lt;br /&gt;
| 13962.24&lt;br /&gt;
| 8.08&lt;br /&gt;
| 0.5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Aegisium]]&lt;br /&gt;
| [[Image:Material-icons Aegisium.png|x60px]]&lt;br /&gt;
| Corrosion resistant metal that is used in applications that require resistance against corrosive substances or highly allotropic properties.&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.5&lt;br /&gt;
| 191%&lt;br /&gt;
| 800&lt;br /&gt;
| 150&lt;br /&gt;
| 60&lt;br /&gt;
| 9.67&lt;br /&gt;
| [[Image:Aegisium.png|x60px]]&lt;br /&gt;
| 13253.76&lt;br /&gt;
| 7.67&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Oninum]]&lt;br /&gt;
| [[Image:Material-icons Oninum.png|x60px]]&lt;br /&gt;
| Metal with high density that is rarely found in large quantities outside gravity wells of planets or large moons.&lt;br /&gt;
| 5.7&lt;br /&gt;
| 0.25&lt;br /&gt;
| 33%&lt;br /&gt;
| 500&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 22.50&lt;br /&gt;
| [[Image:Oninum.png|x60px]]&lt;br /&gt;
| 24191.98&lt;br /&gt;
| 14.00&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Charodium]]&lt;br /&gt;
| [[Image:Material-icons Charodium.png|x60px]]&lt;br /&gt;
| Heavy metal with high melting point. Used widely as heat shielding material in machinery and as armor.&lt;br /&gt;
| 3.7&lt;br /&gt;
| 0.35&lt;br /&gt;
| 67%&lt;br /&gt;
| 200&lt;br /&gt;
| 70&lt;br /&gt;
| 60&lt;br /&gt;
| 15.00&lt;br /&gt;
| [[Image:Charodium.png|x60px]]&lt;br /&gt;
| 19440&lt;br /&gt;
| 11.25&lt;br /&gt;
| 2.2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Merkerium]]&lt;br /&gt;
| [[Image:Material-icons Merkerium.png|x60px]]&lt;br /&gt;
| Lightweight fibrous material that has excellent electric resistance.&lt;br /&gt;
| 1.9&lt;br /&gt;
| 0.4&lt;br /&gt;
| 209%&lt;br /&gt;
| 200&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 9.36&lt;br /&gt;
| [[Image:Merkerium.png|x60px]]&lt;br /&gt;
| 12713.21&lt;br /&gt;
| 7.36&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Lukium]]&lt;br /&gt;
| [[Image:Material-icons Lukium.png|x60px]]&lt;br /&gt;
| Dense metal that is used as radiation shielding material.&lt;br /&gt;
| 3.5&lt;br /&gt;
| 0.1&lt;br /&gt;
| 28%&lt;br /&gt;
| 600&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 25.00&lt;br /&gt;
| [[Image:Lukium.png|x60px]]&lt;br /&gt;
| 26352.00&lt;br /&gt;
| 15.25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Targium]]&lt;br /&gt;
| [[Image:Material-icons Targium.png|x60px]]&lt;br /&gt;
| Strong and durable metal with excellent tension and stress resistance.&lt;br /&gt;
| 4.10&lt;br /&gt;
| 0.08&lt;br /&gt;
| 50%&lt;br /&gt;
| 300&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
| 17.50&lt;br /&gt;
| &amp;lt;!--[[Image:Targium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Minor noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Minor noble metal ores. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Tengium]]&lt;br /&gt;
| [[Image:Material-icons Tengium.png|x60px]]&lt;br /&gt;
| Lightweight metal that is a prevalently used material in tools. electronics and machinery.&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 261%&lt;br /&gt;
| 600&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Tengium.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ilmatrium]]&lt;br /&gt;
| [[Image:Material-icons Ilmatrium.png|x60px]]&lt;br /&gt;
| Reactive alkali metal that is used in optics. energy storage and as heat transfer material.&lt;br /&gt;
| 0.35&lt;br /&gt;
| 0.3&lt;br /&gt;
| 177%&lt;br /&gt;
| 500&lt;br /&gt;
| 70&lt;br /&gt;
| 40&lt;br /&gt;
| 9.95&lt;br /&gt;
| [[Image:Ilmatrium.png|x60px]]&lt;br /&gt;
| 13953.91&lt;br /&gt;
| 8.08&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ukonium]]&lt;br /&gt;
| [[Image:Material-icons Ukonium.png|x60px]]&lt;br /&gt;
| Highly reactive metal. Used as heat transfer material and in some applications in electronics.&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0.15&lt;br /&gt;
| 261%&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
| 8.60&lt;br /&gt;
