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		<title>YOLOL语言</title>
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		<updated>2020-05-23T11:26:21Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=YOLOL&lt;br /&gt;
|ru=YOLOL:ru&lt;br /&gt;
|zh-cn=YOLOL语言&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
YOLOL语言是一种用于控制和管理电子[[设备和机器|设备]]的编程语言。&amp;lt;br&amp;gt;&lt;br /&gt;
将代码逐行写在[[YOLOL芯片|YOLOL芯片]]上，随后将芯片插在[[芯片槽|芯片槽]]中，读取和转发它们的信息。&amp;lt;br&amp;gt;&lt;br /&gt;
这种编程语言可以用于规划和控制已知世界内的几乎所有电子设备。&lt;br /&gt;
&lt;br /&gt;
== 基本信息 ==&lt;br /&gt;
&lt;br /&gt;
=== 如何运作 ===&lt;br /&gt;
这种编程语言在[[YOLOL芯片|YOLOL芯片]]上编写和执行，并且可以用于监视和控制连接到[[数据网络|数据网络]]的电子[[设备和机器|设备]]。&amp;lt;br&amp;gt;&lt;br /&gt;
代码将由上到下按顺序逐行执行，当最后一行被执行后将重复该芯片的周期，除非脚本包括用于特定行的改变或完全停止执行的编程指令。&lt;br /&gt;
&lt;br /&gt;
简而言之：&lt;br /&gt;
&lt;br /&gt;
# 代码从第1行开始执行&lt;br /&gt;
# 在读取第1行以后，将基于芯片的时间间隔前进到下一行&lt;br /&gt;
# 随后该过程被重复到第2、3、4……行&lt;br /&gt;
# 当最后一行被执行后该芯片将再次从第1行开始执行（除非最后一行代码包含一个goto语句或执行被暂停）&lt;br /&gt;
&lt;br /&gt;
因此空行仍然会消耗0.2秒时间，但可以被作为一个短暂的执行延迟被使用。（只有一个注释的行实际上作为一个空行执行）&lt;br /&gt;
&lt;br /&gt;
=== 相关页面 ===&lt;br /&gt;
&lt;br /&gt;
* [[数据网络]]&lt;br /&gt;
* [[设备和机器]]&lt;br /&gt;
* [[设备参数]]&lt;br /&gt;
* [[交互屏|交互屏]]&lt;br /&gt;
* [[YOLOL芯片]]&lt;br /&gt;
* [[记忆芯片]]&lt;br /&gt;
&lt;br /&gt;
== 命令参考 ==&lt;br /&gt;
&lt;br /&gt;
=== 大小写不区分 ===&lt;br /&gt;
&lt;br /&gt;
本编程语言完全不区分大小写。&amp;lt;br&amp;gt;&lt;br /&gt;
这意味着下面的两个示例脚本彼此之间的作用相同:&lt;br /&gt;
&lt;br /&gt;
 if '''ButtonState''' == 1 then '''DoorState''' = 1 end&lt;br /&gt;
&lt;br /&gt;
 IF '''buttonstate''' == 1 THEN '''doorstate''' = 1 END&lt;br /&gt;
* 这两个脚本在'''&amp;quot;buttonstate&amp;quot;'''的值为1时，将'''doorstate'''的值设为1。&lt;br /&gt;
* 在该编程语言中字符可以用小写字母或大写字母来书写。&lt;br /&gt;
** 它们的解析仍然不区分大小写。&lt;br /&gt;
** 可以用这种方式使代码看起来更有条理。&lt;br /&gt;
&lt;br /&gt;
=== 变量 ===&lt;br /&gt;
&lt;br /&gt;
* 该程序语言中的变量为弱类型（不强制变量类型的有效性），并提供两种数据类型：'''定点小数'''（精确到小数点后3位）和'''字符串'''。&lt;br /&gt;
** 简而言之，这些变量可以被引入作为字符串或数字，如果与先前的变量类型不一致则忽略较早的变量类型，不会产生错误。&lt;br /&gt;
* 每个变量总是单一类型的，尽管它会在需要时被隐式转换。&lt;br /&gt;
* 一个未初始化的变量的默认值是0，并且不支持空值。&lt;br /&gt;
* True/False（真/假）的值为非零或零的数值.&lt;br /&gt;
** True =! 0（真的值不为0）&lt;br /&gt;
** False == 0（假的值为0）&lt;br /&gt;
&lt;br /&gt;
为一个变量赋值时变量的值类型总是转换为被赋予的值的值类型。&lt;br /&gt;
&lt;br /&gt;
'''例如：'''&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= 128.643&lt;br /&gt;
* 这将使变量'''ultimateAutopilot'''的值变为128.643。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= &amp;quot;Error prone&amp;quot;&lt;br /&gt;
* 这将使变量'''ultimateAutopilot'''的值变为字符串类型的'''“Error prone”'''，而数值类型的值128.643将会被覆盖&lt;br /&gt;
&lt;br /&gt;
==== 小数 ====&lt;br /&gt;
&lt;br /&gt;
该编程语言中的数值是64位定点小数。&amp;lt;br&amp;gt;&lt;br /&gt;
变量为十进制并且精确到小数点后3位。&amp;lt;br&amp;gt;&lt;br /&gt;
其结果是最大数值范围（即使在操作中）是[-9223372036854775.808，9223372036854775.807]&lt;br /&gt;
&lt;br /&gt;
 pieVariable= 3.142&lt;br /&gt;
* 上述脚本为变量'''pieVariable'''赋值为数值3.142。&lt;br /&gt;
** 允许在作业中存储精确度更高的数值变量，但不会影响最终结果。&lt;br /&gt;
&lt;br /&gt;
 notPieVariable= 0.5772156649&lt;br /&gt;
* 上述脚本尝试为变量'''notPieVariable'''赋值为0.5772156649。&lt;br /&gt;
* 然而最终结果为notPieVariable == 0.577&lt;br /&gt;
** 此处更精确的值被切断，只留下小数点后三位&lt;br /&gt;
&lt;br /&gt;
==== 字符串 ====&lt;br /&gt;
&lt;br /&gt;
在该编程语言中要指定字符串，字符串的值要使用双引号包含起来。&lt;br /&gt;
&lt;br /&gt;
 badRobots= &amp;quot;saltberia&amp;quot; &lt;br /&gt;
* 该脚本为变量'''badRobots'''赋值为字符串'''saltberia'''。&lt;br /&gt;
&lt;br /&gt;
==== 设备参数/外部变量 ====&lt;br /&gt;
&lt;br /&gt;
外部变量和设备参数可以通过以下语法在该编程语言中使用：&amp;lt;br&amp;gt;&lt;br /&gt;
* ''':variableName'''&lt;br /&gt;
**'''variableName''' 这是所配置的设备参数的ID。&lt;br /&gt;
冒号前缀'''：'''用来告知该脚本正在访问一个外部变量，而不是在该脚本内的变量，无论它是否被使用或声明。&amp;lt;br&amp;gt;&lt;br /&gt;
一个连接到设备的[[YOLOL芯片|YOLOL芯片]]可以访问同一[[数据网络|数据网络]]中的所有[[设备和机器|设备]]。&amp;lt;br&amp;gt;&lt;br /&gt;
它可以修改和监听它所访问到的任何设备参数。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 if ''':ButtonState''' == 1 then ''':DoorState''' = 1 end&lt;br /&gt;
* 如果数据网络中任何监听中的设备的设备参数'''ButtonState'''的值为1，这个脚本将发送值1到该设备的'''DoorState'''设备参数。&lt;br /&gt;
&lt;br /&gt;
== 操作和命令 ==&lt;br /&gt;
&lt;br /&gt;
注意[[YOLOL芯片|YOLOL芯片]]的型号会限制可使用的操作。&amp;lt;br&amp;gt;&lt;br /&gt;
基础芯片可选的功能有限，而更高级的芯片可在本地进行更复杂的操作。&lt;br /&gt;
&lt;br /&gt;
=== 基础的算数和赋值运算符 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 运算符 || 数学操作 || 字符串操作&lt;br /&gt;
|-&lt;br /&gt;
| A + B || 加法 || 将B附加在A后&lt;br /&gt;
|-&lt;br /&gt;
| A - B || 减法 || 将A中包含的最后一个B从A中去除&lt;br /&gt;
|-&lt;br /&gt;
| A * B || 乘法 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A / B || 除法 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A ++ || 后缀自增（A=A+1） || 字符串A增加一个空格。计算结果为原始值&lt;br /&gt;
|-&lt;br /&gt;
| A -- || 后缀自减（A=A-1） || 删除字符串的最后一个字符。当试图删除&amp;quot;&amp;quot;时结果错误。计算结果为原始值&lt;br /&gt;
|-&lt;br /&gt;
| ++ A  || 前缀自增（A=A+1） || 字符串A增加一个空格。计算结果为原始值&lt;br /&gt;
|-&lt;br /&gt;
| -- A || 前缀自减（A=A-1） || 删除字符串的最后一个字符。当试图删除””时结果错误。计算结果为原始值&lt;br /&gt;
|-&lt;br /&gt;
| A = B || 赋值（将变量B的值赋予A） || 赋值&lt;br /&gt;
|-&lt;br /&gt;
| A += B || 加法赋值（A=A+B） || A被赋予A+B的值&lt;br /&gt;
|-&lt;br /&gt;
| A -= B || 减法赋值（A=A-B） || A被赋予A-B的值&lt;br /&gt;
|-&lt;br /&gt;
| A *= B || 乘法赋值（A=A*B） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A /= B || 除法赋值 (A=A/B) ||运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A %= B || 取余赋值 (A=A%B) || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A ^ B || 幂 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A % B || 取余 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| ABS A || 绝对值（当A大于等于0时A=A，A小于0时A=-A） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| A! || 阶乘 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| SQRT A || A的平方根 || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| SIN A || A的正弦（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| COS A || A的余弦（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| TAN A || A的正切（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| ASIN A || A的反正弦（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| ACOS A || A的反余弦（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|-&lt;br /&gt;
| ATAN A || A的反正切（度） || 运行时错误，该行剩余的内容将被跳过&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 逻辑运算符 ===&lt;br /&gt;
&lt;br /&gt;
逻辑运算符将检查确认语句是真或假。&amp;lt;br&amp;gt;&lt;br /&gt;
所有逻辑运算返回'''“0代表假”'''或 '''“1代表真”'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 运算符 || 数学操作 || 字符串操作&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt; B || 小于 || 如果字符串A按字母顺序排列在B之前，则返回1；如果不是，则返回0&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt; B || 大于 || 如果字符串A按字母顺序排列在B之前，则返回0；如果不是，则返回1&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt;= B || 小于等于 || 如果字符串A按字母顺序排列在B之前或与B相同，则返回1；如果不是，则返回0&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt;= B || 大于等于 || 如果字符串A按字母顺序排列在B之前或与B相同，则返回0；如果不是，则返回1&lt;br /&gt;
|-&lt;br /&gt;
| A != B || 不等于 || 当字符串A与字符串B不相同时返回1，否则返回0&lt;br /&gt;
|-&lt;br /&gt;
| A == B || 等于 || 当字符串A与字符串B相同时返回1，否则返回0&lt;br /&gt;
|}&lt;br /&gt;
它也可以使用'''not'''，'''and'''和'''or'''关键词来设置比简单的变量值检查更复杂的情况&lt;br /&gt;
&lt;br /&gt;
=== 混合变量操作 ===&lt;br /&gt;
&lt;br /&gt;
混合变量操作能够将所有参数像'''字符串'''一样操作&lt;br /&gt;
&lt;br /&gt;
 previouslyNumber= &amp;quot;10&amp;quot; + 15&lt;br /&gt;
* 以上脚本将使'''previouslyNumber'''包含字符串值“1015”。&lt;br /&gt;
** 注意，所涉及的参数本身不会更改类型，它们的值只是为了操作的目的转换为字符串：&lt;br /&gt;
&lt;br /&gt;
 purelyNumber = 15&lt;br /&gt;
 purelyString = &amp;quot;10&amp;quot; + purelyNumber&lt;br /&gt;
* 当该脚本执行后，purelyString包含字符串值“1015”，而purelyNumber仍然包含数值15。&lt;br /&gt;
&lt;br /&gt;
=== Goto语句 ===&lt;br /&gt;
&lt;br /&gt;
当不需要从1到20的正常脚本读取顺序或需要更改顺序时可以使用Goto语句。&lt;br /&gt;
&lt;br /&gt;
Goto使用以下语法：&lt;br /&gt;
*'''goto 行号'''&lt;br /&gt;
** 行号是此命令将要执行的脚本所在的行。&amp;lt;br&amp;gt;&lt;br /&gt;
** 与goto命令同一行且在goto命令之后的任何脚本都不会执行。&lt;br /&gt;
*** 在goto语句前使用if语句时，若if语句判定为假，将忽略goto语句。&lt;br /&gt;
** 可以使用条件判断语句在同一行内使用多个goto语句，因为判定为'''假'''的goto语句会被跳过。&lt;br /&gt;
** 超出[1,20]范围的数值会被限制在此范围内。&lt;br /&gt;
** 非整数将被平铺。&lt;br /&gt;
** 字符串值将会使运行时结果错误。&lt;br /&gt;
&lt;br /&gt;
 if variable == 5 then '''goto 4''' end '''goto 6'''&lt;br /&gt;
&lt;br /&gt;
当'''variable'''的值为5时，上述脚本将跳转到行号4。&amp;lt;br&amp;gt;&lt;br /&gt;
否则它将跳转到行号6。&lt;br /&gt;
&lt;br /&gt;
=== If else条件语句 ===&lt;br /&gt;
&lt;br /&gt;
If else语句用于将脚本分支到不同的路径。&amp;lt;br&amp;gt;&lt;br /&gt;
它使用如下语法：&lt;br /&gt;
* '''if ''条件'' then ''语句'' else ''语句'' end'''&lt;br /&gt;
** 条件是一个语句，它会返回一个数值（当返回0时判定为假，否则判定为真），而语句是将要运行的脚本片段。&lt;br /&gt;
** 每一个if-else所将要执行的语句在结束时必须在结尾处写上'''end'''语句。&lt;br /&gt;
&lt;br /&gt;
If可基于变量值临时讲脚本执行为两种可能的结果。&amp;lt;br&amp;gt;&lt;br /&gt;
'''例如：'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''else''' endResult = 4 '''end'''&lt;br /&gt;
&lt;br /&gt;
* 当'''variable'''的值不为2时，这个脚本将'''endResult'''的值设为3。&lt;br /&gt;
* 如果'''variable'''的值为2，'''endResult'''的值将被设为4。&lt;br /&gt;
&lt;br /&gt;
注意，else语句部分如果非必要的话可以被排除。&amp;lt;br&amp;gt;&lt;br /&gt;
'''例如：'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''end'''&lt;br /&gt;
*该脚本只会在当'''variable'''的值不为2时将'''endResult'''的值设为3，在其他情况下不会做任何事情。&lt;br /&gt;
&lt;br /&gt;
==== 嵌套if语句 ====&lt;br /&gt;
&lt;br /&gt;
可以将if条件语句放在true/false语句块中作为条件，以实现进一步的执行分支。&amp;lt;br&amp;gt;&lt;br /&gt;
例如：&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' endResult = 1 '''else''' '''if''' variable == 1 '''then''' endResult = 2 '''end end''' &lt;br /&gt;
* 当'''variable'''等于0时，此脚本将'''ndResult'''设为1。&lt;br /&gt;
* 当'''variable'''不等于0但等于1时，'''endResult'''被设为2。&lt;br /&gt;
&lt;br /&gt;
例如：&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' '''if''' endResult == 1 '''then''' endResult = 2 '''end''' '''else''' endResult = 1 '''end'''&lt;br /&gt;
* 当'''variable'''的值为0，且'''endResult'''等于1时，此脚本将'''endResult'''设为2。&lt;br /&gt;
* 否则它将把'''endResult'''设为1。&lt;br /&gt;
&lt;br /&gt;
注意，将包含嵌套if语句的脚本格式化为更整洁的格式，可以更易于调整和规划脚本流。&amp;lt;br&amp;gt;&lt;br /&gt;
还要注意这样的脚本无法在芯片上运作，但有助于调试脚本。[[YOLOL芯片|YOLOL芯片]], but doing this can still be useful when debugging scripts.&lt;br /&gt;
&lt;br /&gt;
这是格式化的嵌套语句：&lt;br /&gt;
&lt;br /&gt;
 '''if''' variable == 0 '''then'''&lt;br /&gt;
     '''if''' otherVariable == 1 '''then'''&lt;br /&gt;
         otherVariable = 2&lt;br /&gt;
     '''end'''&lt;br /&gt;
 '''else'''&lt;br /&gt;
     otherVariable = 1&lt;br /&gt;
 '''end'''&lt;br /&gt;
&lt;br /&gt;
=== 注释 ===&lt;br /&gt;
&lt;br /&gt;
当程序员编写代码时注释是非常有用的。&amp;lt;br&amp;gt;&lt;br /&gt;
注意，注释也被限制在一行的70个字符内，而不是被排除在外。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
使用注释的语法如下：&lt;br /&gt;
*// '''text'''&lt;br /&gt;
** Text可以是任何单行的字符集。&lt;br /&gt;
&lt;br /&gt;
 '''//''' This is a comment. It will explain how other lines of script work.&lt;br /&gt;
* 一个注释语法示例&lt;br /&gt;
&lt;br /&gt;
== 错误 ==&lt;br /&gt;
&lt;br /&gt;
该编程语言可能发生两种类型的错误。&lt;br /&gt;
# 语法错误&lt;br /&gt;
# 运行错误&lt;br /&gt;
&lt;br /&gt;
* 语法错误来自无效且不可解析的脚本，将导致整行代码无法执行。&lt;br /&gt;
* 只有在脚本被执行时才能捕获运行错误。它们会导致行的执行被中断，但在错误发生之前不会有任何影响。&lt;br /&gt;
&lt;br /&gt;
[[网络|YOLOL语言]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=YOLOL&amp;diff=14448</id>
		<title>YOLOL</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=YOLOL&amp;diff=14448"/>
		<updated>2020-05-23T11:26:01Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|zh-cn=YOLOL语言&lt;br /&gt;
|ru=YOLOL:ru&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
YOLOL is a programming language used to control and manage electrical [[Devices and machines|devices]].&amp;lt;br&amp;gt;&lt;br /&gt;
The code is written on lines in [[YOLOL Chip|YOLOL chips]] which are then inserted into [[Chip socket|chip sockets]], that read and relay their messages.&amp;lt;br&amp;gt;&lt;br /&gt;
The programming language enables the programming and controlling of almost any device within the known universe.&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
=== How it works ===&lt;br /&gt;
The code is written to and executed from programmable chips, and can be used to both monitor and control electrical [[Devices and machines|devices]] connected to a [[Data networks|data network]].&amp;lt;br&amp;gt;&lt;br /&gt;
Lines of code are executed in sequence from top to bottom, repeating the cycle of the chip after the last line has been executed, unless the script includes programmed instructions for specific line changes or stopping the execution completely.&lt;br /&gt;
&lt;br /&gt;
To put it simply:&lt;br /&gt;
&lt;br /&gt;
# Code execution starts from line 1&lt;br /&gt;
# After reading line 1, it proceeds to the next line based on the chip's time interval&lt;br /&gt;
# The process is then repeated for the line 2, 3, 4... etc.&lt;br /&gt;
# The chip will begin executing line 1 again after the last line has been executed (unless the last line contains a goto statement or execution has been paused)&lt;br /&gt;
&lt;br /&gt;
So blank lines still use 0.2 seconds, and can be used as a brief execution delay. (lines with only a comment are effectively the same as a blank line.)&lt;br /&gt;
&lt;br /&gt;
=== Related pages ===&lt;br /&gt;
&lt;br /&gt;
* [[Data networks]]&lt;br /&gt;
* [[Devices and machines]]&lt;br /&gt;
* [[Device fields]]&lt;br /&gt;
* [[Universal tool|Universal tool]]&lt;br /&gt;
* [[YOLOL Chip]]&lt;br /&gt;
* [[Memory chip]]&lt;br /&gt;
&lt;br /&gt;
== Command references ==&lt;br /&gt;
&lt;br /&gt;
=== Case insensitive ===&lt;br /&gt;
&lt;br /&gt;
The programming language is fully case '''insensitive'''.&amp;lt;br&amp;gt;&lt;br /&gt;
This means that the following two example scripts function identically to each other:&lt;br /&gt;
&lt;br /&gt;
 if '''ButtonState''' == 1 then '''DoorState''' = 1 end&lt;br /&gt;
&lt;br /&gt;
 IF '''buttonstate''' == 1 THEN '''doorstate''' = 1 END&lt;br /&gt;
* Both scripts set the '''doorstate''' into 1, if '''buttonstate''' value is 1.&lt;br /&gt;
* The characters in the programming language can be written in either lowercase or uppercase letters.&lt;br /&gt;
** They are still parsed as case insensitive.&lt;br /&gt;
** This way it's possible to have the code look a bit more organized.&lt;br /&gt;
&lt;br /&gt;
=== Variables ===&lt;br /&gt;
&lt;br /&gt;
* The variables in the programming language are weakly typed (don't enforce type validity), and support two data types: '''Fixed-point decimals''' (up to 0.001 precision) and '''Strings'''.&lt;br /&gt;
** To put it simply, the variables can either be introduced as strings or numbers, ignoring the earlier variable type if the previous type is not identical, without causing an error.&lt;br /&gt;
* Each variable is always of a single type, though it will be implicitly converted when required.&lt;br /&gt;
* The default value of an uninitialized variable is 0, and null values are not supported.&lt;br /&gt;
* True/False are numerical values of non-0 and 0.&lt;br /&gt;
** True =! 0&lt;br /&gt;
** False == 0&lt;br /&gt;
&lt;br /&gt;
Assigning a value to a variable always converts the variable to the newly assigned value's type.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= 128.643&lt;br /&gt;
* This results in the variable '''ultimateAutopilot''' containing a numeric value of 128.643&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= &amp;quot;Error prone&amp;quot;&lt;br /&gt;
* This results in the variable '''ultimateAutopilot''' to be a string variable &amp;quot;''Error prone''&amp;quot;, and numeric value of 128.643 is removed.&lt;br /&gt;
&lt;br /&gt;
==== Decimals ====&lt;br /&gt;
&lt;br /&gt;
Numeric values in the programming language are 64-bit fixed-point decimals.&amp;lt;br&amp;gt;&lt;br /&gt;
The variables hold decimal numbers up to three decimal accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
As a result, the maximum value range (even during operations) is [-9223372036854775.808, 9223372036854775.807]&lt;br /&gt;
&lt;br /&gt;
 pieVariable= 3.142&lt;br /&gt;
* The above script assigns a numeric value of 3.142 to the variable '''pieVariable'''.&lt;br /&gt;
** Supplying more precise values than the variables can store works, but doesn't affect the end result.&lt;br /&gt;
&lt;br /&gt;
 notPieVariable= 0.5772156649&lt;br /&gt;
* The above script attempts to assign a numeric value of 0.5772156649 to the variable '''notPieVariable'''.&lt;br /&gt;
* The end result however is notPieVariable == 0.577&lt;br /&gt;
** Here, the more precise values are cut, leaving only three decimals behind.&lt;br /&gt;
&lt;br /&gt;
==== Strings ====&lt;br /&gt;
&lt;br /&gt;
To specify a string literal in the programming language, the desired string value must be surrounded with double quotation marks.&lt;br /&gt;
&lt;br /&gt;
 badRobots= &amp;quot;saltberia&amp;quot; &lt;br /&gt;
* This script assigns the string value of &amp;quot;''saltberia''&amp;quot; to the variable '''badRobots'''.&lt;br /&gt;
&lt;br /&gt;
==== Device fields / External variables ====&lt;br /&gt;
&lt;br /&gt;
External variables and device fields can be used in the programming language with the following syntax:&amp;lt;br&amp;gt;&lt;br /&gt;
* ''':variableName'''&lt;br /&gt;
**'''variableName''' being the configured device field id.&lt;br /&gt;
A colon prefix  ''':'''  is used to tell the script that an external variable is being accessed, instead of using one that may or may not be declared or used in the script.&amp;lt;br&amp;gt;&lt;br /&gt;
A programmable [[YOLOL Chip|chip]] that is connected to a [[Devices and machines|device]] has access to all the devices in the same [[Data networks|network]].&amp;lt;br&amp;gt;&lt;br /&gt;
It can then modify and listen to any device fields it has access to.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 if ''':ButtonState''' == 1 then ''':DoorState''' = 1 end&lt;br /&gt;
* The script above will send the value of 1 to any devices listening to the device field '''DoorState''' if the value of '''ButtonState''' is 1 in the data network.&lt;br /&gt;
&lt;br /&gt;
== Operators and commands ==&lt;br /&gt;
&lt;br /&gt;
Note that the available operators may be limited by the type of the programmable [[YOLOL Chip|chip]].&amp;lt;br&amp;gt;&lt;br /&gt;
Basic chips have a limited selection of functions while more advanced ones can perform more complex operations natively.&lt;br /&gt;
&lt;br /&gt;
=== Basic arithmetic and assignment operators ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Operation || Numeric operation || String operation&lt;br /&gt;
|-&lt;br /&gt;
| A + B || Addition || String A is appended by String B.&lt;br /&gt;
|-&lt;br /&gt;
| A - B || Subtraction || The last appearance of String B in String A is removed from String A.&lt;br /&gt;
|-&lt;br /&gt;
| A * B || Multiplication || Runtime error. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A / B || Division || Runtime error. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A ++ || PostIncrement (A=A+1) || Appends a space to String A. Evaluates to the original value.&lt;br /&gt;
|-&lt;br /&gt;
| A -- || PostDecrement (A=A-1) || Removes the last character of the string. Results in runtime error when trying to remove &amp;quot;&amp;quot;. Evaluates to the original value.&lt;br /&gt;
|-&lt;br /&gt;
| ++ A  || PreIncrement (A=A+1) || Appends a space to String A. Evaluates to the modified value.&lt;br /&gt;
|-&lt;br /&gt;
| -- A || PreDecrement (A=A-1) || Removes the last character of the string. Results in runtime error when trying to remove &amp;quot;&amp;quot;. Evaluates to the modified value.&lt;br /&gt;
|-&lt;br /&gt;
| A = B || Assignment (Variable A is set to the value of variable B) || Assignment&lt;br /&gt;
|-&lt;br /&gt;
| A += B || Addition-assignment (A=A+B) || A is assigned the value of string-operation A+B&lt;br /&gt;
|-&lt;br /&gt;
| A -= B || Subtraction-assignment (A=A-B) || A is assigned the value of string-operation A-B&lt;br /&gt;
|-&lt;br /&gt;
| A *= B || Multiplication-assignment (A=A*B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A /= B || Division-assignment (A=A/B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A %= B || Modulo-assignment (A=A%B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A ^ B || Exponentiation || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A % B || Modulo || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ABS A || Modulus (absol value) (A=A if A&amp;gt;=0, else A=-A) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A! || Factorial || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| SQRT A || Square root of A || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| SIN A || Sine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| COS A || Cosine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| TAN A || Tangent of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ASIN A || Inverse sine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ACOS A || Inverse cosine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ATAN A || Inverse tangent of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Logical operators ===&lt;br /&gt;
&lt;br /&gt;
Logical operators are checks that identify if the statement is true or false.&amp;lt;br&amp;gt;&lt;br /&gt;
All logical operations return either '''&amp;quot;0 for False&amp;quot;''' or '''&amp;quot;1 for True&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Operation || Numeric operation || String operation&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt; B || Less than || returns 1 if String A is first in alphabetical order, returns 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt; B || Greater than || returns 0 if String A is first in alphabetical order, returns 1 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt;= B ||Less than or equal to || returns 1 if String A is first in alphabetical order or identical to String B, returns 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt;= B || Greater than or equal to || returns 0 if String A is first in alphabetical order or identical to String B, returns 1 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A != B || Not equal to || returns 1 if String A is not equal to String B, 0 if it is.&lt;br /&gt;
|-&lt;br /&gt;
| A == B || Equal to || returns 1 if String A is equal to String B, 0 if not.&lt;br /&gt;
|}&lt;br /&gt;
It's also possible to use '''not''', '''and''' and '''or''' keywords to set up more complicated conditions than simple variable value checks.&lt;br /&gt;
&lt;br /&gt;
=== Mixing variable types in operations ===&lt;br /&gt;
&lt;br /&gt;
Mixing variable types in an operation handles the operation using all parameters as ''strings''.&lt;br /&gt;
&lt;br /&gt;
 previouslyNumber= &amp;quot;10&amp;quot; + 15&lt;br /&gt;
* The above script results in '''previouslyNumber''' containing the string value &amp;quot;1015&amp;quot;.&lt;br /&gt;
** Note that the involved parameters themselves don't change types, their values are just cast as strings for the purpose of the operation:&lt;br /&gt;
 &lt;br /&gt;
 purelyNumber = 15&lt;br /&gt;
 purelyString = &amp;quot;10&amp;quot; + purelyNumber&lt;br /&gt;
* When this script has executed, '''purelyString''' contains the string value of &amp;quot;1015&amp;quot;, while '''purelyNumber''' still contains the numeric value of 15.&lt;br /&gt;
&lt;br /&gt;
=== Goto ===&lt;br /&gt;
&lt;br /&gt;
Goto syntax is used when the normal script reading order from 1-&amp;gt;20 is not desired, or needs to be altered.&lt;br /&gt;
&lt;br /&gt;
Goto is used with the following syntax:&lt;br /&gt;
*'''goto lineNumber'''&lt;br /&gt;
** lineNumber is the line which this command will take the script execution.&amp;lt;br&amp;gt;&lt;br /&gt;
** Any remaining script that is on the same line after the goto-command will not be executed.&lt;br /&gt;
*** using if statements before goto ignores goto syntax, assuming the if-statement is false&lt;br /&gt;
** Multiple goto commands can be added on the same line using conditionals, as '''False''' goto commands are skipped.&lt;br /&gt;
** Numeric values outside the [1,20] range are clamped to this range.&lt;br /&gt;
** Non-integer values are floored.&lt;br /&gt;
** String values will result in a Runtime Error.&lt;br /&gt;
&lt;br /&gt;
 if variable == 5 then '''goto 4''' end '''goto 6'''&lt;br /&gt;
&lt;br /&gt;
The script above will go to line number 4, if '''variable''' has a value of 5.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherwise it will go to line number 6.&lt;br /&gt;
&lt;br /&gt;
=== If-else conditional ===&lt;br /&gt;
&lt;br /&gt;
If-else statements are used to branch out the script into different paths.&amp;lt;br&amp;gt;&lt;br /&gt;
They use the following syntax:&lt;br /&gt;
* '''if ''condition'' then ''statement'' else ''statement'' end'''&lt;br /&gt;
** Condition is a statement that results in a numeric value (where 0 is parsed as False, anything else as True), and statements are pieces of script that are run.&lt;br /&gt;
** All If-else conditional stations must have '''end''' syntax written after statement is complete.&lt;br /&gt;
&lt;br /&gt;
If can be used to branch script execution into two possible outcomes temporarily based on variable value(s).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example:'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''else''' endResult = 4 '''end'''&lt;br /&gt;
&lt;br /&gt;
* This script sets the value of '''endResult''' to 3 if '''variable''' does not have the value of 2.&lt;br /&gt;
* If '''variable''''s value is 2, '''endResult''' is set to the value of 4.&lt;br /&gt;
&lt;br /&gt;
Note that the else statement -part can be left out if not needed.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example:'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''end'''&lt;br /&gt;
*This script only sets the value of 3 to '''endResult''' if '''variable''' does not have a value of 2, and doesn't do anything else.&lt;br /&gt;
&lt;br /&gt;
==== Nesting if statements ====&lt;br /&gt;
&lt;br /&gt;
It is possible to place if-conditionals inside the true/false statement blocks to achieve further branching of execution.&amp;lt;br&amp;gt;&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' endResult = 1 '''else''' '''if''' variable == 1 '''then''' endResult = 2 '''end end''' &lt;br /&gt;