| [[Image:Ukonium.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Vokarium]]&lt;br /&gt;
| [[Image:Material-icons Vokarium.png|x60px]]&lt;br /&gt;
| Ductile and light metal that is commonly used in electronics as a power transfer medium.&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.15&lt;br /&gt;
| 232%&lt;br /&gt;
| 200&lt;br /&gt;
| 80&lt;br /&gt;
| 60&lt;br /&gt;
| 9.01&lt;br /&gt;
| [[Image:Vokarium.png|x60px]]&lt;br /&gt;
| 11719.89&lt;br /&gt;
| 6.78&lt;br /&gt;
| 0.56&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Exorium]]&lt;br /&gt;
| [[Image:Material-icons Exorium.png|x60px]]&lt;br /&gt;
| Radioactive metal that is used in fission generators as fuel. Exorium also has uses in some sensors and in kinetic ammunition as penetrator.&lt;br /&gt;
| 2.0&lt;br /&gt;
| 0.1&lt;br /&gt;
| 32%&lt;br /&gt;
| 600&lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 23.00&lt;br /&gt;
| [[Image:Exorium.png|x60px]]&lt;br /&gt;
| 24624&lt;br /&gt;
| 14.25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ymrium]]&lt;br /&gt;
| [[Image:Material-icons Ymrium.png|x60px]]&lt;br /&gt;
| Light and ductile metal that has excellent heat resistance.&lt;br /&gt;
| 2.25&lt;br /&gt;
| 0.15&lt;br /&gt;
| 248%&lt;br /&gt;
| 400&lt;br /&gt;
| 80&lt;br /&gt;
| 70&lt;br /&gt;
| 8.78&lt;br /&gt;
| &amp;lt;!--[[Image:Ymrium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Naflite]]&lt;br /&gt;
| [[Image:Material-icons Naflite.png|x60px]]&lt;br /&gt;
| Conductive metal with wide use in advanced capacitors and energy production applications.&lt;br /&gt;
| 0.90&lt;br /&gt;
| 0.10&lt;br /&gt;
| 209%&lt;br /&gt;
| 700&lt;br /&gt;
| 100&lt;br /&gt;
| 70&lt;br /&gt;
| 9.36&lt;br /&gt;
| &amp;lt;!--[[Image:Naflite.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Noble metal ores ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Noble metal ores. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg/Kv)&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Kutonium]]&lt;br /&gt;
| [[Image:Material-icons Kutonium.png|x60px]]&lt;br /&gt;
| Strong and lightweight metal. commonly used in tools and weapons.&lt;br /&gt;
| 2.1&lt;br /&gt;
| 0.1&lt;br /&gt;
| 209%&lt;br /&gt;
| 200&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 9.36&lt;br /&gt;
| [[Image:Kutonium.png|x60px]]&lt;br /&gt;
| 12713.21&lt;br /&gt;
| 7.36&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Arkanium]]&lt;br /&gt;
| [[Image:Material-icons Arkanium.png|x60px]]&lt;br /&gt;
| Rare transition metal that has wide use in electronics. alloys and weapons.&lt;br /&gt;
| 0.45&lt;br /&gt;
| 0.25&lt;br /&gt;
| 357%&lt;br /&gt;
| 700&lt;br /&gt;
| 80&lt;br /&gt;
| 20&lt;br /&gt;
| 6.99&lt;br /&gt;
| [[Image:Arkanium.png|x60px]]&lt;br /&gt;
| 7447.68&lt;br /&gt;
| 4.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Corazium]]&lt;br /&gt;
| [[Image:Material-icons Corazium.png|x60px]]&lt;br /&gt;
| Dense transition metal that is used in advanced electronics.&lt;br /&gt;
| 0.35&lt;br /&gt;
| 0.05&lt;br /&gt;
| 100%&lt;br /&gt;
| 500&lt;br /&gt;
| 50&lt;br /&gt;
| 20&lt;br /&gt;
| 12.50&lt;br /&gt;
| [[Image:Corazium.png|x60px]]&lt;br /&gt;
| 17193.6&lt;br /&gt;
| 9.95&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Xhalium]]&lt;br /&gt;
| [[Image:Material-icons Xhalium.png|x60px]]&lt;br /&gt;
| Very rare transition metal. Used in advanced energy weapons and high end electronics.&lt;br /&gt;
| 0.33&lt;br /&gt;
| 0.25&lt;br /&gt;
| 357%&lt;br /&gt;
| 750&lt;br /&gt;
| 90&lt;br /&gt;
| 30&lt;br /&gt;
| 7.36&lt;br /&gt;
| [[Image:Xhalium.png|x60px]]&lt;br /&gt;
| 10903.68&lt;br /&gt;
| 6.31&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Daltium]]&lt;br /&gt;
| [[Image:Material-icons Daltium.png|x60px]]&lt;br /&gt;
| Heavy precious metal that is formed in supernovae. Highly resistant to corrosive agents.&lt;br /&gt;
| 3.80&lt;br /&gt;
| 0.07&lt;br /&gt;
| 72%&lt;br /&gt;
| 1,400&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 14.50&lt;br /&gt;
| &amp;lt;!--[[Image:Daltium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frozen materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Frozen materials. listed in rarity order&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Ore Chunk&lt;br /&gt;
! Ore Stack Mass (Kg)&lt;br /&gt;
! Ore Density (Kg/Kv)&lt;br /&gt;
! Ore Price (Credits/Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Ice]]&lt;br /&gt;
| [[Image:Material-icons Ice.png|x60px]]&lt;br /&gt;
| Compound of hydrogen and oxygen.&lt;br /&gt;
| [[Image:Ice.png|x60px]]&lt;br /&gt;
| 11715.84&lt;br /&gt;
| 7.36&lt;br /&gt;
| 0.47&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Surtrite]]&lt;br /&gt;
| [[Image:Material-icons Surtrite.png|x60px]]&lt;br /&gt;
| Often manifests in gas or crystalline form. Highly reactive material and when oxidized it becomes highly corrosive to many materials.&lt;br /&gt;
| [[Image:Surtrite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Nhurgite]]&lt;br /&gt;
| [[Image:Material-icons Nhurgite.png|x60px]]&lt;br /&gt;
| Corrosive gas which is used in explosives and as reaction propellant.&lt;br /&gt;
| [[Image:Nhurgite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
| 1.57&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Haderite]]&lt;br /&gt;
| [[Image:Material-icons Haderite.png|x60px]]&lt;br /&gt;
| Inert gas manifested from supernovae of dying stars.&lt;br /&gt;
| [[Image:Haderite.png|x60px]]&lt;br /&gt;
| 12718.08&lt;br /&gt;
| 7.36&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Karnite]]&lt;br /&gt;
| [[Image:Material-icons Karnite.png|x60px]]&lt;br /&gt;
| Radioactive gas which is often used in energy weapons and lights.&lt;br /&gt;
| [[Image:Karnite.png|x60px]]&lt;br /&gt;
| 10911.67&lt;br /&gt;
| 6.31&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Alloy materials ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left;&amp;quot; | Materials made from two or more other materials&lt;br /&gt;
|+ &lt;br /&gt;
! Name&lt;br /&gt;
! Icons&lt;br /&gt;
! Description&lt;br /&gt;
! Crafting Materials&lt;br /&gt;
! Requires&lt;br /&gt;
! Armor/Kv&lt;br /&gt;
! Min Armor/Kv&lt;br /&gt;
! Voxel Penetration Multiplier&lt;br /&gt;
! Corrosion Resistance&lt;br /&gt;
! Transformability&lt;br /&gt;
! Structural Durability&lt;br /&gt;
! Density (Kg per Kv)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Alium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Alium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in civilian capital ships to protect the internal parts of the ship&lt;br /&gt;
| [[Valkite]], [[Aegisium]], [[Nhurgite]]&lt;br /&gt;
| [[Belt furnace]], [[Surtrite belt]]&lt;br /&gt;
| 1.90&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 750&lt;br /&gt;
| &lt;br /&gt;
| 60&lt;br /&gt;
| 8.46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Baltium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Baltium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in civilian capital ship's beam structures.&lt;br /&gt;
| [[Valkite]], [[Bastium]], [[Nhurgite]]&lt;br /&gt;
| [[Belt furnace]], [[Nhurgite/Water belt]]&lt;br /&gt;
| 1.30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 400&lt;br /&gt;
| &lt;br /&gt;
| 90&lt;br /&gt;
| 10.22&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Bastonium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Bastonium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Light armour material alloy.&lt;br /&gt;
| [[Bastium]], [[Kutonium]]&lt;br /&gt;
| [[Belt furnace]], [[Surtrite belt]]&lt;br /&gt;
| 2.20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 600&lt;br /&gt;
| &lt;br /&gt;
| 55&lt;br /&gt;
| 8.69&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Corium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Corium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| [[Ymrium]], [[Corazium]], [[Haderite]]&lt;br /&gt;
| [[Atmosphere furnace]], [[Surtrite/Karnite Atmosphere]]&lt;br /&gt;
| 3.60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 700&lt;br /&gt;
| &lt;br /&gt;
| 55&lt;br /&gt;