* This script sets '''endResult''' to 1 if '''variable''' equals 0.&lt;br /&gt;
* If '''variable''' doesn't equal 0, but it equals 1, '''endResult''' is set to 2.&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' '''if''' endResult == 1 '''then''' endResult = 2 '''end''' '''else''' endResult = 1 '''end'''&lt;br /&gt;
* This script sets '''endResult''' to 2 if '''variable''' has a value of 0, and '''endResult''' equals to 1.&lt;br /&gt;
* Otherwise it sets '''endResult''' to 1.&lt;br /&gt;
&lt;br /&gt;
Note that it may be easier to plan and debug the script flow by formatting the script containing nested if-statements to a neater indented form.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note: writing the script like this won't work on the [[YOLOL Chip|chip]], but doing this can still be useful when debugging scripts.'''&lt;br /&gt;
&lt;br /&gt;
This is the second nested example formatted:&lt;br /&gt;
&lt;br /&gt;
 '''if''' variable == 0 '''then'''&lt;br /&gt;
     '''if''' otherVariable == 1 '''then'''&lt;br /&gt;
         otherVariable = 2&lt;br /&gt;
     '''end'''&lt;br /&gt;
 '''else'''&lt;br /&gt;
     otherVariable = 1&lt;br /&gt;
 '''end'''&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
Comments are useful when writing code that is used by a lot of programmers.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that comments also use up space from the pre-determined 70 character line limit and are not excluded from it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting is used with the following syntax:&lt;br /&gt;
*// '''text'''&lt;br /&gt;
** Text can be any single-line set of characters.&lt;br /&gt;
&lt;br /&gt;
 '''//''' This is a comment. It will explain how other lines of script work.&lt;br /&gt;
* An example of a possible comment syntax&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
&lt;br /&gt;
There are two types of errors that can happen with the programming language.&lt;br /&gt;
# Syntax errors&lt;br /&gt;
# Runtime errors&lt;br /&gt;
&lt;br /&gt;
* Syntax errors come from invalid and unparseable script and will result in the whole line not being executed.&lt;br /&gt;
* Runtime errors are only catchable while the script is being executed. They result in the execution of the line being interrupted, but any effects until the error will remain.&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|YOLOL]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=YOLOL&amp;diff=14399</id>
		<title>YOLOL</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=YOLOL&amp;diff=14399"/>
		<updated>2020-05-23T06:52:16Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|zh-cn=YOLOL语言&lt;br /&gt;
|ru=YOLOL:ru&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
YOLOL is a programming language used to control and manage electrical [[Devices and machines|devices]].&amp;lt;br&amp;gt;&lt;br /&gt;
The code is written on lines in [[YOLOL Chip|YOLOL chips]] which are then inserted into [[Chip socket|chip sockets]], that read and relay their messages.&amp;lt;br&amp;gt;&lt;br /&gt;
The programming language enables the programming and controlling of almost any device within the known universe.&lt;br /&gt;
&lt;br /&gt;
== Basic information ==&lt;br /&gt;
&lt;br /&gt;
=== How it works ===&lt;br /&gt;
The code is written to and executed from programmable chips, and can be used to both monitor and control electrical [[Devices and machines|devices]] connected to a [[Data networks|data network]].&amp;lt;br&amp;gt;&lt;br /&gt;
Lines of code are executed in sequence from top to bottom, repeating the cycle of the chip after the last line has been executed, unless the script includes programmed instructions for specific line changes or stopping the execution completely.&lt;br /&gt;
&lt;br /&gt;
To put it simply:&lt;br /&gt;
&lt;br /&gt;
# Code execution starts from line 1&lt;br /&gt;
# After reading line 1, it proceeds to the next line based on the chip's time interval&lt;br /&gt;
# The process is then repeated for the line 2, 3, 4... etc.&lt;br /&gt;
# The chip will begin executing line 1 again after the last line has been executed (unless the last line contains a goto statement or execution has been paused)&lt;br /&gt;
&lt;br /&gt;
So blank lines still use 0.2 seconds, and can be used as a brief execution delay. (lines with only a comment are effectively the same as a blank line.)&lt;br /&gt;
&lt;br /&gt;
=== Related pages ===&lt;br /&gt;
&lt;br /&gt;
* [[Data networks]]&lt;br /&gt;
* [[Devices and machines]]&lt;br /&gt;
* [[Device fields]]&lt;br /&gt;
* [[Universal tool|Universal tool]]&lt;br /&gt;
* [[YOLOL Chip]]&lt;br /&gt;
* [[Memory chip]]&lt;br /&gt;
&lt;br /&gt;
== Command references ==&lt;br /&gt;
&lt;br /&gt;
=== Case insensitive ===&lt;br /&gt;
&lt;br /&gt;
The programming language is fully case '''insensitive'''.&amp;lt;br&amp;gt;&lt;br /&gt;
This means that the following two example scripts function identically to each other:&lt;br /&gt;
&lt;br /&gt;
 if '''ButtonState''' == 1 then '''DoorState''' = 1 end&lt;br /&gt;
&lt;br /&gt;
 IF '''buttonstate''' == 1 THEN '''doorstate''' = 1 END&lt;br /&gt;
* Both scripts set the '''doorstate''' into 1, if '''buttonstate''' value is 1.&lt;br /&gt;
* The characters in the programming language can be written in either lowercase or uppercase letters.&lt;br /&gt;
** They are still parsed as case insensitive.&lt;br /&gt;
** This way it's possible to have the code look a bit more organized.&lt;br /&gt;
&lt;br /&gt;
=== Variables ===&lt;br /&gt;
&lt;br /&gt;
* The variables in the programming language are weakly typed (don't enforce type validity), and support two data types: '''Fixed-point decimals''' (up to 0.001 precision) and '''Strings'''.&lt;br /&gt;
** To put it simply, the variables can either be introduced as strings or numbers, ignoring the earlier variable type if the previous type is not identical, without causing an error.&lt;br /&gt;
* Each variable is always of a single type, though it will be implicitly converted when required.&lt;br /&gt;
* The default value of an uninitialized variable is 0, and null values are not supported.&lt;br /&gt;
* True/False are numerical values of non-0 and 0.&lt;br /&gt;
** True =! 0&lt;br /&gt;
** False == 0&lt;br /&gt;
&lt;br /&gt;
Assigning a value to a variable always converts the variable to the newly assigned value's type.&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= 128.643&lt;br /&gt;
* This results in the variable '''ultimateAutopilot''' containing a numeric value of 128.643&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ultimateAutopilot= &amp;quot;Error prone&amp;quot;&lt;br /&gt;
* This results in the variable '''ultimateAutopilot''' to be a string variable &amp;quot;''Error prone''&amp;quot;, and numeric value of 128.643 is removed.&lt;br /&gt;
&lt;br /&gt;
==== Decimals ====&lt;br /&gt;
&lt;br /&gt;
Numeric values in the programming language are 64-bit fixed-point decimals.&amp;lt;br&amp;gt;&lt;br /&gt;
The variables hold decimal numbers up to three decimal accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
As a result, the maximum value range (even during operations) is [-9223372036854775.808, 9223372036854775.807]&lt;br /&gt;
&lt;br /&gt;
 pieVariable= 3.142&lt;br /&gt;
* The above script assigns a numeric value of 3.142 to the variable '''pieVariable'''.&lt;br /&gt;
** Supplying more precise values than the variables can store works, but doesn't affect the end result.&lt;br /&gt;
&lt;br /&gt;
 notPieVariable= 0.5772156649&lt;br /&gt;
* The above script attempts to assign a numeric value of 0.5772156649 to the variable '''notPieVariable'''.&lt;br /&gt;
* The end result however is notPieVariable == 0.577&lt;br /&gt;
** Here, the more precise values are cut, leaving only three decimals behind.&lt;br /&gt;
&lt;br /&gt;
==== Strings ====&lt;br /&gt;
&lt;br /&gt;
To specify a string literal in the programming language, the desired string value must be surrounded with double quotation marks.&lt;br /&gt;
&lt;br /&gt;
 badRobots= &amp;quot;saltberia&amp;quot; &lt;br /&gt;
* This script assigns the string value of &amp;quot;''saltberia''&amp;quot; to the variable '''badRobots'''.&lt;br /&gt;
&lt;br /&gt;
==== Device fields / External variables ====&lt;br /&gt;
&lt;br /&gt;
External variables and device fields can be used in the programming language with the following syntax:&amp;lt;br&amp;gt;&lt;br /&gt;
* ''':variableName'''&lt;br /&gt;
**'''variableName''' being the configured device field id.&lt;br /&gt;
A colon prefix  ''':'''  is used to tell the script that an external variable is being accessed, instead of using one that may or may not be declared or used in the script.&amp;lt;br&amp;gt;&lt;br /&gt;
A programmable [[YOLOL Chip|chip]] that is connected to a [[Devices and machines|device]] has access to all the devices in the same [[Data networks|network]].&amp;lt;br&amp;gt;&lt;br /&gt;
It can then modify and listen to any device fields it has access to.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 if ''':ButtonState''' == 1 then ''':DoorState''' = 1 end&lt;br /&gt;
* The script above will send the value of 1 to any devices listening to the device field '''DoorState''' if the value of '''ButtonState''' is 1 in the data network.&lt;br /&gt;
&lt;br /&gt;
== Operators and commands ==&lt;br /&gt;
&lt;br /&gt;
Note that the available operators may be limited by the type of the programmable [[YOLOL Chip|chip]].&amp;lt;br&amp;gt;&lt;br /&gt;
Basic chips have a limited selection of functions while more advanced ones can perform more complex operations natively.&lt;br /&gt;
&lt;br /&gt;
=== Basic arithmetic and assignment operators ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Operation || Numeric operation || String operation&lt;br /&gt;
|-&lt;br /&gt;
| A + B || Addition || String A is appended by String B.&lt;br /&gt;
|-&lt;br /&gt;
| A - B || Subtraction || The last appearance of String B in String A is removed from String A.&lt;br /&gt;
|-&lt;br /&gt;
| A * B || Multiplication || Runtime error. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A / B || Division || Runtime error. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A ++ || PostIncrement (A=A+1) || Appends a space to String A. Evaluates to the original value.&lt;br /&gt;
|-&lt;br /&gt;
| A -- || PostDecrement (A=A-1) || Removes the last character of the string. Results in runtime error when trying to remove &amp;quot;&amp;quot;. Evaluates to the original value.&lt;br /&gt;
|-&lt;br /&gt;
| ++ A  || PreIncrement (A=A+1) || Appends a space to String A. Evaluates to the modified value.&lt;br /&gt;
|-&lt;br /&gt;
| -- A || PreDecrement (A=A-1) || Removes the last character of the string. Results in runtime error when trying to remove &amp;quot;&amp;quot;. Evaluates to the modified value.&lt;br /&gt;
|-&lt;br /&gt;
| A = B || Assignment (Variable A is set to the value of variable B) || Assignment&lt;br /&gt;
|-&lt;br /&gt;
| A += B || Addition-assignment (A=A+B) || A is assigned the value of string-operation A+B&lt;br /&gt;
|-&lt;br /&gt;
| A -= B || Subtraction-assignment (A=A-B) || A is assigned the value of string-operation A-B&lt;br /&gt;
|-&lt;br /&gt;
| A *= B || Multiplication-assignment (A=A*B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A /= B || Division-assignment (A=A/B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A %= B || Modulo-assignment (A=A%B) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A ^ B || Exponentiation || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A % B || Modulo || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ABS A || Modulus (absol value) (A=A if A&amp;gt;=0, else A=-A) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| A! || Factorial || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| SQRT A || Square root of A || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| SIN A || Sine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| COS A || Cosine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| TAN A || Tangent of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ASIN A || Inverse sine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ACOS A || Inverse cosine of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|-&lt;br /&gt;
| ATAN A || Inverse tangent of A (degrees) || Runtime error for string variables. The rest of the line is skipped.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Logical operators ===&lt;br /&gt;
&lt;br /&gt;
Logical operators are checks that identify if the statement is true or false.&amp;lt;br&amp;gt;&lt;br /&gt;
All logical operations return either '''&amp;quot;0 for False&amp;quot;''' or '''&amp;quot;1 for True&amp;quot;'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Operation || Numeric operation || String operation&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt; B || Less than || returns 1 if String A is first in alphabetical order, returns 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt; B || Greater than || returns 0 if String A is first in alphabetical order, returns 1 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;lt;= B ||Less than or equal to || returns 1 if String A is first in alphabetical order or identical to String B, returns 0 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A &amp;gt;= B || Greater than or equal to || returns 0 if String A is first in alphabetical order or identical to String B, returns 1 if not.&lt;br /&gt;
|-&lt;br /&gt;
| A != B || Not equal to || returns 1 if String A is not equal to String B, 0 if it is.&lt;br /&gt;
|-&lt;br /&gt;
| A == B || Equal to || returns 1 if String A is equal to String B, 0 if not.&lt;br /&gt;
|}&lt;br /&gt;
It's also possible to use '''not''', '''and''' and '''or''' keywords to set up more complicated conditions than simple variable value checks.&lt;br /&gt;
&lt;br /&gt;
=== Mixing variable types in operations ===&lt;br /&gt;
&lt;br /&gt;
Mixing variable types in an operation handles the operation using all parameters as ''strings''.&lt;br /&gt;
&lt;br /&gt;
 previouslyNumber= &amp;quot;10&amp;quot; + 15&lt;br /&gt;
* The above script results in '''previouslyNumber''' containing the string value &amp;quot;1015&amp;quot;.&lt;br /&gt;
** Note that the involved parameters themselves don't change types, their values are just cast as strings for the purpose of the operation:&lt;br /&gt;
 &lt;br /&gt;
 purelyNumber = 15&lt;br /&gt;
 purelyString = &amp;quot;10&amp;quot; + purelyNumber&lt;br /&gt;
* When this script has executed, '''purelyString''' contains the string value of &amp;quot;1015&amp;quot;, while '''purelyNumber''' still contains the numeric value of 15.&lt;br /&gt;
&lt;br /&gt;
=== Goto ===&lt;br /&gt;
&lt;br /&gt;
Goto syntax is used when the normal script reading order from 1-&amp;gt;20 is not desired, or needs to be altered.&lt;br /&gt;
&lt;br /&gt;
Goto is used with the following syntax:&lt;br /&gt;
*'''goto lineNumber'''&lt;br /&gt;
** lineNumber is the line which this command will take the script execution.&amp;lt;br&amp;gt;&lt;br /&gt;
** Any remaining script that is on the same line after the goto-command will not be executed.&lt;br /&gt;
*** using if statements before goto ignores goto syntax, assuming the if-statement is false&lt;br /&gt;
** Multiple goto commands can be added on the same line using conditionals, as '''False''' goto commands are skipped.&lt;br /&gt;
** Numeric values outside the [1,20] range are clamped to this range.&lt;br /&gt;
** Non-integer values are floored.&lt;br /&gt;
** String values will result in a Runtime Error.&lt;br /&gt;
&lt;br /&gt;
 if variable == 5 then '''goto 4''' end '''goto 6'''&lt;br /&gt;
&lt;br /&gt;
The script above will go to line number 4, if '''variable''' has a value of 5.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherwise it will go to line number 6.&lt;br /&gt;
&lt;br /&gt;
=== If-else conditional ===&lt;br /&gt;
&lt;br /&gt;
If-else statements are used to branch out the script into different paths.&amp;lt;br&amp;gt;&lt;br /&gt;
They use the following syntax:&lt;br /&gt;
* '''if ''condition'' then ''statement'' else ''statement'' end'''&lt;br /&gt;
** Condition is a statement that results in a numeric value (where 0 is parsed as False, anything else as True), and statements are pieces of script that are run.&lt;br /&gt;
** All If-else conditional stations must have '''end''' syntax written after statement is complete.&lt;br /&gt;
&lt;br /&gt;
If can be used to branch script execution into two possible outcomes temporarily based on variable value(s).&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example:'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''else''' endResult = 4 '''end'''&lt;br /&gt;
&lt;br /&gt;
* This script sets the value of '''endResult''' to 3 if '''variable''' does not have the value of 2.&lt;br /&gt;
* If '''variable''''s value is 2, '''endResult''' is set to the value of 4.&lt;br /&gt;
&lt;br /&gt;
Note that the else statement -part can be left out if not needed.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Example:'''&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable != 2 '''then''' endResult = 3 '''end'''&lt;br /&gt;
*This script only sets the value of 3 to '''endResult''' if '''variable''' does not have a value of 2, and doesn't do anything else.&lt;br /&gt;
&lt;br /&gt;
==== Nesting if statements ====&lt;br /&gt;
&lt;br /&gt;
It is possible to place if-conditionals inside the true/false statement blocks to achieve further branching of execution.&amp;lt;br&amp;gt;&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' endResult = 1 '''else''' '''if''' variable == 1 '''then''' endResult = 2 '''end end''' &lt;br /&gt;
* This script sets '''endResult''' to 1 if '''variable''' equals 0.&lt;br /&gt;
* If '''variable''' doesn't equal 0, but it equals 1, '''endResult''' is set to 2.&lt;br /&gt;
&lt;br /&gt;
Example:&amp;lt;br&amp;gt;&lt;br /&gt;
 '''if''' variable == 0 '''then''' '''if''' endResult == 1 '''then''' endResult = 2 '''end''' '''else''' endResult = 1 '''end'''&lt;br /&gt;
* This script sets '''endResult''' to 2 if '''variable''' has a value of 0, and '''endResult''' equals to 1.&lt;br /&gt;
* Otherwise it sets '''endResult''' to 1.&lt;br /&gt;
&lt;br /&gt;
Note that it may be easier to plan and debug the script flow by formatting the script containing nested if-statements to a neater indented form.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note: writing the script like this won't work on the [[YOLOL Chip|chip]], but doing this can still be useful when debugging scripts.'''&lt;br /&gt;
&lt;br /&gt;
This is the second nested example formatted:&lt;br /&gt;
&lt;br /&gt;
 '''if''' variable == 0 '''then'''&lt;br /&gt;
     '''if''' otherVariable == 1 '''then'''&lt;br /&gt;
         otherVariable = 2&lt;br /&gt;
     '''end'''&lt;br /&gt;
 '''else'''&lt;br /&gt;
     otherVariable = 1&lt;br /&gt;
 '''end'''&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
Comments are useful when writing code that is used by a lot of programmers.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that comments also use up space from the pre-determined 70 character line limit and are not excluded from it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Commenting is used with the following syntax:&lt;br /&gt;
*// '''text'''&lt;br /&gt;
** Text can be any single-line set of characters.&lt;br /&gt;
&lt;br /&gt;
 '''//''' This is a comment. It will explain how other lines of script work.&lt;br /&gt;
* An example of a possible comment syntax&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
&lt;br /&gt;
There are two types of errors that can happen with the programming language.&lt;br /&gt;
# Syntax errors&lt;br /&gt;
# Runtime errors&lt;br /&gt;
&lt;br /&gt;
* Syntax errors come from invalid and unparseable script and will result in the whole line not being executed.&lt;br /&gt;
* Runtime errors are only catchable while the script is being executed. They result in the execution of the line being interrupted, but any effects until the error will remain.&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|YOLOL]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E8%B5%84%E6%BA%90%E7%BD%91%E7%BB%9C&amp;diff=14398</id>
		<title>资源网络</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E8%B5%84%E6%BA%90%E7%BD%91%E7%BB%9C&amp;diff=14398"/>
		<updated>2020-05-23T06:52:03Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Resource networks&lt;br /&gt;
|ru=Сеть ресурсов&lt;br /&gt;
|zh-cn=资源网络&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
&lt;br /&gt;
资源网络的工作方式类似于[[数据网络|数据网络]]，其中设备通过物理接口和[[布管器|管道]]连接到每个设备。&amp;lt;br&amp;gt;&lt;br /&gt;
不同的是数据网络共享设备信息和[[发电机|电力]]，资源网络向连接的设备提供原料、动力和其他资源。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 资源 ==&lt;br /&gt;
&lt;br /&gt;
资源网络管理着资源的消耗、生产和存储。&amp;lt;br&amp;gt;&lt;br /&gt;
它将所有连接的组件视为一个整体系统。&amp;lt;br&amp;gt;&lt;br /&gt;
各个设备会告知网络其资源能力。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 各个设备可以提供资源存储和/或资源转换的功能。&lt;br /&gt;
** 例如：发电机储存10000单位的燃料；将一单位的燃料转换为一单位的蒸汽；将一单位的蒸汽转换为1000单位的热量；将1000单位的热量转换为一单位的动力。&lt;br /&gt;
* 单个设备可以直接从网络中提取资源，进行更复杂的工艺操作，或者发射武器。&lt;br /&gt;
&lt;br /&gt;
=== 示例：[[发电机]] ===&lt;br /&gt;
&lt;br /&gt;
# 设备可以告知资源网络他们可以储存一种资源（对发电机来说就是发电机燃料和冷却剂）。&lt;br /&gt;
# 发电机可以通知资源网络它能够以一定的比率将这些资源转换为其他资源。 &lt;br /&gt;
# 资源网络决定了可用的资源和存储。它可以决定各类资源的可生产量，并促进所有生产。&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|资源网络]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E7%AE%A1%E9%81%93%E7%BD%91%E7%BB%9C&amp;diff=14397</id>
		<title>管道网络</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E7%AE%A1%E9%81%93%E7%BD%91%E7%BB%9C&amp;diff=14397"/>
		<updated>2020-05-23T06:51:40Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Pipe_networks&lt;br /&gt;
|ru=Сеть_труб&lt;br /&gt;
|zh-cn=管道网络&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
管道用于传输重要资源，如[[推进剂|推进剂]]。&amp;lt;br&amp;gt;&lt;br /&gt;
例如，管道网络对于[[推进器|推进器]]的功能至关重要，因此对于太空生存至关重要。&amp;lt;br&amp;gt;&lt;br /&gt;
与电缆不同的是，管道不传导电或[[YOLOL语言|YOLOL语言]]信号。&amp;lt;br&amp;gt;&lt;br /&gt;
管道网络是使用[[布管器|布管器]]创建的。&lt;br /&gt;
&lt;br /&gt;
== 管道网络资源 ==&lt;br /&gt;
管道网络资源通常用于输送[[推进剂|推进剂]]。&amp;lt;br&amp;gt;&lt;br /&gt;
通过网络传输的资源来自于[[资源网络|资源网络]]中可用的资源。&amp;lt;br&amp;gt; &lt;br /&gt;
受损的管道在损坏时会泄漏资源，而泄漏是基于整个管道网络的流动强度。&amp;lt;br&amp;gt;&lt;br /&gt;
另一方面，流动强度取决于管道网络内的生产和消耗速度。&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|管道网络]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Pipe_networks&amp;diff=14396</id>
		<title>Pipe networks</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Pipe_networks&amp;diff=14396"/>
		<updated>2020-05-23T06:51:27Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|fr=Pipe_networks:fr&lt;br /&gt;
|ru=Сеть_труб&lt;br /&gt;
|zh-cn=管道网络&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pipes are used to transfer important resources, such as [[Propellant|propellant]].&amp;lt;br&amp;gt;&lt;br /&gt;
Pipe networks are crucial constructs for survival in space as they are vital for the functioning of [[Thrusters|thrusters]] for example.&amp;lt;br&amp;gt;&lt;br /&gt;
Unlike cables, pipes do not conduct electricity or [[YOLOL|YOLOL]] signals.&amp;lt;br&amp;gt;&lt;br /&gt;
The pipe networks are created by using the [[Pipe tool|pipe tool]].&lt;br /&gt;
&lt;br /&gt;
== Pipe network resources ==&lt;br /&gt;
Pipe networks are generally used to transport [[Propellant|propellant]].&amp;lt;br&amp;gt;&lt;br /&gt;
The resources transmitted through the networks is based on the resources available in the [[Resource networks|resource network]].&amp;lt;br&amp;gt; &lt;br /&gt;
Damaged pipes leak resources when damaged, and the leak is based on the flow strength of the whole pipe network.&amp;lt;br&amp;gt;&lt;br /&gt;
The flow strength on the other hand is based on the production and consumption of the pipe network.&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|Pipe network]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Pipe_networks&amp;diff=14395</id>
		<title>Pipe networks</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Pipe_networks&amp;diff=14395"/>
		<updated>2020-05-23T06:51:04Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|fr=Pipe_networks:fr&lt;br /&gt;
|ru=Сеть_труб&lt;br /&gt;
|zh-cn=管道网络&lt;br /&gt;
}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
Pipes are used to transfer important resources, such as [[Propellant|propellant]].&amp;lt;br&amp;gt;&lt;br /&gt;
Pipe networks are crucial constructs for survival in space as they are vital for the functioning of [[Thrusters|thrusters]] for example.&amp;lt;br&amp;gt;&lt;br /&gt;
Unlike cables, pipes do not conduct electricity or [[YOLOL|YOLOL]] signals.&amp;lt;br&amp;gt;&lt;br /&gt;
The pipe networks are created by using the [[Pipe tool|pipe tool]].&lt;br /&gt;
&lt;br /&gt;
== Pipe network resources ==&lt;br /&gt;
Pipe networks are generally used to transport [[Propellant|propellant]].&amp;lt;br&amp;gt;&lt;br /&gt;
The resources transmitted through the networks is based on the resources available in the [[Resource networks|resource network]].&amp;lt;br&amp;gt; &lt;br /&gt;
Damaged pipes leak resources when damaged, and the leak is based on the flow strength of the whole pipe network.&amp;lt;br&amp;gt;&lt;br /&gt;
The flow strength on the other hand is based on the production and consumption of the pipe network.&lt;br /&gt;
&lt;br /&gt;
[[Category:Networks|Pipe network]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E6%95%B0%E6%8D%AE%E7%BD%91%E7%BB%9C&amp;diff=14394</id>
		<title>数据网络</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E6%95%B0%E6%8D%AE%E7%BD%91%E7%BB%9C&amp;diff=14394"/>
		<updated>2020-05-23T06:50:48Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Data_networks&lt;br /&gt;
|ru=Информационная_сеть&lt;br /&gt;
|zh-cn=数据网络&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