| 12.00&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Exutium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Exutium.png|x60px]]--&amp;gt;&lt;br /&gt;
| Alloy used in military capital ships to protect the internal parts of the ship.&lt;br /&gt;
| [[Kutonium]], [[Exorium]], [[Haderite]]&lt;br /&gt;
| [[Atmosphere furnace]], [[Surtrite Atmosphere]]&lt;br /&gt;
| 4.40&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 800&lt;br /&gt;
|&lt;br /&gt;
| 60&lt;br /&gt;
| 17.50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! [[Glass]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Glass.png|x60px]]--&amp;gt;&lt;br /&gt;
| Glass.&lt;br /&gt;
| [[Aegisium]], [[Ajatite]], [[Surtrite]]&lt;br /&gt;
| [[Belt furnace]], [[Nhurgite/Water belt]]&lt;br /&gt;
| 1.70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 800&lt;br /&gt;
| &lt;br /&gt;
| 60&lt;br /&gt;
| 9.95&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! [[Tallium]]&lt;br /&gt;
| &amp;lt;!--[[Image:Material-icons Tallium.png|x60px]]--&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| [[Targium]], [[Lukium]], [[Haderite]]&lt;br /&gt;
| [[Atmosphere furnace]], [[Water/Karnite Atmosphere]]&lt;br /&gt;
| 3.20&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 400&lt;br /&gt;
|&lt;br /&gt;
| 120&lt;br /&gt;
| 12.50&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Materials]]&lt;br /&gt;
[[Category:Collection]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=30676</id>
		<title>Generator unit</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Generator_unit&amp;diff=30676"/>
		<updated>2022-04-25T19:21:27Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: /* Types */ minor consistency fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=发电单元&lt;br /&gt;
|ua=Генераторна установка&lt;br /&gt;
|jp=発電ユニット&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_unit.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Converts [[Fuel rod|fuel]] to power&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This page contains information for '''individual generator unit parts''', for information on multi-part assembled generators see: [[Generator (Assembly)]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=summary/&amp;gt;Generators are one of the most important parts of a spaceship, as they convert [[Fuel rod|fuel]] into electrical energy in an efficient process. They are extremely modular, and can be configured into complexes of many different shapes and sizes - however, for each adjacent generator, the heat output is also increased. &amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Processed Fuel''' from the fuel chamber and converts it to '''Power'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
** '''NOTE!''' The generators will constantly consume '''Processed fuel''', wasting excess '''Power''' unless their ''ConversionRateLimit'' is modified via [[YOLOL|YOLOL]].&lt;br /&gt;
* There are six connectors, one on each side.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Generators produce heat proportional to their unit rate.&lt;br /&gt;
* For every adjacent generator unit, extra heat will be generated.&lt;br /&gt;
** Adjacency heat, for all tiers, and from 1 unit to 6, is as follows: 25, 55, 95, 145, 205, 280.&lt;br /&gt;
** See [[Generator_(Assembly)#Heat_and_cooling|heat and cooling]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 and T2 units produce 1000 units of electricity per second, if enough fuel is available, T3 units can produce 1250 units of electricity per second.&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
** With an enhanced fuel chamber, a fuel rod can support more generator units. See [[enhancer]]s for more info.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,625.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=385&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|bastium=20%&lt;br /&gt;
		|ajatite=40%&lt;br /&gt;
		|charodium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,495.5&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=395&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,000 e/s&lt;br /&gt;