数据网络能够创建、维护和控制大量[[设备和机器|设备]]。[[交互屏|交互屏]]和[[布线枪|布线枪]]是管理数据网络的常用工具。&amp;lt;br&amp;gt;&lt;br /&gt;
数据网络使设计者和先驱者能够创建、修改和维护设备，如[[发电机|发电机]]、[[YOLOL芯片|YOLOL芯片]]和更普通的设备，如[[铰链|铰链]]和电梯。&amp;lt;br&amp;gt;&lt;br /&gt;
信号由所有人均可访问的[[YOLOL语言|YOLOL语言]]控制。&lt;br /&gt;
&lt;br /&gt;
== 术语 ==&lt;br /&gt;
&lt;br /&gt;
对象中有物理'''插口'''和虚拟'''设备参数'''。&lt;br /&gt;
* 物理插口用于通过电缆或直接通过其他设备将对象连接到数据网络。&lt;br /&gt;
* 当对象共享同一数据网络时，将配置和访问'''[[设备参数]]'''。&lt;br /&gt;
** 设备参数控制[[设备和机器|设备]]中的一个特定属性或功能。&lt;br /&gt;
*** 例如，设备参数可以是[[推进器|推进器]]内产生的热量，或者可以手动更改的值，例如按钮中的[[按钮|按钮]]状态。&lt;br /&gt;
** 通常可以使用适当的[[交互屏|工具]]配置这些设备参数名。&lt;br /&gt;
&amp;lt;!-- Device fields --&amp;gt;&lt;br /&gt;
&amp;lt;!-- device field --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 数据网络资源 ==&lt;br /&gt;
&lt;br /&gt;
数据网络通过电缆相连。&amp;lt;br&amp;gt;&lt;br /&gt;
当设备连接在一起时，数据网络可以传输两种不同的资源。&amp;lt;br&amp;gt;&lt;br /&gt;
# '''电力'''&lt;br /&gt;
# '''信号'''&lt;br /&gt;
&lt;br /&gt;
'''电力：数据网络中的所有对象共享能量'''&lt;br /&gt;
* 连接到数据网络的[[发电机|发电机]]会尽可能为多个[[设备和机器|设备和机器]]供电。&lt;br /&gt;
** 这就是当有许多设备连接到需要电力的数据网络上时，就必须有多个发电机的原因。&lt;br /&gt;
&lt;br /&gt;
'''信号：数据网络中的所有对象都能够相互通信'''&lt;br /&gt;
* 电缆可以互相直接连接。&lt;br /&gt;
* 物理插口可以同时存在多个连接，电缆可以存在分支。&lt;br /&gt;
* 数据网络的数量没有限制，即便是在一艘宇宙飞船上。&lt;br /&gt;
** 一个具有分支子网络的数据网络在战斗中不容易崩溃。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- cable network --&amp;gt;&lt;br /&gt;
&amp;lt;!-- signal network --&amp;gt;&lt;br /&gt;
[[Category:Networks|数据网络]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%BF%9D%E9%99%A9&amp;diff=14393</id>
		<title>保险</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%BF%9D%E9%99%A9&amp;diff=14393"/>
		<updated>2020-05-23T06:50:14Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Insurance&lt;br /&gt;
|ru=Страховка&lt;br /&gt;
|zh-cn=保险&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
在银河系中，会因为出现偷盗、丢失、物品损坏甚至机体的报废等情况而损失财产，但可以通过保险这一方式，来保护经济损失。 &amp;lt;br&amp;gt;&lt;br /&gt;
保险最常见的对象是飞船、空间站和机体。&amp;lt;br&amp;gt;&lt;br /&gt;
保险终端机也可以作为一种运输工具，因为它可以在任意位置启用另一个[[机体|机体]]。&lt;br /&gt;
&lt;br /&gt;
== 机体的保险 ==&lt;br /&gt;
一般来说，机体具有非常耐用的结构，能承受太空中绝大多数威胁。&amp;lt;br&amp;gt;&lt;br /&gt;
但是，如果机体遭到破坏或解体，仍然可以依赖通用的保险系统。&amp;lt;br&amp;gt;&lt;br /&gt;
根据机体的损伤程度，你可能会需要从保险点的列表中启用另一个机体。 &amp;lt;br&amp;gt;&lt;br /&gt;
使用保险会花费一定的费用，但是更换一个保险对象通常比购买一个新的保险更加便宜。&amp;lt;br&amp;gt;&lt;br /&gt;
你的财产几乎是自动上保的，通常不需要主动购买保险。&lt;br /&gt;
&lt;br /&gt;
== 飞船保险 ==&lt;br /&gt;
&lt;br /&gt;
[[飞船]]保险是自动拥有的，并且是强制购买的。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
以下是决定飞船保险费的因素：&lt;br /&gt;
* 受损飞船距保险站的距离。&lt;br /&gt;
* 飞船的受损程度。&lt;br /&gt;
* 飞船停留区域的危险程度。&lt;br /&gt;
* 一些太空站对飞船的保险金可能是固定的。&lt;br /&gt;
&lt;br /&gt;
== 空间站保险 ==&lt;br /&gt;
在建造[[首都超级空间站|超级空间站]]的过程中，通常可以预先计算它所需要的保险费用。&lt;br /&gt;
&lt;br /&gt;
== 机体报废 ==&lt;br /&gt;
通用的保险系统使得你可以在当前机体报废的情况下，重新启用一个新的机体。&amp;lt;br&amp;gt;&lt;br /&gt;
该系统中保存了每个机体的保险点，可以在任何一个已经保存的位置启用一个新的机体。 &amp;lt;br&amp;gt;&lt;br /&gt;
为了防止机体彻底报废，系统中会始终存在至少一个保险点。 &amp;lt;br&amp;gt;&lt;br /&gt;
启用一个新的机体通常需要少量的费用。 &amp;lt;br&amp;gt; &lt;br /&gt;
机体报废后，如果没有足够的资金来启用新的机体，仍然可以启用机体，并随后支付费用。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Endoskeleton|保险]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E6%9C%BA%E4%BD%93&amp;diff=14392</id>
		<title>机体</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E6%9C%BA%E4%BD%93&amp;diff=14392"/>
		<updated>2020-05-23T06:49:52Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Endoskeleton&lt;br /&gt;
|ru=Эндоскелет&lt;br /&gt;
|zh-cn=机体&lt;br /&gt;
|pl=Endoskeleton:pl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Robo_Vox.jpg|right|thumb|400px|一具机体正在查看[[交互屏|交互屏]]。]]&lt;br /&gt;
== 简介 ==&lt;br /&gt;
这片银河中的每一个人都操控着一具机体。&amp;lt;br&amp;gt; &lt;br /&gt;
自机体投入使用以来，科学技术和太空探索的事业均受益匪浅，因为这种坚实耐用的机器替身与肉身相比有着诸多的优势。并且，得益于保险系统的发展，人们在原先的机体被毁之后还能得到一具新的机体，这也是助力太空社会发展进步的一个重要因素。&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
机体通常被称为“机器人”。&lt;br /&gt;
&lt;br /&gt;
== 特色 ==&lt;br /&gt;
&lt;br /&gt;
非关键部位被毁坏对于机体来说并不致命。&amp;lt;br&amp;gt;&lt;br /&gt;
只有位于躯干骨架中的核心失去动力才会使其彻底失能。&amp;lt;br&amp;gt;&lt;br /&gt;
不过相对而言，机体的骨架也能承受较多的[[武器|武器]]伤害。 &amp;lt;br&amp;gt;&lt;br /&gt;
而一旦机体被毁，遍及整个银河的[[保险|保险系统]]也能提供一具新的机体。 &amp;lt;br&amp;gt;&lt;br /&gt;
机体可以装备多种多样的[[Endoskeleton cosmetics|装甲]]，这些护甲可以在[[贸易空间站|贸易空间站]]和[[首都超级空间站|首都超级空间站]]买到。&amp;lt;br&amp;gt;&lt;br /&gt;
一具机体站立时高180cm，左右宽72cm，前后长48cm。这些数值在装备护甲的情况下可能有所变化。&lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- robot --&amp;gt;&lt;br /&gt;
&amp;lt;!-- suit --&amp;gt;&lt;br /&gt;
&amp;lt;!-- droid --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Endoskeleton|机体]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E8%A1%A8%E6%83%85%E5%8A%A8%E4%BD%9C&amp;diff=14391</id>
		<title>表情动作</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E8%A1%A8%E6%83%85%E5%8A%A8%E4%BD%9C&amp;diff=14391"/>
		<updated>2020-05-23T06:48:48Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Emotes &lt;br /&gt;
|ru=Эмоции&lt;br /&gt;
|zh-cn=表情动作&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
高效沟通通常是最难掌握的技能之一。想要恰当地表达你自己的想法需要练习，但通过这些练习[[机体|别人]]会更容易误解你的意思。 &amp;lt;br&amp;gt;&lt;br /&gt;
为了使交流更加有效且避免一些不必要的歧义，一套通用的动作已内置在机体中，为来自宇宙不同地方的机体间的交流提供了方便。&lt;br /&gt;
&lt;br /&gt;
== 动作列表 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
! 名称&lt;br /&gt;
! 输入指令&lt;br /&gt;
! 描述&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 招手1&lt;br /&gt;
| /beckon1&lt;br /&gt;
| 过来&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 招手2&lt;br /&gt;
| /beckon, /beckon2&lt;br /&gt;
| 过来&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 鞠躬 a1&lt;br /&gt;
| /bow_a1&lt;br /&gt;
| 一个非正式的15度鞠躬 种类A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 鞠躬 a2&lt;br /&gt;
| /bow_a2&lt;br /&gt;
| 一个正式的45度鞠躬 种类A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 鞠躬 b1&lt;br /&gt;
| /bow_b1&lt;br /&gt;
| 一个非正式的15度鞠躬 种类B&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 鞠躬 b2&lt;br /&gt;
| /bow_b2&lt;br /&gt;
| 一个正式的45度鞠躬 种类B&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 呼叫&lt;br /&gt;
| /call&lt;br /&gt;
| 当你要挂机时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 欢呼&lt;br /&gt;
| /champ&lt;br /&gt;
| 终于造出一艘大船并且一切状态良好&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 拍手&lt;br /&gt;
| /clap&lt;br /&gt;
| 当你开心时你就…（拍拍手）&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 两臂交叉&lt;br /&gt;
| /crossarms&lt;br /&gt;
| 当你想要装B时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 跳舞 1&lt;br /&gt;
| /dance, /dance1&lt;br /&gt;
| 帝国中尉的舞步，秘密记录&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 跳舞 2&lt;br /&gt;
| /dance2&lt;br /&gt;
| 帝国研究员的舞步，秘密记录&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 跳舞 3&lt;br /&gt;
| /dance3&lt;br /&gt;
| 帝国近战训练师的舞步，秘密记录&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 跳舞 4&lt;br /&gt;
| /dance4&lt;br /&gt;
| 太棒了！&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 活动四肢&lt;br /&gt;
| /flex&lt;br /&gt;
| 展示你的钢铁之躯&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 拍手（小）&lt;br /&gt;
| /golfclap&lt;br /&gt;
| 为了一些小的成果&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 举起手来&lt;br /&gt;
| /handsup&lt;br /&gt;
| 别开枪&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 把手叉在臀部&lt;br /&gt;
| /hips&lt;br /&gt;
| 爽的一B&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 怎么这么慢&lt;br /&gt;
| /impatient&lt;br /&gt;
| 等待你的朋友出现时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 开怀大笑&lt;br /&gt;
| /lol, /kek, /haha, /laugh&lt;br /&gt;
| 为了愉快的时刻&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 也许&lt;br /&gt;
| /maybe, /dunno&lt;br /&gt;
| 当你对某事不确定&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 不，不行&lt;br /&gt;
| /no, /disagree, /negative&lt;br /&gt;
| 当你不同意某人时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 指&lt;br /&gt;
| /point&lt;br /&gt;
| 允许上下指点&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 戳&lt;br /&gt;
| /poke&lt;br /&gt;
| 这个按钮能干什么？&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 呕吐&lt;br /&gt;
| /puke&lt;br /&gt;
| 呕!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 俯卧撑&lt;br /&gt;
| /pushup&lt;br /&gt;
| 猛男健身&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 石头剪刀布&lt;br /&gt;
| /rockpaperscissors, /rps&lt;br /&gt;
| 石头剪刀布&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 敬礼&lt;br /&gt;
| /salute&lt;br /&gt;
| 向领导打招呼时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 耸肩&lt;br /&gt;
| /shrug&lt;br /&gt;
| 当某人想你询问是否带了足够的燃料时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 惊讶&lt;br /&gt;
| /shock&lt;br /&gt;
| 惊了&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 叹气&lt;br /&gt;
| /sigh&lt;br /&gt;
| ...&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 蹲坐&lt;br /&gt;
| /squat&lt;br /&gt;
| 位置已确定&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 投降&lt;br /&gt;
| /surrender&lt;br /&gt;
| 当你想要向海盗投降时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 立正&lt;br /&gt;
| /tenhut&lt;br /&gt;
| 立正！&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 谢谢&lt;br /&gt;
| /thanks, /ty, /grateful&lt;br /&gt;
| 当你想要向某人表示感谢&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 思考&lt;br /&gt;
| /thinking, /ponder, /hmm&lt;br /&gt;
| 思考人生ing&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 竖大拇指&lt;br /&gt;
| /thumbs&lt;br /&gt;
| 干的漂亮&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 耍花样1&lt;br /&gt;
| /trick1&lt;br /&gt;
| 看看我！&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 挥手1&lt;br /&gt;
| /wave, /wave1&lt;br /&gt;
| 挥手 种类1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 挥手3&lt;br /&gt;
| /wave3&lt;br /&gt;
| 挥手 种类1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 挥手4&lt;br /&gt;
| /wave4&lt;br /&gt;
| 挥手 种类4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 挥手5&lt;br /&gt;
| /wave5&lt;br /&gt;
|挥手 种类5&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 挥手6&lt;br /&gt;
| /wave6&lt;br /&gt;
|挥手 种类6&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! 好，是的&lt;br /&gt;
| /yes, /affirmative, /nod, /agree&lt;br /&gt;
| 当你同意某人时&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Endoskeleton|表情动作]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=14390</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=14390"/>
		<updated>2020-05-23T06:47:27Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|zh-cn=个人简历&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的[[机体|机体]]展现自我的方式.&amp;lt;br&amp;gt;简历自动跟踪个人的成就，个人信息，财产以及例如工作经历. &amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他机体只能检查CV的首页，而其余信息则保持私密性. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
其他机体可以通过[[交互屏|交互屏]]访问简历.&lt;br /&gt;
&lt;br /&gt;
===个人主页 ===&lt;br /&gt;
获取有关某人的信息并了解他们的最佳方法是查看其简历首页. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
可以通过多种方式修改首页，并且与其他人共享的信息是每个机体自己做出的决定：&lt;br /&gt;
&lt;br /&gt;
*'''描写传记:'''通过320个字符展示自己.&lt;br /&gt;
*'''最耀眼的成就:''' 选择您喜欢的成就并将其显示给他人.&lt;br /&gt;
*'''身份:''' 决定您是否要展示自己的地位和派系.&lt;br /&gt;
*'''个人相册:'''自定义个人资料图片，或将其完全关闭.&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''您的主页决定了他人对您的印象.''&amp;lt;br&amp;gt;&lt;br /&gt;
''建议谨慎创建并保持更新.''&lt;br /&gt;
&lt;br /&gt;
=== 个人财产 ===&lt;br /&gt;
&lt;br /&gt;
列出您拥有的财产并分类到不同的类型中，以使索引编制更容易.&amp;lt;br&amp;gt;&lt;br /&gt;
您可以轻松地从宇宙中的任何位置浏览所有财产.&lt;br /&gt;
&lt;br /&gt;
=== 生涯 ===&lt;br /&gt;
&lt;br /&gt;
统计您的游戏人生并把数据显示在生涯里.&amp;lt;br&amp;gt;&lt;br /&gt;
* 您可以选择一项数据把它展示到您的个人主页.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=14389</id>
		<title>Endoskeleton CV</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=14389"/>
		<updated>2020-05-23T06:46:26Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|zh-cn=个人简历&lt;br /&gt;
}}&lt;br /&gt;
== Your Curriculum Vitae (CV) ==&lt;br /&gt;
The Curriculum Vitae is a way to present oneself to other [[Endoskeleton|endoskeletons]] inhabiting the universe.&amp;lt;br&amp;gt;&lt;br /&gt;
The CV automatically keeps track of individuals' achievements, personal information, possessions and for example job history.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=14388</id>
		<title>Endoskeleton CV</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=14388"/>
		<updated>2020-05-23T06:45:58Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|zh-cn=个人简历&lt;br /&gt;
}}&lt;br /&gt;
== Your Curriculum Vitae (CV) ==&lt;br /&gt;
The Curriculum Vitae is a way to present oneself to other [[Endoskeleton|endoskeletons]] inhabiting the universe.&amp;lt;br&amp;gt;&lt;br /&gt;
The CV automatically keeps track of individuals' achievements, personal information, possessions and for example job history.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E6%AD%A6%E5%99%A8&amp;diff=14387</id>
		<title>武器</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E6%AD%A6%E5%99%A8&amp;diff=14387"/>
		<updated>2020-05-23T06:45:28Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Weapons&lt;br /&gt;
|ru=Оружие&lt;br /&gt;
|fr=Armes&lt;br /&gt;
|pl=Weapons:pl&lt;br /&gt;
}}&lt;br /&gt;
== 简介 ==&lt;br /&gt;
&lt;br /&gt;
本页面旨在列出已知的所有单兵武器。&amp;lt;br&amp;gt;&lt;br /&gt;
关于舰载武器的列表，请看[[舰载武器|这里]]。&amp;lt;br&amp;gt;&lt;br /&gt;
关于伤害计算的信息请参阅[[伤害|伤害]]页面。.&lt;br /&gt;