		|heatGeneration=90 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|aegisium=15%&lt;br /&gt;
		|vokarium=15%&lt;br /&gt;
		|ajatite=20%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Generator unit, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 generator&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=4,081.7&lt;br /&gt;
		|volume=464.89&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=535&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|electricOut=1,250 e/s&lt;br /&gt;
		|heatGeneration=80 per second&lt;br /&gt;
		|fuelIn=25 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=15%&lt;br /&gt;
		|lukium=10%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=40%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRateLimit'''&lt;br /&gt;
| Upper limit for conversion rate for this generator block&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''GeneratorUnitRate'''&lt;br /&gt;
| Current conversion rate for this generator block. Conversion is being performed at 1 conversion * this percentage per second.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=30448</id>
		<title>Fuel chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Fuel_chamber&amp;diff=30448"/>
		<updated>2022-04-05T12:11:49Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: fixed mass values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=燃料室&lt;br /&gt;
|ua=Паливна камера&lt;br /&gt;
|jp=燃料チャンバー&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Starbase_devices_generator_fuelchamber.png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Power device&lt;br /&gt;
	  |function=Provides [[Fuel rod|fuel]] for [[Generator (Assembly)|generators]]&lt;br /&gt;
	  &lt;br /&gt;
	  |suppressUnitsKg&lt;br /&gt;
	  |suppressUnitsKv&lt;br /&gt;
	  |subComponents=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;Fuel chambers are an integral part of [[Generator_(Assembly)|generators]], as they convert raw fuel from [[Fuel rod|fuel rods]] and deliver processed fuel to [[Generator_unit|generator units]]. Their conversion efficiency can be significantly increased with [[Enhancer|enhancers]].&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Basic Usage ==&lt;br /&gt;
&lt;br /&gt;
* '''NOTE!''' tier 1 generator parts are not compatible with Tier 2 or 3.&lt;br /&gt;
** Tier 2 and tier 3 parts are compatible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Receives '''Raw Fuel''' from the fuel rod and converts it to '''Processed Fuel'''.&lt;br /&gt;
** This process also generates '''Heat'''.&lt;br /&gt;
* Distributes '''Processed Fuel''' to generator units.&lt;br /&gt;
* There are nine connectors, two on each long side and one on the &amp;quot;back&amp;quot; side of the chamber.&lt;br /&gt;
* Other modules can be attached to the connectors.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Fuel chambers produce heat proportional to their unit rate.&lt;br /&gt;
** See [[Generator_(Assembly)#Heat_and_cooling|heat and cooling]] for more info.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* T1 fuel chambers require a [[nhurgite]] [[fuel rod]], T2 and T3 fuel chambers require an [[exorium]] [[fuel rod]].&lt;br /&gt;
* One fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.&lt;br /&gt;
* If an enhancement effect is used on the fuel chamber, the efficiency rate of processing '''Processed Fuel''' from '''Raw Fuel''' increases.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 1.png]]&lt;br /&gt;
		|name=Tier 1 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7628.8&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=300&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=100 per second&lt;br /&gt;
		|fuelIn=90 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(refined)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;66% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;100% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;116% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=50%&lt;br /&gt;
		|bastium=25%&lt;br /&gt;
		|vokarium=25%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 2.png]]&lt;br /&gt;
		|name=Tier 2 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=7411.4&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=380&lt;br /&gt;
		|primaryMaterial=Aegisium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=90 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=60%&lt;br /&gt;
		|aegisium=20%&lt;br /&gt;
		|vokarium=10%&lt;br /&gt;
		|ajatite=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Fuel rod chamber, tier 3.png]]&lt;br /&gt;
		|name=Tier 3 fuel chamber&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=6728.6&lt;br /&gt;
		|volume=765.83&lt;br /&gt;
		|size=192×96×96 cm&lt;br /&gt;
		|corrosionResistance=485&lt;br /&gt;
		|primaryMaterial=Ymrium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatOut=80 per second&lt;br /&gt;
		|fuelIn=60 per second ''(raw)''&lt;br /&gt;
		|fuelOut=75 per second ''(processed)''&lt;br /&gt;
		|modInterfaces=9&lt;br /&gt;
		|enhancement=&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;100% efficiency (1x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;150% efficiency (2x)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;175% efficiency (3x)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|charodium=20%&lt;br /&gt;
		|aegisium=10%&lt;br /&gt;
		|lukium=20%&lt;br /&gt;
		|ymrium=20%&lt;br /&gt;
		|arkanium=15%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
&amp;lt;section begin=deviceFields/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL field&lt;br /&gt;
! Description&lt;br /&gt;
! Range&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberFuel'''&lt;br /&gt;
|The amount of fuel currently available in this chamber's fuel rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberMaxFuel'''&lt;br /&gt;
|Maximum amount of fuel that can be stored in this chamber's rod, zero if no rod&lt;br /&gt;
| 0 - 300000&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberConversionRate'''&lt;br /&gt;
|Fuel Chamber conversion rate, 0-135 in tier 1 and 0-60 in tier 2-3 chambers&lt;br /&gt;
| 0-135 or 0-60&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRateLimit'''&lt;br /&gt;
|Upper limit for conversion rate for this fuel chamber, as a percentage.&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
! '''FuelChamberUnitRate'''&lt;br /&gt;
|Current conversion rate for this fuel chamber. Conversion is being performed at 1 conversion * this percentage per second&lt;br /&gt;
| 0 - 100&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=deviceFields/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
* [[Generator (Assembly)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Heatsink&amp;diff=30371</id>
		<title>Heatsink</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Heatsink&amp;diff=30371"/>
		<updated>2022-03-25T17:03:12Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ContentInDevelopment}}&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Heatsinks group.png]]&lt;br /&gt;
	  |caption=A collection of heatsink types&lt;br /&gt;
	  |name=&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Cooling device&lt;br /&gt;
	  |function=Stores and transfers [[Heat mechanics|heat]]&lt;br /&gt;
	  &lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;A heatsink is an integral part to most high-performance [[Generator (Assembly)|power plants]], and is used to rapidly store or transfer [[Heat mechanics|heat]] away from generators.&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
&lt;br /&gt;
{{SB Mini Infobox Wrap&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink cube.png]]&lt;br /&gt;
		|name=Heatsink, Cube&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=96×96×96 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink panel.png]]&lt;br /&gt;
		|name=Heatsink, Plate&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=192×192×24 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Mini Infobox Begin&lt;br /&gt;
	  |{{SB Infobox Header&lt;br /&gt;