&lt;br /&gt;
== 远程武器 ==&lt;br /&gt;
&lt;br /&gt;
===[[反步兵步枪]]===&lt;br /&gt;
{{#lsth:Antigel步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[电弧枪]]===&lt;br /&gt;
{{#lsth:电弧枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[突击步枪]]===&lt;br /&gt;
{{#lsth:突击步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[战斗步枪]]===&lt;br /&gt;
{{#lsth:战斗步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[长钉]]===&lt;br /&gt;
{{#lsth:Bolter步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[喷火器]]===&lt;br /&gt;
{{#lsth:喷火器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[高斯步枪]]===&lt;br /&gt;
{{#lsth:高斯步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[榴弹发射器]]===&lt;br /&gt;
{{#lsth:榴弹发射器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[激光步枪]]===&lt;br /&gt;
{{#lsth:激光步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[长步枪]]===&lt;br /&gt;
{{#lsth:长步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[冲锋枪]]===&lt;br /&gt;
{{#lsth:冲锋枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[手枪]]===&lt;br /&gt;
{{#lsth:手枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[等离子步枪]]===&lt;br /&gt;
{{#lsth:等离子步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[收割者]]===&lt;br /&gt;
{{#lsth:Reaper步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[电磁狙击枪]]===&lt;br /&gt;
{{#lsth:电磁狙击枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[自动手枪]]===&lt;br /&gt;
{{#lsth:自动手枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[左轮手枪]]===&lt;br /&gt;
{{#lsth:左轮手枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[火箭发射器]]===&lt;br /&gt;
{{#lsth:火箭发射器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[霰弹枪]]===&lt;br /&gt;
{{#lsth:霰弹枪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[鞭挞者]]===&lt;br /&gt;
{{#lsth:Whiplash步枪|简介}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collection|武器]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E5%B7%A5%E5%85%B7&amp;diff=14386</id>
		<title>工具</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E5%B7%A5%E5%85%B7&amp;diff=14386"/>
		<updated>2020-05-23T06:45:02Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
&amp;lt;!-- For normal pages, use Otherlang2 instead of OtherlangMP --&amp;gt;&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Tools&lt;br /&gt;
|ru=Инструменты&lt;br /&gt;
|zh-cn=工具&lt;br /&gt;
|pl=Tools:pl&lt;br /&gt;
}}&lt;br /&gt;
== 简介 ==&lt;br /&gt;
&lt;br /&gt;
本页是星系中已知的常用工具的列表&lt;br /&gt;
&lt;br /&gt;
== 手持工具 ==&lt;br /&gt;
&lt;br /&gt;
=== [[射钉枪]] ===&lt;br /&gt;
{{#lsth:射钉枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[建造枪]] ===&lt;br /&gt;
{{#lsth:建造枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[布线枪]] ===&lt;br /&gt;
{{#lsth:布线枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[结构指示器]] ===&lt;br /&gt;
{{#lsth:结构指示器|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[激光切割器]] ===&lt;br /&gt;
{{#lsth:激光切割器|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[十字镐]] ===&lt;br /&gt;
{{#lsth:十字镐|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[布管器]] ===&lt;br /&gt;
{{#lsth:布管器|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[圆锯]] ===&lt;br /&gt;
{{#lsth:圆锯|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[交互屏]] ===&lt;br /&gt;
{{#lsth:交互屏|简介}}&lt;br /&gt;
&lt;br /&gt;
== 编辑器 ==&lt;br /&gt;
&lt;br /&gt;
=== [[空间站编辑器]] ===&lt;br /&gt;
{{#lsth:空间站编辑器|简介}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collection|工具]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E7%A9%BA%E9%97%B4%E7%AB%99&amp;diff=14385</id>
		<title>空间站</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E7%A9%BA%E9%97%B4%E7%AB%99&amp;diff=14385"/>
		<updated>2020-05-23T06:44:26Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Stations&lt;br /&gt;
|ru=Станции&lt;br /&gt;
|zh-cn=空间站&lt;br /&gt;
|pl=Stations:pl&lt;br /&gt;
}}&lt;br /&gt;
== 简介 ==&lt;br /&gt;
空间站是由[[机体|机器人]]们创造并维护的固定建筑。根据空间站提供的不同服务，他们在形状和大小上具有广泛的多样性。&amp;lt;br&amp;gt;&lt;br /&gt;
空间站可以由[[空间站编辑器|空间站编辑器]]建造。在大型空间站上，可能有可以建造的个人空间在出租。&amp;lt;br&amp;gt;&lt;br /&gt;
空间站的能量由大型空间站型[[太阳能板|太阳能板]]板提供。&lt;br /&gt;
&lt;br /&gt;
== 空间站类型 ==&lt;br /&gt;
&lt;br /&gt;
=== [[燃料空间站]] ===&lt;br /&gt;
{{#lsth:燃料空间站|燃料空间站简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[首都超级空间站]] ===&lt;br /&gt;
{{#lsth:首都超级空间站|首都超级空间站简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[贸易空间站]] ===&lt;br /&gt;
{{#lsth:贸易空间站|贸易空间站简介}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Collection|空间站]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E9%A3%9E%E8%88%B9&amp;diff=14384</id>
		<title>飞船</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E9%A3%9E%E8%88%B9&amp;diff=14384"/>
		<updated>2020-05-23T06:43:45Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Spaceships&lt;br /&gt;
|ru=Космические корабли&lt;br /&gt;
|zh-cn=飞船&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 民用飞船 ==&lt;br /&gt;
&lt;br /&gt;
===[[多面体]]===&lt;br /&gt;
{{#lsth:多面体|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[伊萨卡]]===&lt;br /&gt;
{{#lsth:伊萨卡|簡介}}&lt;br /&gt;
&lt;br /&gt;
===[[科迪亚克]]===&lt;br /&gt;
{{#lsth:科迪亚克|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[石匠]]===&lt;br /&gt;
{{#lsth:石匠|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[鹦鹉螺]]===&lt;br /&gt;
{{#lsth:鹦鹉螺|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[豹猫]]===&lt;br /&gt;
{{#lsth:豹猫|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[劳工]]===&lt;br /&gt;
{{#lsth:劳工|简介}}&lt;br /&gt;
===[[钳]]===&lt;br /&gt;
{{#lsth:钳|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[先驱]]===&lt;br /&gt;
{{#lsth:先驱|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[雷慕斯]]===&lt;br /&gt;
{{#lsth:雷慕斯|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[罗慕路斯]]===&lt;br /&gt;
{{#lsth:罗慕路斯|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[奴工]]===&lt;br /&gt;
{{#lsth:奴工|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[双子瓦萨马]]===&lt;br /&gt;
{{#lsth:双子瓦萨马|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[顽童]]===&lt;br /&gt;
{{#lsth:顽童|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[瓦萨马摩托]]===&lt;br /&gt;
{{#lsth:瓦萨马摩托|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[瓦萨马面包车]]===&lt;br /&gt;
{{#lsth:瓦萨马面包车|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[向量]]===&lt;br /&gt;
{{#lsth:向量|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[羽翼]]===&lt;br /&gt;
{{#lsth:羽翼|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[泽兰特]]===&lt;br /&gt;
{{#lsth:泽兰特|简介}}&lt;br /&gt;
&lt;br /&gt;
== 帝国飞船 ==&lt;br /&gt;
&lt;br /&gt;
===[[利克托]]===&lt;br /&gt;
{{#lsth:利克托|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[斯帕达]]===&lt;br /&gt;
{{#lsth:斯帕达|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[维勒斯]]===&lt;br /&gt;
{{#lsth:维勒斯|简介}}&lt;br /&gt;
&lt;br /&gt;
== 王国飞船 ==&lt;br /&gt;
&lt;br /&gt;
===[[骑士]]===&lt;br /&gt;
{{#lsth:骑士|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[枪骑兵]]===&lt;br /&gt;
{{#lsth:枪骑兵|简介}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Collection|飞船]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E9%98%B5%E8%90%A5&amp;diff=14383</id>
		<title>阵营</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E9%98%B5%E8%90%A5&amp;diff=14383"/>
		<updated>2020-05-23T06:43:07Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2 &lt;br /&gt;
|en=Factions&lt;br /&gt;
|ru=Фракции&lt;br /&gt;
|zh-cn=阵营&lt;br /&gt;
|pl=Factions:pl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== 主要阵营 ==&lt;br /&gt;
&lt;br /&gt;
===[[帝国]]===&lt;br /&gt;
{{#lsth:帝国|阵营简介}}&lt;br /&gt;
&lt;br /&gt;
===[[王国]]===&lt;br /&gt;
{{#lsth:王国|阵营简介}}&lt;br /&gt;
&lt;br /&gt;
===[[中立]]===&lt;br /&gt;
{{#lsth:中立|阵营简介}}&lt;br /&gt;
&lt;br /&gt;
[[阵营|阵营]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E5%BB%BA%E9%80%A0&amp;diff=14382</id>
		<title>建造</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E5%BB%BA%E9%80%A0&amp;diff=14382"/>
		<updated>2020-05-23T06:42:46Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Building&lt;br /&gt;
|ru=Строительство&lt;br /&gt;
|zh-cn=建造&lt;br /&gt;
|pl=Building:pl&lt;br /&gt;
}}&lt;br /&gt;
== 简介 ==&lt;br /&gt;
在建造飞船或太空站时，本页面收集的内容是一个不错的开始。&lt;br /&gt;
== 编辑工具 ==&lt;br /&gt;
&lt;br /&gt;
=== [[空间站编辑器]] ===&lt;br /&gt;
{{#lsth:空间站编辑器|简介}}&lt;br /&gt;
&lt;br /&gt;
== 手持工具 ==&lt;br /&gt;
&lt;br /&gt;
=== [[射钉枪]] ===&lt;br /&gt;
{{#lsth:射钉枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[建造枪]] ===&lt;br /&gt;
{{#lsth:建造枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[布线枪]] ===&lt;br /&gt;
{{#lsth:布线枪|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[结构指示器]] ===&lt;br /&gt;
{{#lsth:结构指示器|简介}}&lt;br /&gt;
&lt;br /&gt;
== 其他 ==&lt;br /&gt;
&lt;br /&gt;
=== [[飞船工程]] ===&lt;br /&gt;
{{#lsth:飞船工程|简介}}&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Jobs&amp;diff=14381</id>
		<title>Jobs</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Jobs&amp;diff=14381"/>
		<updated>2020-05-23T06:42:18Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|ru=Работа&lt;br /&gt;
|pl=Jobs:pl&lt;br /&gt;
|zh-cn=工作&lt;br /&gt;
|fr=Jobs:fr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
The universe offers varying opportunities for [[Endoskeleton|endoskeletons]] to build their careers and to acquire money to support their life in space.&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Entry level jobs|Entry level jobs]] are the most suitable for robots at the beginning of their careers as they do not require any prior licenses or equipment.&lt;br /&gt;
&lt;br /&gt;
== Entry level jobs ==&lt;br /&gt;
&lt;br /&gt;
=== [[Job: asteroid mining|Asteroid mining]] ===&lt;br /&gt;
{{#lsth:Job: asteroid mining|summary}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Job: assembly|Assembly]] ===&lt;br /&gt;
{{#lsth:Job: assembly|summary}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Job: salvage|Salvage]] ===&lt;br /&gt;
{{#lsth:Job: salvage|summary}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Jobs ===&lt;br /&gt;
Some possible future jobs mentioned by developers in the official Discord: &lt;br /&gt;
* Demolition&lt;br /&gt;
* Ship Repair&lt;br /&gt;
* Station Construction &lt;br /&gt;
* Trading &lt;br /&gt;
[[Category:Collection|Jobs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Collection|Jobs]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E8%AE%BE%E5%A4%87%E5%92%8C%E6%9C%BA%E5%99%A8&amp;diff=14380</id>
		<title>设备和机器</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E8%AE%BE%E5%A4%87%E5%92%8C%E6%9C%BA%E5%99%A8&amp;diff=14380"/>
		<updated>2020-05-23T06:40:40Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Devices and machines&lt;br /&gt;
|ru=Устройства и механизмы&lt;br /&gt;
|zh-cn=设备和机器&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 基座式设备 ==&lt;br /&gt;
&lt;br /&gt;
===[[货运光束|货运光束]]===&lt;br /&gt;
{{#lsth:货运光束|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[固定支架|固定支架]]===&lt;br /&gt;
{{#lsth:固定支架|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[舰载武器]]===&lt;br /&gt;
{{#lsth:舰载武器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[无线电收发设备|无线电收发设备]]===&lt;br /&gt;
{{#lsth:无线电收发设备|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[测距仪|测距仪]]===&lt;br /&gt;
{{#lsth:测距仪|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[机械臂|机械臂]]===&lt;br /&gt;
{{#lsth:机械臂|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[推进器|推进器]]===&lt;br /&gt;
{{#lsth:推进器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[转盘|转盘]]===&lt;br /&gt;
{{#lsth:转盘|简介}}&lt;br /&gt;
&lt;br /&gt;
== 电力和推进剂 ==&lt;br /&gt;
&lt;br /&gt;
===[[发电机|发电机]]===&lt;br /&gt;
{{#lsth:发电机|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[电池]]===&lt;br /&gt;
{{#lsth:电池|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[推进剂|推进剂]]===&lt;br /&gt;
{{#lsth:推进剂|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[太阳能板|太阳能板]]===&lt;br /&gt;
{{#lsth:太阳能板|简介}}&lt;br /&gt;
&lt;br /&gt;
== 可交互设备 ==&lt;br /&gt;
&lt;br /&gt;
=== [[按钮]] ===&lt;br /&gt;
{{#lsth:按钮|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[货箱]] ===&lt;br /&gt;
{{#lsth:货箱|简介}}&lt;br /&gt;
&lt;br /&gt;
=== [[座椅|座椅]] ===&lt;br /&gt;
{{#lsth:座椅|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[灯|灯]]===&lt;br /&gt;
{{#lsth:灯|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[控制杆|控制杆]]===&lt;br /&gt;
{{#lsth:控制杆|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[模块化货箱|模块化货箱]]===&lt;br /&gt;
{{#lsth:模块化货箱|简介}}&lt;br /&gt;
&lt;br /&gt;
== 屏幕 ==&lt;br /&gt;
&lt;br /&gt;
=== [[信息屏幕]] ===&lt;br /&gt;
{{#lsth:信息屏幕|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[模块化显示器|模块化显示器]]===&lt;br /&gt;
{{#lsth:模块化显示器|简介}}&lt;br /&gt;
&lt;br /&gt;
== 轨道设备 ==&lt;br /&gt;
&lt;br /&gt;
===[[轨道车|轨道车]]===&lt;br /&gt;
{{#lsth:轨道车|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[单向轨道中继器|单向轨道中继器]]===&lt;br /&gt;
{{#lsth:单向轨道中继器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[轨道传感器|轨道传感器]]===&lt;br /&gt;
{{#lsth:轨道传感器|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[轨道插座|轨道插座]]===&lt;br /&gt;
{{#lsth:轨道插座|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[轨道触发器|轨道触发器]]===&lt;br /&gt;
{{#lsth:轨道触发器|简介}}&lt;br /&gt;
&lt;br /&gt;
== YOLOL设备 ==&lt;br /&gt;
&lt;br /&gt;
===[[YOLOL芯片]]===&lt;br /&gt;
{{#lsth:YOLOL芯片|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[芯片槽]]===&lt;br /&gt;
{{#lsth:芯片槽|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[记忆芯片]]===&lt;br /&gt;
{{#lsth:记忆芯片|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[模块化芯片槽]]===&lt;br /&gt;
{{#lsth:模块化芯片槽|简介}}&lt;br /&gt;
&lt;br /&gt;
== 实用设备 ==&lt;br /&gt;
&lt;br /&gt;
===[[铰链|铰链]]===&lt;br /&gt;
{{#lsth:铰链|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[货运锁架]]===&lt;br /&gt;
{{#lsth:货运锁架|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[飞行控制单元|飞行控制单元]]===&lt;br /&gt;
{{#lsth:飞行控制单元|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[主飞行计算机|主飞行计算机]]===&lt;br /&gt;
{{#lsth:主飞行计算机|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[采矿激光|采矿激光]]===&lt;br /&gt;
{{#lsth:采矿激光|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[牵引光束]]===&lt;br /&gt;
{{#lsth:牵引光束|简介}}&lt;br /&gt;
&lt;br /&gt;
===[[单向网络中继器]]===&lt;br /&gt;
{{#lsth:单向网络中继器|简介}}&lt;br /&gt;
&lt;br /&gt;
[[设备和机器|设备和机器]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E6%9C%BA%E6%A2%B0%E8%87%82&amp;diff=14379</id>
		<title>机械臂</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E6%9C%BA%E6%A2%B0%E8%87%82&amp;diff=14379"/>
		<updated>2020-05-23T06:39:36Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
{{Otherlang2&lt;br /&gt;
|en=Robot arms&lt;br /&gt;
|ru=Роботизированные манипуляторы&lt;br /&gt;
|zh-cn=机械臂&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 简介 ==&lt;br /&gt;
[[File:Robot_arms.png|400px]]&amp;lt;br&amp;gt;&lt;br /&gt;
机械臂是安装在特殊转盘上的通过多个[[铰链|铰链]]连接的机械结构。&amp;lt;br&amp;gt; &lt;br /&gt;
机械臂的功能特性与[[铰链|铰链]]高度相似。&amp;lt;br&amp;gt;&lt;br /&gt;
机械臂主要用于工厂流水线的生产作业和自动化系统。&amp;lt;br&amp;gt;&lt;br /&gt;
机械臂顶端也有接口，可以将其他部件安装在其上，以进行更加多样化的操作。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 基本信息 ==&lt;br /&gt;
&lt;br /&gt;
* 机械臂有两种关节，转动关节和弯曲关节，他们可以通过组合形成复杂程度不同的关节系统。&lt;br /&gt;
** 单节机械臂有一个或两个伸缩段，以及一个带旋转接口的末端段，你可以在这个旋转关节上安装更多的单节机械臂或工具。&lt;br /&gt;
* 任何组合形式的机械臂都必须安装在一个特殊的转盘接口上。&lt;br /&gt;
** 单节机械臂有四种不同尺寸。&lt;br /&gt;
&lt;br /&gt;
== 视频 ==&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://www.youtube.com/watch?v=LDy9Kt3KuGE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#evt:&lt;br /&gt;
service=youtube&lt;br /&gt;
|id=https://www.youtube.com/watch?v=Borzb8ipqZ8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== 设备参数 ==&lt;br /&gt;
&lt;br /&gt;
要了解有关参数的更多信息，请查阅以下Wiki页面：&lt;br /&gt;
* [[交互屏|交互屏]]&lt;br /&gt;
* [[数据网络|数据网络]]&lt;br /&gt;
* [[YOLOL语言|YOLOL语言]]&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL 参数&lt;br /&gt;
! 描述&lt;br /&gt;
! 范围&lt;br /&gt;
|-&lt;br /&gt;
! '''TargetArmLength&lt;br /&gt;
目标臂长'''&lt;br /&gt;
| 机械臂的目标长度&lt;br /&gt;
| [0,100]: 百分比&lt;br /&gt;
|-&lt;br /&gt;
! '''CurrentArmLength&lt;br /&gt;
当前臂长'''&lt;br /&gt;
| 机械臂的当前长度&lt;br /&gt;
| [0,100]: 百分比&lt;br /&gt;
|-&lt;br /&gt;
! '''EndPosition&lt;br /&gt;
终点臂长'''&lt;br /&gt;
| 机械臂的最大长度&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!'''StartPosition&lt;br /&gt;
起点臂长'''&lt;br /&gt;
| 机械臂的最小长度&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!'''TargetVelocity&lt;br /&gt;
目标速度'''&lt;br /&gt;
| 伸缩运动的目标速度&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! YOLOL 参数&lt;br /&gt;
! 描述&lt;br /&gt;
! 范围&lt;br /&gt;
|-&lt;br /&gt;
! '''TargetArmAngle&lt;br /&gt;
目标角度'''&lt;br /&gt;
| 旋转关节的目标角度&lt;br /&gt;
| 负180度到正180度&lt;br /&gt;
|-&lt;br /&gt;
! '''CurrentArmAngle&lt;br /&gt;
当前角度'''&lt;br /&gt;
| 旋转关节的当前角度&lt;br /&gt;
| 负180度到正180度&lt;br /&gt;
|-&lt;br /&gt;
! '''MaxRotation&lt;br /&gt;
最大旋转角'''&lt;br /&gt;
| 旋转关节的最大角度&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!'''MinRotation&lt;br /&gt;
最小旋转角'''&lt;br /&gt;
| 旋转关节的最小角度&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!'''TargetVelocity&lt;br /&gt;
目标速度'''&lt;br /&gt;
| 旋转运动的目标速度&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- claw --&amp;gt;&lt;br /&gt;
&amp;lt;!-- grab --&amp;gt;&lt;br /&gt;
[[设备和机器|机械臂]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%BB%E9%A1%B5&amp;diff=14378</id>
		<title>主页</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%BB%E9%A1%B5&amp;diff=14378"/>
		<updated>2020-05-23T06:34:21Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
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[[File:AboutStarbaseRobot.png|150px|right]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
在Starbase的宇宙中，每个人都控制一个机器人[[机体|机体]]，这是一个相当耐用的外壳，非常适合进行太空探索和太空殖民。由这些机器人机体组成的社会目前集中在[[首都超级空间站|首都超级空间站]]和较小的迷你空间站（太空中的“郊区”）上。这些空间站为居民提供安全保障，[[工作]]机会，社交中心和交易机会，使其成为银河系殖民的理想基地。&lt;br /&gt;
&lt;br /&gt;
在银河系中，两个最突出的阵营[[王国]]和[[帝国]]的对立，而帝国目前控制着大多数空间站。但是，随着社会的发展和进步，其他阵营有望与这两个阵营同时兴起。 &amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
[[News Broadcasts|生活]]在[[宇宙空间|太空]]中一个气态行星轨道上，不断地需要勇敢的开拓者，以试验目前太空旅行和其他技术的界限，总有一天能够到达银河的各个角落。&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;设备&amp;lt;/span&amp;gt;[[File:Devices_notext.png|175px|link=https://wiki.starbasegame.com/index.php/设备和机器|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;材料&amp;lt;/span&amp;gt;[[File:Materials_notext.png|175px|link=https://wiki.starbasegame.com/index.php/材料|center]]&lt;br /&gt;
|-&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;空间站&amp;lt;/span&amp;gt;[[File:Stations_Table_Test_notext.png|175px|link=https://wiki.starbasegame.com/index.php/空间站|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;工具&amp;lt;/span&amp;gt;[[File:Tools_notext.png|175px|link=https://wiki.starbasegame.com/index.php/工具|center]]&lt;br /&gt;
|-&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;宇宙&amp;lt;/span&amp;gt;[[File:Space_category.png|175px|link=https://wiki.starbasegame.com/index.php/宇宙空间|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;政治&amp;lt;/span&amp;gt;[[File:Factions_notext.png|175px|link=https://wiki.starbasegame.com/index.php/阵营|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;建造&amp;lt;/span&amp;gt;[[File:Sb_building_feature_block.png|175px|link=https://wiki.starbasegame.com/index.php/建造|center]]&lt;br /&gt;
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|-&lt;br /&gt;
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| [[File:Assault rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/突击步枪|thumb|center|突击步枪]]&lt;br /&gt;
| [[File:Antigel thumb.png|120px|link=https://wiki.starbasegame.com/index.php/反步兵步枪|thumb|center|反步兵步枪]]&lt;br /&gt;
| [[File:Battle rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/战斗步枪|thumb|center|战斗步枪]]&lt;br /&gt;
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| [[File:Gauss rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/高斯步枪|thumb|center|高斯步枪]]&lt;br /&gt;
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|-&lt;br /&gt;
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| [[File:Shotgun thumb.png|120px|link=https://wiki.starbasegame.com/index.php/霰弹枪|thumb|center|霰弹枪]]&lt;br /&gt;
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| [[File:Spaceship hedron decal.jpg|120px|link=https://wiki.starbasegame.com/index.php/多面体|thumb|center|多面体]]&lt;br /&gt;
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'''本页面由“[[Aurogon Union 烛龙联盟]]”翻译制作'''&lt;br /&gt;
&lt;br /&gt;
Main page  [[主页]]&lt;br /&gt;
&lt;br /&gt;
All pages  所有页面&lt;br /&gt;
&lt;br /&gt;
Recent changes  近期变动&lt;br /&gt;
&lt;br /&gt;
Special pages  特殊页面&lt;br /&gt;
&lt;br /&gt;
News broadcasts  新闻广播&lt;br /&gt;
&lt;br /&gt;
Random page  随机页面&lt;br /&gt;
&lt;br /&gt;
Devices and machines  [[设备和机器]]&lt;br /&gt;
&lt;br /&gt;
Jobs  [[工作]]&lt;br /&gt;
&lt;br /&gt;
Building  [[建造]]&lt;br /&gt;
&lt;br /&gt;
Politics  [[阵营|政治]]&lt;br /&gt;
&lt;br /&gt;
Spaceships  [[飞船]]&lt;br /&gt;
&lt;br /&gt;
Stations  [[空间站]]&lt;br /&gt;
&lt;br /&gt;
Tools  [[工具]]&lt;br /&gt;
&lt;br /&gt;
Weapons  [[武器]]&lt;br /&gt;
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CV  [[个人简历]]&lt;br /&gt;
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Emotes  [[表情动作]]&lt;br /&gt;
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Endoskeleton  [[机体]]&lt;br /&gt;
&lt;br /&gt;
Insurance  [[保险]]&lt;br /&gt;
&lt;br /&gt;
Data networks  [[数据网络]]&lt;br /&gt;
&lt;br /&gt;
Pipe networks  [[管道网络]]&lt;br /&gt;
&lt;br /&gt;
Resource networks  [[资源网络]]&lt;br /&gt;
&lt;br /&gt;
YOLOL [[YOLOL语言|语言]]&lt;br /&gt;
&lt;br /&gt;
非常非常常见的问题[[非常非常常见的问题]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%BB%E9%A1%B5&amp;diff=14377</id>
		<title>主页</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%BB%E9%A1%B5&amp;diff=14377"/>
		<updated>2020-05-23T06:25:51Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- For normal pages, use Otherlang2 instead of OtherlangMP --&amp;gt;&lt;br /&gt;
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'''本页面由“[[Aurogon Union 烛龙公会]]”翻译制作'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mpRow&amp;quot;&amp;gt;&lt;br /&gt;
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[[File:AboutStarbaseRobot.png|150px|right]] &lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
在Starbase的宇宙中，每个人都控制一个机器人[[机体|机体]]，这是一个相当耐用的外壳，非常适合进行太空探索和太空殖民。由这些机器人机体组成的社会目前集中在[[首都超级空间站|首都超级空间站]]和较小的迷你空间站（太空中的“郊区”）上。这些空间站为居民提供安全保障，[[工作]]机会，社交中心和交易机会，使其成为银河系殖民的理想基地。&lt;br /&gt;
&lt;br /&gt;
在银河系中，两个最突出的阵营[[王国]]和[[帝国]]的对立，而帝国目前控制着大多数空间站。但是，随着社会的发展和进步，其他阵营有望与这两个阵营同时兴起。 &amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
[[News Broadcasts|生活]]在[[宇宙空间|太空]]中一个气态行星轨道上，不断地需要勇敢的开拓者，以试验目前太空旅行和其他技术的界限，总有一天能够到达银河的各个角落。&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;武器&amp;lt;/span&amp;gt;[[File:Combat_simulations_notext.png|175px|link=https://wiki.starbasegame.com/index.php/武器|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;设备&amp;lt;/span&amp;gt;[[File:Devices_notext.png|175px|link=https://wiki.starbasegame.com/index.php/设备和机器|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;材料&amp;lt;/span&amp;gt;[[File:Materials_notext.png|175px|link=https://wiki.starbasegame.com/index.php/材料|center]]&lt;br /&gt;
|-&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;飞船&amp;lt;/span&amp;gt;[[File:Spaceships_notext.png|175px|link=https://wiki.starbasegame.com/index.php/飞船|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;空间站&amp;lt;/span&amp;gt;[[File:Stations_Table_Test_notext.png|175px|link=https://wiki.starbasegame.com/index.php/空间站|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;工具&amp;lt;/span&amp;gt;[[File:Tools_notext.png|175px|link=https://wiki.starbasegame.com/index.php/工具|center]]&lt;br /&gt;
|-&lt;br /&gt;
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| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;宇宙&amp;lt;/span&amp;gt;[[File:Space_category.png|175px|link=https://wiki.starbasegame.com/index.php/宇宙空间|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;政治&amp;lt;/span&amp;gt;[[File:Factions_notext.png|175px|link=https://wiki.starbasegame.com/index.php/阵营|center]]&lt;br /&gt;
| &amp;lt;span class=&amp;quot;textOverlay&amp;quot;&amp;gt;建造&amp;lt;/span&amp;gt;[[File:Sb_building_feature_block.png|175px|link=https://wiki.starbasegame.com/index.php/建造|center]]&lt;br /&gt;
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{| class=&amp;quot;wikitableNoGrid&amp;quot; style=&amp;quot;margin: auto; border: none&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Assault rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/突击步枪|thumb|center|突击步枪]]&lt;br /&gt;
| [[File:Antigel thumb.png|120px|link=https://wiki.starbasegame.com/index.php/反步兵步枪|thumb|center|反步兵步枪]]&lt;br /&gt;
| [[File:Battle rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/战斗步枪|thumb|center|战斗步枪]]&lt;br /&gt;
| [[File:Bolter thumb.png|120px|link=https://wiki.starbasegame.com/index.php/长钉|thumb|center|长钉]]&lt;br /&gt;
|-&lt;br /&gt;
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| [[File:Flamer thumb.png|120px|link=https://wiki.starbasegame.com/index.php/喷火器|thumb|center|喷火器]]&lt;br /&gt;
| [[File:Gauss rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/高斯步枪|thumb|center|高斯步枪]]&lt;br /&gt;
| [[File:Laser rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/激光步枪|thumb|center|激光步枪]]&lt;br /&gt;
| [[File:Long rifle thumb.png|120px|link=https://wiki.starbasegame.com/index.php/长步枪|thumb|center|长步枪]]&lt;br /&gt;
|-&lt;br /&gt;
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| [[File:Pistol thumb.png|120px|link=https://wiki.starbasegame.com/index.php/手枪|thumb|center|手枪]]&lt;br /&gt;
| [[File:Repeater thumb.png|120px|link=https://wiki.starbasegame.com/index.php/收割者|thumb|center|收割者]]&lt;br /&gt;
| [[File:Revolver thumb.png|120px|link=https://wiki.starbasegame.com/index.php/左轮手枪|thumb|center|左轮手枪]]&lt;br /&gt;
| [[File:Shotgun thumb.png|120px|link=https://wiki.starbasegame.com/index.php/霰弹枪|thumb|center|霰弹枪]]&lt;br /&gt;
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|-&lt;br /&gt;
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| [[File:Autocannon.png|120px|link=机炮|thumb|center|机炮]]&lt;br /&gt;