		|image=[[Image:Heatsink rod.png]]&lt;br /&gt;
		|name=Heatsink, Beam&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device General Information&lt;br /&gt;
		|mass=5,074.5&lt;br /&gt;
		|volume=510.0&lt;br /&gt;
		|size=384×48×48 cm&lt;br /&gt;
		|corrosionResistance=440&lt;br /&gt;
		|primaryMaterial=Bastium&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device IO&lt;br /&gt;
		|heatGeneration=100 per second&lt;br /&gt;
		|heatCapacity=15,000&lt;br /&gt;
		|heatTransfer=750 per second&lt;br /&gt;
		|modInterfaces=6&lt;br /&gt;
	  }}&lt;br /&gt;
&lt;br /&gt;
	  |{{SB Infobox Device Construction&lt;br /&gt;
		|vokarium=75%&lt;br /&gt;
		|bastium=15%&lt;br /&gt;
		|charodium=10%&lt;br /&gt;
	  }}&lt;br /&gt;
	}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Heatsinks facilitate the interaction between devices that produce heat (such as [[Generator unit|generators]], [[Fuel chamber|fuel chambers]], and [[Mounted weapons|mounted weapons]]) and the devices that can dissipate heat (such as [[Radiator|radiators]]). Heatsinks can be used to effectively bypass the transfer limitation for heat that exists between devices and radiators, as their thermal transfer limitation is significantly higher. Despite their significant visual differences, each heatsink style has the same effective mass and thermal properties.&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Towing_beam_(Assembly)&amp;diff=30266</id>
		<title>Towing beam (Assembly)</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Towing_beam_(Assembly)&amp;diff=30266"/>
		<updated>2022-03-17T11:49:26Z</updated>

		<summary type="html">&lt;p&gt;Duke Ironhelm: linked summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
}}{{SB Infobox Begin&lt;br /&gt;
	|{{SB Infobox Header&lt;br /&gt;
	  |image=[[Image:Towing (assembly).png]]&lt;br /&gt;
	  |factionLogo=&lt;br /&gt;
	  |caption=An assembled towing beam&lt;br /&gt;
	  |name=Towing beam&lt;br /&gt;
	  |linkBack=Towing beam (Assembly)&lt;br /&gt;
	  |border=none&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device General Information&lt;br /&gt;
	  |type=Utility device&lt;br /&gt;
	  |function=Towing other ships&lt;br /&gt;
	  &lt;br /&gt;
	  |size=204×96×72 cm ?&lt;br /&gt;
	  |mass=11,147 ?&lt;br /&gt;
	  |volume=1,130.12 ?&lt;br /&gt;
	  |corrosionResistance=308 ?&lt;br /&gt;
	  |suppressUnitsKg=&lt;br /&gt;
	  |suppressUnitsKv=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Device IO&lt;br /&gt;
	  |electricIn=3 e/s per ton towed&lt;br /&gt;
	  |electricOut=&lt;br /&gt;
	  |energyCapacity=&lt;br /&gt;
	  |coolantIn=&lt;br /&gt;
	  |coolantOut=&lt;br /&gt;
	  |coolantCapacity=&lt;br /&gt;
	  |coolantRefresh=&lt;br /&gt;
	  |heatGeneration=&lt;br /&gt;
	  |heatDissipation&lt;br /&gt;
	  |propellantIn=&lt;br /&gt;
	  |propellantOut=&lt;br /&gt;
	  |propellantCapacity&lt;br /&gt;
	  |fuelIn=&lt;br /&gt;
	  |fuelOut=&lt;br /&gt;
	  |fuelCapacity&lt;br /&gt;
	  |sockets=&lt;br /&gt;
	  |YOLOLchips=&lt;br /&gt;
	  |modInterfaces=&lt;br /&gt;
	  |deviceInterfaces=&lt;br /&gt;
	}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	|{{SB Infobox Component Section&lt;br /&gt;
	  |Towing beam&lt;br /&gt;
	  |Utility tool body type 1&lt;br /&gt;
	  |Utility tool capacitor&lt;br /&gt;
	}}&lt;br /&gt;
}}&amp;lt;section begin=summary/&amp;gt;{{#lst:Towing_beam|summary}}&amp;lt;section end=summary/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Device fields ==&lt;br /&gt;
===[[Towing_beam|Towing beam]]===&lt;br /&gt;
{{#lst:Towing_beam|deviceFields}}&lt;br /&gt;
===[[Utility_tool_capacitor|Utility tool capacitor]]===&lt;br /&gt;
{{#lst:Utility_tool_capacitor|deviceFields}}&lt;br /&gt;
&lt;br /&gt;
To learn more about how to use fields, consult these wiki pages:&lt;br /&gt;
* [[Universal tool|Universal Tool]]&lt;br /&gt;
* [[Data networks|Data networks]]&lt;br /&gt;
* [[YOLOL|YOLOL]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices and machines]]&lt;/div&gt;</summary>
		<author><name>Duke Ironhelm</name></author>
	</entry>
</feed>