| [[File:Laser weapon.png|120px|link=激光炮|thumb|center|激光炮]]&lt;br /&gt;
| [[File:Plasma thrower.png|120px|link=离子炮|thumb|center|离子炮]]&lt;br /&gt;
| [[File:Rail weapon.png|120px|link=轨道炮|thumb|center|轨道炮]]&lt;br /&gt;
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|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Spaceship hedron decal.jpg|120px|link=https://wiki.starbasegame.com/index.php/多面体|thumb|center|多面体]]&lt;br /&gt;
| [[File:Spaceship Ithaca.jpg|120px|link=https://wiki.starbasegame.com/index.php/伊萨卡|thumb|center|伊萨卡]]&lt;br /&gt;
| [[File:Spaceship remus.jpg|120px|link=https://wiki.starbasegame.com/index.php/雷慕斯|thumb|center|雷慕斯]]&lt;br /&gt;
| [[File:Spaceship urchin decal.jpg|120px|link=https://wiki.starbasegame.com/index.php/顽童|thumb|center|顽童]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:Spaceship Empire Lictor.JPG|120px|link=https://wiki.starbasegame.com/index.php/利克托|thumb|center|利克托]]&lt;br /&gt;
| [[File:Empire_spatha.jpg|120px|link=https://wiki.starbasegame.com/index.php/斯帕达|thumb|center|斯帕达]]&lt;br /&gt;
| [[File:Kingdom_knight.jpg|120px|link=https://wiki.starbasegame.com/index.php/骑士|thumb|center|骑士]]&lt;br /&gt;
| [[File:Kingdom_lancer.jpg|120px|link=https://wiki.starbasegame.com/index.php/枪骑兵|thumb|center|枪骑兵]]&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
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&amp;lt;div class=&amp;quot;mpRow&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;mpLeftPadding&amp;quot;&amp;gt; &amp;lt;!-- LEFT COLUMN STARTS HERE --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitableNoGrid&amp;quot; style=&amp;quot;border: 0px !important; margin: -10px; width: calc(100% + 20px);&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;1&amp;quot;|&amp;lt;span class=&amp;quot;tableheader&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:110%&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;White&amp;quot;&amp;gt;左侧目录&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
'''本页面由“[[Aurogon Union 烛龙公会]]”翻译制作'''&lt;br /&gt;
&lt;br /&gt;
Main page  [[主页]]&lt;br /&gt;
&lt;br /&gt;
All pages  所有页面&lt;br /&gt;
&lt;br /&gt;
Recent changes  近期变动&lt;br /&gt;
&lt;br /&gt;
Special pages  特殊页面&lt;br /&gt;
&lt;br /&gt;
News broadcasts  新闻广播&lt;br /&gt;
&lt;br /&gt;
Random page  随机页面&lt;br /&gt;
&lt;br /&gt;
Devices and machines  [[设备和机器]]&lt;br /&gt;
&lt;br /&gt;
Jobs  [[工作]]&lt;br /&gt;
&lt;br /&gt;
Building  [[建造]]&lt;br /&gt;
&lt;br /&gt;
Politics  [[阵营|政治]]&lt;br /&gt;
&lt;br /&gt;
Spaceships  [[飞船]]&lt;br /&gt;
&lt;br /&gt;
Stations  [[空间站]]&lt;br /&gt;
&lt;br /&gt;
Tools  [[工具]]&lt;br /&gt;
&lt;br /&gt;
Weapons  [[武器]]&lt;br /&gt;
&lt;br /&gt;
CV  [[个人简历]]&lt;br /&gt;
&lt;br /&gt;
Emotes  [[表情动作]]&lt;br /&gt;
&lt;br /&gt;
Endoskeleton  [[机体]]&lt;br /&gt;
&lt;br /&gt;
Insurance  [[保险]]&lt;br /&gt;
&lt;br /&gt;
Data networks  [[数据网络]]&lt;br /&gt;
&lt;br /&gt;
Pipe networks  [[管道网络]]&lt;br /&gt;
&lt;br /&gt;
Resource networks  [[资源网络]]&lt;br /&gt;
&lt;br /&gt;
YOLOL [[YOLOL语言|语言]]&lt;br /&gt;
&lt;br /&gt;
非常非常常见的问题[[非常非常常见的问题]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9778</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9778"/>
		<updated>2020-03-28T10:16:20Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的[[机械体]]展现自我的方式.&amp;lt;br&amp;gt;简历自动跟踪个人的成就，个人信息，财产以及例如工作经历. &amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
其他机械体可以通过[[交互屏]]访问简历.&lt;br /&gt;
&lt;br /&gt;
===个人主页 ===&lt;br /&gt;
获取有关某人的信息并了解他们的最佳方法是查看其简历首页. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
可以通过多种方式修改首页，并且与其他人共享的信息是每个内骨骼自己做出的决定：&lt;br /&gt;
&lt;br /&gt;
*'''描写传记:'''通过320个字符展示自己.&lt;br /&gt;
*'''最耀眼的成就:''' 选择您喜欢的成就并将其显示给他人.&lt;br /&gt;
*'''身份:''' 决定您是否要展示自己的地位和派系.&lt;br /&gt;
*'''个人相册:'''自定义个人资料图片，或将其完全关闭.&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''您的主页决定了他人对您的印象.''&amp;lt;br&amp;gt;&lt;br /&gt;
''建议谨慎创建并保持更新.''&lt;br /&gt;
&lt;br /&gt;
=== 个人财产 ===&lt;br /&gt;
&lt;br /&gt;
列出您拥有的财产并分类到不同的类型中，以使索引编制更容易.&amp;lt;br&amp;gt;&lt;br /&gt;
您可以轻松地从宇宙中的任何位置浏览所有财产.&lt;br /&gt;
&lt;br /&gt;
=== 生涯 ===&lt;br /&gt;
&lt;br /&gt;
统计您的游戏人生并把数据显示在生涯里.&amp;lt;br&amp;gt;&lt;br /&gt;
* 您可以选择一项数据把它展示到您的个人主页.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9775</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9775"/>
		<updated>2020-03-28T10:07:04Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的[[机械体]]展现自我的方式.&amp;lt;br&amp;gt;简历自动跟踪个人的成就，个人信息，财产以及例如工作经历. &amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
其他机械体可以通过[[交互屏]]访问简历.&lt;br /&gt;
&lt;br /&gt;
===个人主页 ===&lt;br /&gt;
获取有关某人的信息并了解他们的最佳方法是查看其简历首页. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
可以通过多种方式修改首页，并且与其他人共享的信息是每个内骨骼自己做出的决定：&lt;br /&gt;
&lt;br /&gt;
*'''描写传记:'''通过320个字符展示自己.&lt;br /&gt;
*'''最耀眼的成就:''' 选择您喜欢的成就并将其显示给他人.&lt;br /&gt;
*'''身份:''' 决定您是否要展示自己的地位和派系.&lt;br /&gt;
*'''个人相册:'''自定义个人资料图片，或将其完全关闭.&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''您的主页决定了他人对您的印象.''&amp;lt;br&amp;gt;&lt;br /&gt;
''建议谨慎创建并保持更新.''&lt;br /&gt;
&lt;br /&gt;
=== 个人财产 ===&lt;br /&gt;
&lt;br /&gt;
列出您拥有的财产并分类到不同的类型中，以使索引编制更容易.&amp;lt;br&amp;gt;&lt;br /&gt;
您可以轻松地从宇宙中的任何位置浏览所有财产.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9774</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9774"/>
		<updated>2020-03-28T09:32:50Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的[[机械体]]展现自我的方式.&amp;lt;br&amp;gt;简历自动跟踪个人的成就，个人信息，财产以及例如工作经历. &amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
其他机械体可以通过[[交互屏]]访问简历.&lt;br /&gt;
&lt;br /&gt;
===个人主页 ===&lt;br /&gt;
获取有关某人的信息并了解他们的最佳方法是查看其简历首页. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
可以通过多种方式修改首页，并且与其他人共享的信息是每个内骨骼自己做出的决定：&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9773</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9773"/>
		<updated>2020-03-28T09:08:55Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的机械体展现自我的方式。简历自动跟踪个人的成就，个人信息，财产以及例如工作经历，&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=9772</id>
		<title>Endoskeleton CV</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=9772"/>
		<updated>2020-03-28T09:08:16Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|zh-cn=个人简历&lt;br /&gt;
}}&lt;br /&gt;
== Your Curriculum Vitae (CV) ==&lt;br /&gt;
The Curriculum Vitae is a way to present oneself to other [[Endoskeleton|endoskeletons]] inhabiting the universe.&amp;lt;br&amp;gt;&lt;br /&gt;
The CV automatically keeps track of individuals' achievements, personal information, possessions and for example job history.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9771</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9771"/>
		<updated>2020-03-28T09:01:42Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的内骨骼展现自我的方式。简历自动跟踪个人的成就，个人信息，财产以及例如工作经历.&amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9770</id>
		<title>个人简历</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=%E4%B8%AA%E4%BA%BA%E7%AE%80%E5%8E%86&amp;diff=9770"/>
		<updated>2020-03-28T09:01:14Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: Created page with &amp;quot;{{Otherlang2  |ru=Биографические_данные |en=Endoskeleton_CV }} == 您的简历(CV) == 简历是一种向其他居住在宇宙中的机械体展现自我的...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|en=Endoskeleton_CV&lt;br /&gt;
}}&lt;br /&gt;
== 您的简历(CV) ==&lt;br /&gt;
简历是一种向其他居住在宇宙中的机械体展现自我的方式。简历自动跟踪个人的成就，个人信息，财产以及例如工作经历.&amp;lt;br&amp;gt;&lt;br /&gt;
但是，其他内骨骼只能检查CV的首页，而其余信息则保持私密性.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=9767</id>
		<title>Endoskeleton CV</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Endoskeleton_CV&amp;diff=9767"/>
		<updated>2020-03-28T08:39:02Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2 &lt;br /&gt;
|ru=Биографические_данные&lt;br /&gt;
|zn-cn=个人简介&lt;br /&gt;
}}&lt;br /&gt;
== Your Curriculum Vitae (CV) ==&lt;br /&gt;
The Curriculum Vitae is a way to present oneself to other [[Endoskeleton|endoskeletons]] inhabiting the universe. &lt;br /&gt;
The CV automatically keeps track of individuals' achievements, personal information, possessions and for example job history.&amp;lt;br&amp;gt;&lt;br /&gt;
However, only the front page of the CV can be inspected by other endoskeletons while the rest of the information is kept private.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Curriculum Vitae is accessed through the [[Universal tool|universal tool]].&lt;br /&gt;
&lt;br /&gt;
=== CV FrontPage ===&lt;br /&gt;
The best way to acquire information about someone and to get to know them is to take a look at their CV front page. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The front page can be modified in a number of ways and the information shared with others is a decision every endoskeleton makes for themselves:&lt;br /&gt;
&lt;br /&gt;
*'''Self-written biography:''' Express yourself by using 320 characters.&lt;br /&gt;
*'''Most notable achievements:''' Select your favourite achievements and display them to others.&lt;br /&gt;
*'''Rank:''' Decide whether or not you want to showcase your rank and faction.&lt;br /&gt;
*'''Profile picture:''' Customize your profile picture, or turn it off completely.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&amp;lt;br&amp;gt;&lt;br /&gt;
''Your CV defines you. It affects how you are perceived by others.''&amp;lt;br&amp;gt;&lt;br /&gt;
''It is advisable to create it with great care and keep it updated.''&lt;br /&gt;
&lt;br /&gt;
=== Possessions ===&lt;br /&gt;
&lt;br /&gt;
Possessions are listed and filtered into different category types to make indexing easier.&amp;lt;br&amp;gt;&lt;br /&gt;
This way it is easy to browse through all your possessions from any location in the universe.&lt;br /&gt;
&lt;br /&gt;
=== Statistics ===&lt;br /&gt;
&lt;br /&gt;
Numerical data of your tracked statistics are shown in statistics section.&amp;lt;br&amp;gt;&lt;br /&gt;
* You can choose which numerical stats are shown on the front page of your CV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- merits --&amp;gt;&lt;br /&gt;
&amp;lt;!-- curriculum vitae --&amp;gt;&lt;br /&gt;
&amp;lt;!-- player cv --&amp;gt;&lt;br /&gt;
[[Category:Endoskeleton|CV]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
	</entry>
	<entry>
		<id>https://wiki.starbasegame.com/index.php?title=Endoskeleton&amp;diff=9766</id>
		<title>Endoskeleton</title>
		<link rel="alternate" type="text/html" href="https://wiki.starbasegame.com/index.php?title=Endoskeleton&amp;diff=9766"/>
		<updated>2020-03-28T08:34:37Z</updated>

		<summary type="html">&lt;p&gt;雨中泪: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otherlang2&lt;br /&gt;
|ru=Эндоскелет&lt;br /&gt;
|zh-cn=内骨骼&lt;br /&gt;
}}&lt;br /&gt;
[[File:Robo_Vox.jpg|right|thumb|400px|A robot looking at the [[Universal tool|universal tool]].]]&lt;br /&gt;
== Summary ==&lt;br /&gt;
Every being in the galaxy controls a robotic endoskeleton.&amp;lt;br&amp;gt; &lt;br /&gt;
Both technology and space exploration have greatly benefited from the use of the extremely durable endoskeletons due to the numerical advantages of the mechanical bodies of an endoskeleton compared to an organic body.&lt;br /&gt;
The development of the insurance system, which allows the control of a new endoskeleton in the case of destruction of the original robotic body, has also been a significant factor in the advancement of society in space.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Endoskeletons are commonly referred to as &amp;quot;robots&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
&lt;br /&gt;
The mechanical body of an endoskeleton is a durable and relatively safe way to exist in space, as partial destruction of the robotic endoskeleton does not result in immediate decommission.&amp;lt;br&amp;gt;&lt;br /&gt;
Only the loss of power from the robot's core, located in the robot's torso chassis, causes the decommission of an endoskeleton.&amp;lt;br&amp;gt;&lt;br /&gt;
The chassis can, however, withstand [[Weapons|weapon]] damage relatively well. &amp;lt;br&amp;gt;&lt;br /&gt;
In the case of an endoskeleton being completely destroyed, the galaxy-wide [[Insurance|insurance system]] enables control of a new endoskeleton. &amp;lt;br&amp;gt;&lt;br /&gt;
Endoskeletons can equip multiple different types of [[Endoskeleton cosmetics|armor]], that are purchasable from [[Trading station|trading stations]] or from [[Capital Mega Station|Mega Stations]].&amp;lt;br&amp;gt;&lt;br /&gt;
An Endoskeleton stands at 180cm tall, 72cm wide and 48cm deep. '''Note these values may change as different armour sets are applied&lt;br /&gt;
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'''&lt;br /&gt;
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&amp;lt;!-- robot --&amp;gt;&lt;br /&gt;
&amp;lt;!-- suit --&amp;gt;&lt;br /&gt;
&amp;lt;!-- droid --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Endoskeleton|Endoskeleton]]&lt;/div&gt;</summary>
		<author><name>雨中泪</name></author>
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